What we’re playing: Home for the Holidays edition

171185MSUr_w.jpg

With Christmas being early next week, folks at the office have a little extra time to play some games. For those with plenty of vacation time (including folks who already left for the remainder of the year….BTW, I’m jealous), it’s the perfect time to catch up on all the year’s best games.

Since I’m heading out to Las Vegas tonight, I’ll be playing Phantom Hourglass on the plane. After that, I’ll be playing plenty of games, but not ones that require a console. C’mon big money!

Here’s what other folks will be playing…

Continue reading full article ›

Bethesda and Bioware Brawl

teamfortress.jpg

As mentioned before, many of our devs take Team Fortress II pretty seriously when playing against other studios. This past week was a big one, as the Vault 101 Dwellers took on the boys from Bioware. Check out our very own Nate Purkeypile’s summary of the victory. It’ll be remembered here at the office as “Mass Beatdown.”

Last night, two titanic forces met in a battle of epic proportions. A prophet foretold of the match ages ago and said that two studios would have a battle to decide once and for all, who was the best RPG studio…well, or who was better at a multiplayer shooter. The day… was a Thursday. The maps would be Dustbowl and 2fort.

Continue reading full article ›

What we’re playing: Everything under the sun

Wow, looking at this week’s list, I’m seeing more diversity in the games we’re playing. Sure plenty of folks are playing the recent favorites like Rock Band, Mario Galaxy, CoD4 and Team Fortress 2, but I’m also seeing a wide variety of other stuff. Dan Ross is playing Onimusha on PS2!? Is this 2001? Nathan McDyer is going Neo Geo on us with Garuo: Mark of the Wolves. Our resident Fallout Raider, Fred Zeleny, is playing Fallout, as well as Passage…I’m not familiar with it, but as an art student, Fred says it’s worth checking out.

I think my favorite list this week belongs to Mike McGinn, as I’m eager to play both Contra IV and Delerium the next time I’m travelling. And anyone that plays Ikaruga is cool in my book…it’s the most hardcore top-down shooter I’ve ever played (be sure to check out the video above). As for myself, I’m digging into Christmas presents I shouldn’t be opening already. Thanks to my brother Chris in San Jose for sending Rock Band!

Here’s the rest of the list…

Shannon Bailey, Programmer: Persona 3, Eternal Sonata, Wii Boxing

Jeff Browne, Level Designer: Red Orchestra

Fred Zeleny, Game Writer and Right Gamer: Fallout 1 (the classic role-playing game), Team Fortress 2 (the I’m-gonna-burn-you-to-death game), Race for the Galaxy (the galactic conquest and economics card game), and Passage (the beautiful and melancholy art-game).

Continue reading full article ›

APB: Gingerbread Man…considered armed and dangerous…

Leave it to Emil to take something as good and wholesome as baking holiday cookies with the kids and turn it into something dark, and sinister, and funny. I’ve included his pics, with his own captions, below. I’d say something here about “that boy needs help” except I think we all know he’s way past that now.

cookie.jpg

Hail Sithis!

 

cookie2.jpg

The untimely demise of Lucien Lachance

What we’re NOT playing: Let the Party Begin!

album_pic.php.jpg

So tonight is our office holiday party….it’ll be my first here at Bethesda and it sounds like a great time: good eats, open bar, and a “Casino Night” to follow. It’s nice that it’s on Friday too because folks don’t have to worry about sludging through work the next day. Given that we’ll all be sleeping in tomorrow morning, we thought we tell folks what games we’re NOT playing and the reasons why. Continue reading full article ›

What we’re playing: Playing Catch Up with the Holiday Hits

ketchup.green.jpg

Week after week, folks at the office were picking up the latest “AAA” titles to play, and as a result, I’m guessing most everyone now has a pile of games to play. Luckily, most of the big releases are now out, so we can put away our wallets and focus on the games we’ve got.

Here’s what you’ll see our team playing over the weekend:

Daryl Brigner, Level Designer: Rock Band, Kane and Lynch, and Super Mario Galaxy

Megan Sawyer, Environment Artist: Rock Band, Catz 2, possibly breaking out some older DS games I haven’t played yet like Trace Memory.

Jay Woodward, Death, Shatterer of Worlds: Mass Effect, Star Trek: Conquest.

Continue reading full article ›

Giving Thanks

charlie_320x240.jpg

I realize in most of the rest of the free world Thanksgiving isn’t that big a deal. Here in the States, it is, and not just as a celebration of people managing to make it to the country where we now live without getting themselves killed, but as a chance to take time out to be thankful for what we have and to be with friends and family. So in that spirit, here is a list of things we are thankful for this Thanksgiving:

Mark Lampert, Sound Designer: I’m thankful to be in good health and working here on games like Fallout 3 and the Elder Scrolls series. It’s a lot of responsibility and folks here have seen fit to leave me at the wheel, so it’s an honor.

Jared Angus, QA Tester: I am thankful for my good health, my great job, my supporting family, and most of all my beautiful wonderful fiancée.

Nathan McDyer: I’m thankful that after almost 2 years I’m still on my first 360.

Continue reading full article ›

Inside the Vault: Charles Harribey

charles.jpg

Bethesda is not just a developer but a publisher as well. So today’s Q&A is with Charles Harribey, one of our producers who handles external projects. Charles is primarily reponsible for our Star Trek games, and since we shipped his latest project today — Star Trek: Conquest — we thought it fitting to give some insight into Charles’ world.

Continue reading full article ›