Inside the Vault: Angela Browder

latemay001fixed.jpg

Today’s Inside the Vault is about Angela Browder, associate producer. Angela is actually a lawyer who would rather work here — though her only legal experience was working with Robber Barons and Railroad Tycoons, which actually sounds pretty cool to me. Though, I bet if you asked most lawyers, they’d rather be working on videogames.

Continue reading full article ›

Inside the Vault: Emil Pagliarulo (Redux)

new blog pics 002.jpg

This week’s Inside the Vault revisits Fallout 3 Lead Designer, Emil Pagliarulo. I thought it would be fun to do a Q&A that was a bit different. So, before heading down past the break, gentle readers, let me know if this slight change of pace is a good one or not. We have lots more Q&A’s with developers on the team coming up, too.

Continue reading full article ›

Inside the Vault: Jean-Sylvere Simonet

new blog pics 001.jpg

Bonjour! Today’s Inside the Vault is with Jean-Sylvere Simonet, our resident French programmer. I took four years of French in high school, so to make him feel more at home, I often converse with Jean in his native tongue.

Ashley: Bonjour!

Jean: Bonjour!

Ashley: Je m’apelle Alain! (Alain was my “french” name in Madame Boucher’s class)

Jean: <French stuff>

Ashley: Bonjour!

Continue reading full article ›

Inside The Vault: Jonah Lobe

jonah 001.jpg

Inside the Vault presents Jonah Lobe, character artist. If you’ve played Shivering Isles, the expansion to Oblivion, you’ll be familiar with Jonah’s character art work. He also did some work for Knights of the Nine, as well. (Jonah’s answer for worst job ever sounds like the plot for an installment of GTA…)

Continue reading full article ›

Inside the Vault: Jeff Gardiner

jeff g. 001.jpg

This week’s Inside the Vault is with producer, Jeff Gardiner. If you are a fan of Oblivion’s downloadable content, Jeff is one of the folks you can thank. Besides being the producer for our designers and level designers, Jeff is instrumental in a lot of game system tweaking and prototyping. On Thursday nights (game night here at the studio), you can find Jeff getting his tabletop wargaming on.
Continue reading full article ›

Inside the Vault: Shannon Bailey

shannonfixed.jpg

Today’s Inside the Vault is about Shannon Bailey, programmer. He works on our internal tools – designers and artists love him because he handles their feature requests. Shannon also volunteered to help get the Star Trek Legacy Mod Tool into a state where we could release it to the public. One more thing – Shannon knows how to belt out a tune in Rock Band.

Continue reading full article ›

Inside the Vault: Adam Adamowicz

adam a 004.jpg

Today’s Inside the Vault is with Adam Adamowicz, our resident concept artist here at the studio. If you ever visit our offices, his cube is the one you should insist on visiting. When we start a project internally, Adam is one of the first developers to begin work so he always has amazing pieces of art all around his corner of the offices.

Continue reading full article ›