To help BGS cut down the nets, vote at The Escapist.
As the weekend winds down, here’s some Skyrim goodness from around the web.
Valve recent added a new feature, Collections, to the Skyrim Workshop. To learn more, read the Steam Workshop blog and give last week’s Bethesda Podcast a listen. Here’s a snippet from the former describing the new feature:
“Help expose the talent and craftsmanship found across the Steam Workshop by creating collections of mods or items that you feel work well together or to highlight content you think other people should pay attention to. Numerous artists and fans have already created quite a few collections of the incredible items submitted to the Workshop for Team Fortress 2. And PC Gamer was eager to jump in and put together a couple collections for Skyrim, highlighting their favorite Improvements and New Content.”
- Moonpath to Elsweyr by muppetpuppet: Steam Workshop Link or Skyrim Nexus Link
- Mind Control by Michal5111: Steam Workshop Link
- Superb ENB-RL by Superl3-sung9533: Skyrim Nexus Link
- Skyrim Improved Magic System by AliTheLordh: Steam Workshop Link or Skyrim Nexus Link
- Sheogorath Shout – Call of Madness! by Kingston3K: Steam Workshop Link or Skyrim Nexus Link
“Layout is one of those things that universally is the purview of the level designer, anywhere you may go. While the specifics of the job will vary greatly based on the studio and project, pacing and the sequence are always the concern of a level designer. When we first approached Skyrim, we knew that there was one big layout problem we hoped to fix.”
Through the years, it’s become no secret that we’ve got devs that take Team Fortress 2 pretty seriously. Later this Spring, producer Phil Nelson (above left) and world artist Nate Purkeypile (right), will participate in the fourth TF 2 Mixup.
The mixup includes a selection of developers from around the industry… and you could participate, too! A donation to Child’s Play from the Mixup homepage enters you for a chance to participate and win some cool prizes.
For more details, visit the TF2 Mixup website.
In addition to our 1.5 update on Steam, here’s some notable Skyrim news from around the web.
The Christian Science Monitor recently visited Bethesda Game Studios to learn more about why people play videogames. The feature is worth a read for any gamer, and perfect to share with that family member that doesn’t understand your favorite past time. Here’s a quick excerpt:
“I was a latchkey kid,” remembers production director Ashley Cheng, 38. “When my grandmother came home, she’d feel the TV. If it was warm, that meant I was playing games – instead of practicing piano.”
More stories from around the web…
- Bethesda Game Studios have advanced to the Elite 8 of The Escapist’s March Mayhem Developer Showdown. Register and vote here.
- Engadget covers an impressive virtual reality experience for Skyrim put together by YouTube user chriszaharia
- Gavin Dunne (aka Miracle of Sound) wrote a tribute song to Skyrim, Legends of the Frost, featuring vocals from Malukah!
- The Legend of the Meme Continues! Check out two new Arrow to the Knee tributes — both in written and music video form.
Finally, in the player above, watch wrenthereaper’s Skyrim-inspired short (no pun intended) on IGN’s YouTube channel.
Update: At tonight’s award show, Bethesda Game Studios won the night’s final award, Game of the Year! Congrats to the whole team!
Original Post: This year’s Game Developers Conference is underway in San Francisco. Last night BGS level designer Joel Burgess discussed Skyrim in a panel titled Pursuing Elegance, and tonight, the 12th Annual Game Developers Choice Awards will be announced.
The Elder Scrolls V: Skyrim is nominated for five awards in tonight’s ceremony, including Game of the Year, Best Game Design, Best Technology, Best Visual Arts, and Best Audio. If you’re interested in cheering the game along, you can watch Gamespot’s livestream beginning at 6:30 PM PST.
On the subject of awards, you can still vote for Skyrim in the BAFTA GAME GOTY award category. BAFTA winners will be announce next Friday.
While Bethesda Game Studios continues to work on Skyrim, the team is ramping up for their next major release. Visit our job website to find career opportunities for animators, artists, designers, and programmers — including our new programming position focusing on future generation consoles and PCs.
NCAA March Madness is still a few weeks away, but The Escapist is already kicking off their annual March Mayhem Developers’ Showdown. We’re excited to hear that we’ve got two studios representing — both Bethesda Game Studios (South Division) and id Software (East Division).
In Round 1, BGS faces off against Level-5 Inc (best known for the addictive Professor Layton Games), while id Software matches up against MMO studio Sony Online Entertainment. To support our developers, be sure to register an account on The Escapist and start voting on March 8th. You’ll also be able to cast an additional vote by tweeting your choice with the hashtag #MM12.
March Mayhem also gives you an opportunity to win some cool prizes, including a top-of-the-line Origin gaming computer or an iPad 2. Visit the instructions page for details, and be sure to fill out a bracket before March 7th to get 25 entries into the random prize giveaways.
Last week our dear friend and colleague, Adam Adamowicz, passed away. Adam touched the lives of everyone that knew him, and his spirit will live on in the games we create.
This week we put up a page so that everyone — family, friends and fans alike — can visit and remember him. The page includes memories and reflections from the team, plus a comprehensive collection of his work on Oblivion DLC, Fallout 3, and Skyrim. And as the introduction notes, you haven’t seen the last of his work.
We also encourage you to “squeeze the nun for service” by donating to the American Cancer Society.
With Adam’s passing, I’ve spent some time going back and looking at some of the stuff we’ve done with him — here on the blog, on The Bethesda Podcast, and elsewhere.
Fallout Official Site — Before Fallout 3 launched, we did several developer diaries. In Adam’s diary, he shared details on how his inspirations for the game’s vault suit, creatures, weapons, and more.
The Bethesda Podcast — A few weeks before Skyrim’s launch, Nick and I did a podcast interview with Adam and his longtime friend, concept artist Ray Lederer. No one at the office knew Adam better than Ray, and you can read his reflections on his personal blog.
Bethesda Blog — Adam did an early Inside the Vault interviews for Fallout 3. Even today, it’s a hilarious read. After I posted it, he emailed me and asked me to add this picture. I thought he was nuts, but I’m happy to add it again.
Rest in peace, Adam.
Watch the sixth episode of our Creation Kit tutorial series as level designer Daryl Brigner demonstrates how to place enemy actors in the world and design their patrols.
Missed an earlier episode? Visit our BGS YouTube Channel and learn more.
Spending more time downloading mods than making them? The team at Valve has added new Workshop features, including a search function. If there’s more features you’d like to see, share your feedback in our Creation Kit forums, Valve’s dedicated Workshop forums, or in the comments below.
Today on Gamespot, the nominees for this year’s Interactive Achievement Awards were announced. We’re excited to share news that Skyrim was nominated in six categories (including Game of the Year), while id Software’s RAGE is up for Outstanding Achievement in Visual Engineering.
Below is the full rundown of nominations…
Skyrim – Game of the Year, Outstanding Achievement in Story, Role-Playing/Massively Multiplayer Game of the Year, Outstanding Innovation in Gaming, Outstanding Achievement in Game Play Engineering, and Outstanding Achievement in Game Direction.
RAGE – Outstanding Achievement in Visual Engineering
Join us in congratulating the teams at Bethesda Game Studios and id Software on their well-deserved nominations.