Bethesda Underground: Know Your Devs – MachineGames’ Tommy Tordsson Björk

With our newly-released Wolfenstein gameplay video, the Bethesda Underground team is happy to share our newest “Know Your Devs” profile. This time around, we highlight one of MachineGames’ leads that helped make the game’s train sequence happen — narrative designer Tommy Tordsson Björk.

Watch the video above and let us know what you think. For more Bethesda Underground videos, visit our YouTube playlist.

Exploring Wolfenstein: The New Order – On a Train to Berlin

Today on our official Bethesda YouTube channel we’ve released an extended scene from Wolfenstein: The Order. Praised by press for its unique storytelling, the early-chapter sequence centers around B.J. Blazkowicz having an unexpected run in with one of Wolfenstein’s most cunning villains, Frau Engel.

As we move closer to Wolfenstein’s release date (May 20th for North America & May 23rd for Europe), be on the lookout for new gameplay footage.

Enjoy!

Bethesda Underground – Torvenius!

In our newest Bethesda Underground Video, we feature MachineGames’ senior concept artist, Axel Torvenius.

The video is broken out into two parts. First, we interviewed Axel to learn more about working at Machinegames and creating concept art for Wolfenstein: The New Order.

In the second half of the video, he demonstrates his daily routine of speedpainting — his method of mentally preparing for the work day by spending 15-20 minutes to create a concept image from scratch.

In the coming weeks and months, we’ll be sharing more Bethesda Underground videos from our trip to MachineGames. If you’ve missed any of the previous videos, check out our playlist on the official Bethesda YouTube Channel.

Down and Around Uppsala: A Machine Games Tour

In a rush to get Bethesda Underground out of their office and avoid the camera, MachineGames (the devs behind Wolfenstein: The New Order) sent us on a quest to find “culture” in the quiet town of Uppsala, Sweden.

Will we succeed or will we return back to the office in defeat, licking our wounds, hungry and in search of candies and amazing wallpapers?

Bethesda Underground: Know Your Devs – MachineGames’ Jerk Gustafsson

Today we kick off our series of Bethesda Underground videos from our recent trip to Machinegames HQ. Up first, we meet one of the principal founders of MachineGames, executive producer/managing director, Jerk Gustafsson (pronounced Yerk).

In the video (it’s not a dev diary), Jerk discusses working on Wolfenstein, how he got started in the industry, and what he almost got instead of his first computer.

Meet the Team: Bethesda Underground Travels to Machinegames

Back in November of 2010, we announced the opening of our Swedish gaming studio, MachineGames. Formed by the founders of Starbreeze Studios, this week we’ve lifted the wraps on their first project – Wolfenstein: The New Order.

Recently, video editor Sal Goldenberg and I spent a week at their studio in Uppsala to learn about the taleneted men and women working at Machinegames. Over the next few months, we’ll be sharing numerous videos from our trip – beginning with our studio teaser today.

Stay tuned for updates throughout the year.