G4TV.com continues their Brink coverage with a new video entitled An Objective Perspective. This time around, Game Director Paul Wedgwood walks you through gameplay in Container City. Learn more about the locale, changing combat roles, and selecting objectives within the game.
G4TV.com will have new videos on Wednesday and Thursday. And don’t forget to watch X-Play on both Wednesday and Thursday night for extended coverage.
G4TV.com has an exclusive look at Brink’s gameplay this week. Head here to watch Playing Smart, in which Game Director Paul Wedgwood explains the S.M.A.R.T system (that’s Smooth Movement Across Random Terrain). Stay tuned to G4TV.com today through Thursday for more videos.
There will be additional coverage on X-Play, too — starting tonight at 6:30 PM ET. Brink Week on X-Play continues on Wednesday and Thursday of this week. Check your local listings for more times.
The release date for Brink is, indeed, Fall 2010. That’s when the game will be ready for everyone to play. Hope everyone enjoys the videos we’ll be putting out this week for everyone that didn’t get to see the Brink demo at E3/PAX/QuakeCon/GamesCom/etc.
For more details on Brink, visit the game’s official site, as well as Splash Damages’ website.
Update: G4TV.com now has the segment shown on X-Play tonight. Watch it here.
Before heading out for vacation, I thought I’d squeeze in another “around the web.”
We’ll begin with news on Brink. Splash Damage Senior Game Designer Ed Stern recently discussed Brink in a new interview at Rock, Paper, Shotgun. Here’s a snippet…
RPS: The game is quite bright and exaggerated, however. Colourful, even. It’s going against a trend for photorealism, isn’t it?
Stern: I think we’ll see more of this stuff. Look at TF2 or Borderlands, they have unrealistic characters too. And look at all three next to each other, take a screenshot from each of them and none of them look alike.
Brink is also included in a new list of the Top 10 original video games of 2010. You’ll also find that RAGE made the list at #4. For more on RAGE, check PC Zone’s preview that’s currently up at GamesRadar.
In Fallout news, there’s new DLC reviews up. Here’s a snippet from a new review for Point Lookout at GamingBolt…
“With Point Lookout, Bethesda has given a near-perfect reminder of why we love Fallout 3 so much. This game is simply a joy to play. A dirty, morally questionable joy â€“ but a joy nonetheless. If you’re looking for a chance to jump back into the world of Fallout 3, Point Lookout is a great place to start.”
More after the jump…
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With last week’s Eurogamer Expo in the rearview mirror, new previews are emerging on several sites. Be sure to check out impressions at Brutal Gamer, PS3center.net, SavyGamer, Scrambled Pixel and Loot-Ninja. Sarcastic Gamer also previewed the game — here’s a snippet:
“Visually the game is stunning, with vibrant colour pouring out of every part of the environment. This is a testament to the world Splash Damage have envisioned, a floating city known as The Ark.”
More news from around the web after the break…
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Eurogamer has video of Paul Wedgwood’s Brink presentation from Eurogamer Expo 2009 in Leeds. One caveat — the presentation actually doesn’t feature gameplay.
Still, if you’re wanting to learn more about the game, you’ll definitely want to watch.
Update: From the looks of Eurogamer_Expo’s Twitter page, there will be some tickets available for the expo’s trip to London tomorrow.
As mentioned last week, Eurogamer Expo 2009 is currently taking place. The Leeds portion of the expo has concluded — with Paul Wedgwood showing the game to large crowds on both days.
Out of the Leeds show, there’s some new coverage to share. First, in a new preview at Eurogamer, Paul assured everyone that the PC version of the game will have dedicated servers. For more on their coverage of the game, read here. Elsewhere, you can find impressions of the game from folks that attended the expo at both SavyGamer and PS3Center.net. You can also find a new preview for the game at NowGamer.
The Eurogamer Expo moves to London this Friday and Saturday. Unfortunately, tickets for the expo are already sold out, but we’ll keep you updated on any news that comes out of the show.
On the print side of things, Losi shared with me the latest cover story for Brink at VietGame. For many of you, getting your hands on a copy of the magazine might be difficult, so I’ve posted the cover below. If you do have a chance to check it out, there’s six pages of coverage, plus an interview with Creative Director Richard Ham.
In other print news, the latest issue of EDGE hit newsstands this week. Be on the lookout, as it features eight pages of new impressions on the game.
Finally, German fansite BrinkGamers has reached 1.0 status. You can check out the site here (looks nice!)– and if you’re interested in doing a fan site of your own, download our fansite kit at the official site for Brink.
Over at Splash Damage’s site, you can check out a new developer profile with Gameplay/Physics Programmer Pierre ‘trega’ Tregaro. Here’s a sampling from the interview…
What games have you worked on?
Brink is the first ‘real’ game I’ve worked on. My last project before starting here was PuppIT, on which I was the project lead. In a nutshell, it’s a large digital puppet theatre entirely controlled using a multi-touch surface.
Head to Splash Damage’s official site to read the rest, as well as the other developer profiles they’ve done.
For those in the UK, wanted to let you know about the Eurogamer Expo 2009. Taking place on October 27/28 in Leeds and October 30/31 in London, folks will be able check out Rogue Warrior, WET, Wheelspin, and Medieval Games at our booth.
Additionally, on each day (and at both locations), you’ll be able to check out Paul Wedgwood’s presentation of Brink. Paul will be showing the game at 1:30 p.m. each day.
Word on the street is that both locations will be selling out soon – so purchase your tickets now if you’re planning on attending.
The latest developer profile for Splash Damage is up on their site. This time around, we get to meet Brink Animator Boris ‘Zobbo’ Lowinger.
Before coming to Splash Damage, Boris worked on games like MotoGP, Republic: The Revolution, the popular quiz franchise Buzz!, as well as the short film “This Way Up“, which was nominated for an Academy Award.
Here’s an excerpt from the interview…
What are the best and worst parts of your job?
Best part of the job is animating people/weapons/miscellaneous bits and bobs and getting things like our SMART animations looking great.
The worst part for me is that I’m sometimes too busy to join in the internal play-tests. Well, that and having to sit near mantegra.
Read the rest here.
Back in August, we shared Paul Wedgwood’s Diary introducing you to Brink. As a follow up, we’ve got Olivier Leonardi — Art Director on Brink.
Read below to find out about Brink’s unique visual style — from character designs to the contrasting styles of the environments.
Take it away, Olivier…
“What do you mean, they’re building it?” That was my first reaction when Richard Jolly, our Media Director, told me about the Brink stand at Gamescom 2009. Even though he pulled out the plans, I still couldn’t believe him: “They’re building a life size Container City?! Surrounded by water? And an 8-metre replica Founder’s Tower sitting in the middle of it all??”
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