Around the Web – Bunker Down Edition

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With frigid temperatures in our nation’s capital, it’s time to get under a blanket, grab a warm bottle of mead, and check out the web’s best Bethesda fun from around the web — none more fitting than IGN’s look at the best winter levels in gaming.

While we hunker down, Fallout fans are bunkering down underground to celebrate birthdays in Vault 30 — a vault used to celebrate the birthday of Reddit user VaultoftheSix. Get more pics here.

Meanwhile down under…

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Members from BattleCry Studios have safely made their way back to Austin from Melbourne and were nice enough to bring back plenty of new previews and interviews for the game — including The Escapists’ hands-on impressions describing the game as “a deliciously in-your-face alternate reality brawler with a beautiful art style”. For more on the game, check out the stories below…

Explosion — “The new PAX video revealed a new gameplay mode for Battlecry–Land Grab. Basically, Land Grab looks like a zone control multiplayer battle. I am glad there will be alternate modes besides a basic team deathmatch mode. I expect more gameplay modes will be incorporated to the game later.”

Geek Bomb — “As a huge fan of online multiplayer games and in particular free-to-play, I was immediately drawn to the highly-stylised visuals and breakneck pace. It’s clear to see the game is aimed at the competitive market and it’s a perfect fit, with a learning curve that’s quick to understand but incredibly difficult to master, it requires skill, precision and most importantly teamwork.”

Interviews — Read and watch new interview with design director Lucas Davis at both GameCloud and KayleGames.

As a reminder to those down under, BATTLECRY’s Beta is coming first to Australia. Visit the official site to sign up.

And tonight’s update ends with a short, but amazing rendition of Skyrim’s theme from opera singer Kari Kirk, whose son, David, captured it live. Great work, mom!

Legendary Smithing Skills

Nearly three years have passed since Skyrim’s November 2011 release date, and we’re still amazed by the unbelievable fan creations that come in from around the world. This week at the office, a number of devs took notice when Matt and Kerry Stagmer of Baltimore Knife & Sword re-created Skyrim’s iconic iron helmet.

See how it was done (and be sure to stick around for the strength test at the end) in the embed above.

Jack-in-a-Boxman-O-Lantern

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In time for Halloween, our very own Lindsay Westcott put together some very evil jack-o-lantern templates. Below you can print out any of our designs. If you’d like to share your carving skills with these templates or your own Bethesda creations, tweet us with the hashtag #BethesdART or email us at bethblog@bethsoft.com.

LEGO: BFG Edition Interview

Whether you’re searching Reddit or checking out news on numerous gaming sites, it would be hard to miss this amazing, spot-on LEGO tribute to DOOM. After sharing this Flickr page and YouTube video shown above, there have been plenty of “that’s [expletive] awesome” said this week.

This week we had a chance to catch up with the creator, Iain Heath — a.k.a. Ochre Jelly. Originally from the UK, Iain’s lived in Seattle the past 17 years, where he’s worked as a software engineer, aspired to be a wannabe stand-up comedian, and become a full-time LEGO artist and blogger for The Brother’s Brick. This weekend Iain will be proudly displaying his DOOM homage and other works at BrickCon — a celebration of all things LEGO taking place in Seattle.

Check out our interview below…

You’ve worked on a numerous LEGO projects, what led you to DOOM?

I played DOOM and DOOM II way back when they first came out, and was a huge fan, played loads of mod levels, and still play it to this day. And since my LEGO art generally focuses on popular culture, it was a natural fit. Since I usually build stuff that is in the public consciousness, I thought I’d built something just for myself for a change, for purely nostalgic reasons. To be honest, I had no idea anyone else really remembered the game, so the popularity of my DOOM layout came as something of a surprise!

You’ve been posting about the project for some time on Facebook, how long did the project take?

I started it at the very start of the summer, and it’s basically consumed all my free time. By my reckoning it required about 15,000 bricks to construct – most of which had to be special ordered, as my existing LEGO collection is relatively small (as are most of my previous models, compared to this one). I also ran out of time to add everything I wanted to, and had to scale it back a bit in order to be done in time for BrickCon. For example, I wanted to include an Arachnotron and Hell Baron.

What was the most challenging aspect of the project?

The scale of the background, definitely. I normally just build small characters. But with DOOM, the environment is a big part of the experience, so I decided to just bite the bullet and attempt a diorama at the same scale as the characters. I haven’t done much architecture before, so that was hard to figure out. With characters, I’m trying to emulate a very specific image. But for these backgrounds, there wasn’t a template to work from, I had to design the layout from scratch, which required greater imagination and planning on my part.

Continue reading full article ›

Friday Fan Art

Panzerhund Papercraft by Chentzilla

Here’s what we’ve seen around the the web. Have some inspiration to complete that dragon painting or add the touching finishes to that Wolfenstein cosplay you’ve been working on.

Send us your ink, etchings, and outfits by emailing us at bethblog@bethsoft.com or tweeting to @BethBlog (add #BethesdArt for extra flair).

WANTED Undead or Alive: Playtesters for our games

Meet Alex. He’s one of many playtesters that’s helped us bring horror back in Tango Gameworks’ upcoming game, The Evil Within.

The past couple years we’ve been gathering helpful feedback from those of you that have participated in playtesting at our Dallas Play Test lab. This feedback has been imperative to improving games like The Evil Within and Wolfenstein: The New Order. As a result of the success from the Texas lab, we’re looking to add another one near our Maryland headquarters.

As always, we continue to look for new applicants — both in Texas and Maryland. You must be at least 18 years of age, have a passion for games, and be willing to take home some awesome giveaways.

To apply, visit playtest.bethsoft.com.

Friday FanArt: Gear Up!

Morrowind Ordinator by isugi

We’re nearing summer which means we’re going to be seeing more and move coverage of conventions and expos! We saw great cosplay at PAX East, and with San Diego Comic Con, Dragon Con, and PAX Prime only a few months away, we expect to see even more. If you need some inspiration or that last push to dress in your finest Dwarven Armor, or put the finishing touches on your Boxman mask box you’ve been working on… we’ve got you covered here! We have some of what’s been seen at PAX East, WonderCon, and other cons and expos so far this year!

Dressed to impress? Send them over to us on Facebook, Twitter #BethesdARt or email them to us: bethblog@bethsoft.com.

 

ESO Roundup

Harry’s back! Just a couple months after the original announcement of Skyrim, Harry Partridge celebrated the affair with a memorable video. Now just two weeks after the release of ESO, a new video pays tribute to the joys of playing Elder Scrolls with your friends.

In other ESO news, check out these stories…

  • A new feature at CNN compares the zeitgeist that is Game of Thrones with The Elder Scrolls franchise in numerous ways. Don’t worry, we won’t spoil how.
  • Following last week’s video feature on ESO’s first Adventure Zone, Craglorn, the game’s official website features a new ‘Ask Us Anything’ with your questions on the upcoming content.
  • The release of ESO has inspired even more community creations. See the newest fan art and more in the latest edition of The Tamriel Chronicle.

See you in Tamriel!