Back in June, BGS forum member Fliggerty arranged a Morrowind modding competition aimed at encouraging newcomers to the game’s ever-popular modding scene. With the success of the competition, he started up a second invitational, which runs through January 5, 2009.
Like the first invitational, this one centers around making a house mod. But wait — there’s new categories and rules. Interested? To find out more, head to the Morrowind Mods board.
1Up has announced a Fallout 3 Sweepstakes where you have a chance to win either a PlayStation 3 or an Xbox 360 Elite. The sweepstakes has plenty of other prizes — copies of the game, Vault 77 puppets, and more!
The contest rules indicate you must be at least 18 and living in the United States to enter. To enter the sweeps, click here.
Here’s a few notable Fallout 3 mentions I thought you’d like to check out.
First, there’s a contest at Planet Fallout that you’ll want to enter. Entering their “End of World Sweeps” gives you a chance to win a plasma TV, an Area-51: Quad Core Flagship from Alienware, an Xbox 360, as well as some Fallout 3-related schwag. To enter, you must be at least 18 years of age and a US resident. You can read the rest of the contest rules here before entering.
Also at Planet Fallout, Blinzler continues his primer for Fallout 3 with new features on characters, places, and groups found within the game.
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In what’s become a tradition here at the office, the development team holds a speed run competition near the launch time. With Fallout 3 readying for release in October, the Fallout 3 Speed Run final was held on Friday, September 5th. To the winner: a pie of their choosing.
Back at E3, Todd talked some game — claiming that when it came for the speed run, he’d be the one coming out victorious. Umm…not quite. The finals came down to level designer Jeff “Live the Dream” Browne and QA Tester (and the most recent cover boy for Inside the Vault) Sam”I Am” Bernstein.
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Earlier this month, PC Gamer (UK) revised their Top 100 list of the greatest games of all time. On the list, it’s worth noting that the original Fallout cracked the list at #21, and Oblivion found its way into the top ten at #7.
With their list out of the way, they now want folks like you to help compile the Readers’ Top 100. If you’re interested, simply register here, and then compile your top 10 list. Amongst the list of games, you can vote for games from The Elder Scrolls series (Arena, Daggerfall, Morrowind, Oblivion), Fallout series (Fallout 1 and 2), and Call of Cthulhu: Dark Corners of the Earth made the cut. Of course you can vote for plenty of other great games — from Half Life 2 to Peggle.
Compiling your top 10 list has an incentive as well as one lucky participant will get a new PC. For more details, head over to the Top 100 page.
If you’re interesting in hearing the Oblivion Suite (and other famous videogame tunes) live in concert, tickets for Play! – A Video Game Symphony are still available for this Friday at the Meyerhoff Symphony Hall in Baltimore. If that’s too far for you, keep in mind that Play! will tour to San Francisco as well next month.
Also, congrats to Andrew Scharf, who won the tickets donated by Play! for the show this week.
Last week while I was downstairs, I found one of these flyers advertising Play!: A Video Game Symphony, which will be making its way to Baltimore this summer. About an hour from our office, the concert will be on July 18th at the Baltimore Symphony Orchestra.
As you might recall from this blog post, in the past, Play! has performed music from both Morrowind and Oblivion during their sets. I’m told by the show’s producer, Jason Paul, that this year’s program only features the Oblivion Suite (sorry Morrowind fans!).
If you’re interested in attending the Baltimore show, you might want to order tickets, or better yet, send us an email to be entered in a random draw to win a pair of tickets to the show of your choice (travel/accomodation not included). In addition to the Baltimore show, PLAY! has shows already planned for San Francisco (August 23rd) and Copenhagen (October 25th). If you enter, just be sure to put “Play!” in the subject line, and provide us with your name, email, and postal address. Thanks to Jason for donating these!
Who knows, if you end up going to the Baltimore show, you might run into some of the devs from the office.
For you Morrowind modders out there, here’s a friendly competition you might be interested in. One of our BGS forum members, Fliggerty, has started up a competition intended to help up-and-coming Morrowind modders showcase their skills.
So how do you determine if your a modding noob or an experienced veteran? For the purpose of this competition, you must be a modder that ”is not a Hall of Fame modder at Planet Elder Scrolls, and has not released a mod that has attained a cumulative download count of 5000 for any single mod.”
In the competition, modders will be working on creating Housing and/or Hireable Mercenaries mods. For more details and rules, visit this thread in the forums.
Probably a little late in sharing this news with you, but over on the site Notes on Game Dev, they’re currently running their 2008 2D/3D Environment and Character Design Competition that provides a chance to win some cool prizes for aspiring gaming artists — including a selection of instructor-led game art and animation classes.
For the competition, Notes on Game Dev have recruited a few guys from the gaming industry to judge the competition — including our very own World Artist, Nate Purkeypile. So if you want to get nice with one of the judges, you might want to use the comments section of this post to tell Nate what a great Team Fortress 2 player he is.
For more details on the competition, which concludes June 15, head here.
Yesterday there was quite a bit of new Fallout 3 coverage, but previews are still popping up in a few places. At GameTap, Thierry Nguyen shares the “Seven things you need to know about this post-nuclear wasteland.” Here’s a snippet:
“Watch out, for there are creatures like radscorpions and deathclaws about. Beyond those, there are quite a few supermutants–slobbering freaks that wander around and kill people for the heck of it. There’s also the supermutant behemoth, a gargantuan mutant that runs around swinging a lamp post as a club. Ghouls also make a return from previous games, but now there are three different types: ones that can still think and talk (like Harold from previous titles), feral ghouls that simply act on an instinct to kill or eat you, and “glowing ones.” The last type is heavily irradiated to the point that their presence can make you sick and heal any other ghoul nearby.”
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