What we’re playing: Helghast edition

 

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There’s plenty of great new games being played these days — Dawn of War 2, Puzzle Quest: Galactrix, Street Fighter IV or more — but after seeing the above photo at 1Up — I figured we had to feature Killzone 2. I’ve heard a lot of great things about the game, and I look forward to sitting down with it.

Here’s the rest of the games we’re playing this weekend…

Craig Lafferty, Senior Producer: Killzone 2, Zen Bound, World of Warcraft.

Jay Woodward, AI Programmer: GTA IV: The Lost and Damned, iDracula, and more of the Battlestar Galactica boardgame.

Chris Esko, Gameplay Programmer: Puzzle Quest: Galactrix, Rock Band 2, trying to resist buying a new computer to play Dawn of War II.

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What we’re playing: Shoryuken Edition

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There’s plenty of great new games to be played this week (Dawn of War II, Halo Wars, GTA IV: The Lost and Damned), but the office was certainly a buzz over the release of Street Fighter IV. Talking with others at the office, it definitely feels like an arcade experience when you’re playing against other guys online. As I type, I’m nursing some pretty severe thumb blisters.Here’s hoping we can generate some interest for an office tournament played within our theater. That would be amazing.

We hope you’re all having a great weekend. Let us know what games you’ve been playing…

Dan Lee, Artist: Retro Game Challenge (DS), Street Fighter IV (360), Rockband 2 (360), Valkyria Chronicles (PS3)

Joel Burgess: GTAIV, Gears of War 2, Morrowind.

Liz Beetem: Dawn of War 2 and House of the Dead: Overkill, which is awesome and anyone who likes horror anything should buy it! It is the Dead Alive of videogames.

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Around the Web: D.I.C.E. wrap-up edition

The 2009 D.I.C.E Summit wrapped up on Friday and there’s a few more interviews and Pitt previews that you might want to check out.

We start at Gamespot, where Richardo Torres interviewed Pete to find out more details on The Pitt (slated for release next month on Xbox LIVE and Games for Windows LIVE). To check it out, just hit play on the video above.

Over at G4, you can get more information on the Pitt with hands-on impressions from Brian Leahy. Here’s a quick look (caution: some details could be considered spoilerific)…

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Around the web

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Here’s the latest online coverage for Fallout 3.

As we mentioned a few weeks back, PC Gamer named Fallout 3 as their 2008 Game of the Year. If you weren’t able to pick up the issue, you can now read the remarks written by Todd Howard and Emil Pagliarulo over at GamesRadar.

This week, Fallout 3 was nominated for two Game Audio Network Guild’s awards. The game was nominated for Best Use of Multi-Channel Surround in a Game, as well as Best Use of Licensed Music.

In DLC news, there’s a couple things you can check out. If you’re a Game Informer subscriber, you can read a new interview with Jeff Gardiner on their Game Informer Unlimted page. In the interview, Jeff discusses both The Pitt and Broken Steel. Elsewhere, Area 5 share their thoughts on Fallout 3’s first DLC, Operation: Anchorage, in a new video podcast.

Finally, here’s some new modding news from Planet Fallout. This week Blinzler has two new State of Modding Interviews this week — this time with Mr.SlackPants and Joefoxx.

While you’re there, check out some of Planet Fallout’s featured mods. If you’re seeking new apparel, check out Moira’s New Shipment by CrowBennett08 and Camo Uniforms Remix by rebel5555. Need a new place to stay? Check out Yevic1994’s Big Town Junk House or one of Princess Stomper’s homes located in Rivet City and atop the Washington Monument.

What we’re playing: Flower(s) for Valentine’s Edition

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It’s Valentine’s weekend, so several guys at the office are giving some love to Flower — a new downloadable game out on PlayStation 3 this week. if you’re looking for something different, I highly recommend it.

Here’s the rest of what we’re playing. Hope you’re all having a lovely weekend.

Mike Dulany, Programmer: Flower, House of the Dead: Overkill.

Aaron Mitschelen, QA: LotRO, WoW, Persona 4, Onechanbara: Bikini Samurai Squad (wait, what?).

Gary Noonan, Animator: Working on a top secret MW mod project. ;)

Liz Beetem, Tortured Artiste: House of the Dead Overkill while blasting the psychobilly outta my ITunes in loving memory of Lux Interior.

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This week at Splash Damage

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Here’s another look at what’s going on with our friends from Splash Damage.

Congrats are in order for Technical Director Arnout van Meer, who was recently honored by Develop Magazine — making their 30 Under 30 List that honors rising stars in Europe’s game development community.

In other news, on the Splash Damage website, they’ve got a new developer profile. This week you can get to know their Production Coordinator, Matt “Anti” Lowe. Here’s a quick look:

Why did you join Splash Damage?
I’ve always been a big fan of FPS games, so Splash Damage was the perfect fit. They were also probably the only studio making FPS games in the UK at the time, so it felt like an amazing opportunity to be able to work with them. The chance to share my own opinions of what makes a great Shooter and possibly see that have some affect on a retail game was really exciting!

That’s all for this week, but we’ll keep you up to speed on new developments at their office.

Fallout 3 News update

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Happy Wednesday everyone (aka Cookie Day at the office)! Here’s some new Fallout 3 coverage for you to check out.

In yesterday’s USA Today, there’s a story on new downloadable games/content. Within the article, there’s a mention of Fallout 3’s second DLC, The Pitt. The Pitt will hit Xbox LIVE and Games for Windows this March.

Still haven’t downloaded Operation: Anchorage? Today, The Escapist put up their Fallout 3 Challenge, where you’ll have a chance to win a download code for either Xbox 360 or Games for Windows. To win, you’ll need to correctly answer 10 Fallout 3 trivia questions. I’m going to go out on a limb and say that anyone that frequents Bethesda Blog will have no trouble answering the questions. Keep in mind the challenge is a one day affair, and winners will be selected at random from those that correctly answer the questions. For more details, head to The Escapist.

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Fallout 3 nominated for BAFTA, GDC Awards

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No, we’re not up for an Oscar, but this week Fallout 3 received nominations in multiple categories for both the Game Developers Choice Awards and the British Academy Video Game Awards — including Game of the Year nominations.

For the GDC Awards, Fallout 3 was nominated in the following categories:

  • Best Game Design
  • Best Visual Art
  • Best Writing
  • Game of the Year

Fallout 3 received the following nominations for The British Academy Video Game Awards:

  • Best Game
  • Original Score
  • Story and Character
  • Technical Achievement
  • GAME Award of 2008 (public vote)

BAFTA will take place on March 10th in London. The GDC awards will be announced at this year’s 2009 Game Developers Conference (March 23-27) in San Francisco.

G.E.C.K. Quick Tips #3: Weapon Creation Pt. 1

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This week we’ve got a new G.E.C.K. Quick Tip on the basics of weapon creation. In this video, Level Designer Phil Nelson takes you through the steps of modding a Combat Shotgun to make it a Grenade Launcher.

Take it away Phil…

One of the more robust systems in Fallout 3 is the one we use for weapon creation, which makes it easy for the rapid prototyping and production of unique weapons. With this system, designers can whip up a new weapon quickly and have a good amount of time left for testing and balancing them. The end result: more kick ass weapons get into the game.

Our first Fallout 3 DLC, Operation: Anchorage, is an excellent example ohow we were able to create some great weapons, like the Gauss Rifle, in a short period of time. This also happens to be my favorite G.E.C.K. system to abuse, which is why I decided to do a tutorial on the basics.

To show everything in one video would take considerably longer then a quick tip would allow, so in this first example I show some of the easier steps and teach you how to turn our basic combat shotgun into a grenade launcher. I hope you enjoy it.

What we’re playing: Going back to old favorites edition

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Taking a glance at the emails developers sent me for “What we’re playing” this week, I noticed that many players are going back to some of their old favorites. With oodles of new content coming to Burnout Paradise, I’ve noticed a couple guys are playing that — including myself. There’s also folks playing games they never got around to — like Chrono Trigger and Grim Fandango. Then there are guys going back to play our games: whether it’s Gary’s checking Morrowind mods or other members of the team catching up on Fallout 3 and Oblivion.

And while Tim Lamb didn’t send a submission in, I can only guess that he’s still playing Call of Duty 4.

Here’s the rundown of what we’re playing. Have a great weekend.

Gary Noonan, Animator: Morrowind and a world of plugins. Special shout out to the MGE gang. Fantastic addition to Morrowind.

Ryan Ashford, Programmer: TF2, Grim Fandango (yes!), and potentially something from my collection of unopened games.

Craig “Claff” Lafferty, Producer: Burnout Paradise, World of Warcraft, COD: World at War.

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