To celebrate GamePro’s 20th Anniversary (congrats guys!), they’re putting together a list of their top 20 most influential people in gaming from 1989 to 2009. Making the list at #18 was our very own Todd Howard. For the occasion, GamePro has a video chat with him where he talks about what made him get into the industry, his favorite games, and more.
Planet Fallout has a new interview with Broken Steel’s Lead Designer Alan Nanes. Here’s a snippet:
Was it difficult to make the decision to completely change the game’s original ending? And why did you choose that path?
Alan: This was the decision that we spent the longest time pondering when we all sat down to work out the details. We had to decide how much we were going to alter the ending and at the same time, make sure we didn’t invalidate the decisions that the player had made previously. It was a challenge to present everything to the player in a seamless manner, so the new content wouldn’t feel simply tacked on.
Over at NowGamer, there’s a five-page retrospective on Fallout 3 featuring Emil and Todd, and a comparison to Dark Side of the Moon.
Finally, there’s a new interview with yours truly up at Gamasutra. Thinking back now… I’m pretty sure Todd said I was one of the guys holding a shield in Counter Strike — not a “meat shield.” It’s been abbreviated to Meat Shield since — easier to say.









