Skyrim takes home five AIAS awards

The Academy of Interactive Arts and Sciences held their award show last night at the DICE conference, and Skyrim took home five trophies, including Game of the Year.

The awards are voted on by the 20,000 members of the AIAS. In addition to the top honor, the distinguishments included Best Story, Role-playing/MMO Game of the Year, Outstanding Achievement in Gameplay Engineering, Outstanding Achievement in Game Direction.

Congrats to the team!

AIAS Nominees Announced

Today on Gamespot, the nominees for this year’s Interactive Achievement Awards were announced. We’re excited to share news that Skyrim was nominated in six categories (including Game of the Year), while id Software’s RAGE is up for Outstanding Achievement in Visual Engineering.

Below is the full rundown of nominations…

Skyrim – Game of the Year, Outstanding Achievement in Story, Role-Playing/Massively Multiplayer Game of the Year, Outstanding Innovation in Gaming, Outstanding Achievement in Game Play Engineering, and Outstanding Achievement in Game Direction.

RAGE – Outstanding Achievement in Visual Engineering

Join us in congratulating the teams at Bethesda Game Studios and id Software on their well-deserved nominations.

Todd Howard announced as Keynote Speaker for DICE 2012

Today the Academy of Interactive Arts & Sciences announced that  Todd Howard will be the keynote speaker for this year’s DICE Summit. Taking place in Las Vegas next month, DICE is an annual summit that brings developers from around the industry together to discuss their work and the game industry as a whole.

Learn more about Todd’s keynote in the official release below…

BETHESDA’S TODD HOWARD ANNOUNCED AS D.I.C.E. SUMMIT 2012 OPENING KEYNOTE SPEAKER

Industry Visionary to Share Insights from Over 17 Years of Experience

CALABASAS, Calif. – January 10, 2012 – The Academy of Interactive Arts & Sciences (AIAS) today announced that Todd Howard, Game Director and Executive Producer at Bethesda Game Studios, will be its opening keynote speaker at the 2012 D.I.C.E. (Design, Innovate, Communicate and Entertain) Summit  at the Red Rock Resort in Las Vegas on Wednesday, February 8, 2012. Howard will discuss game development and the player experience, in the keynote session titled “Why We Create, Why We Play.”

Howard joined Bethesda in 1994 and has created some of the industry’s most successful games. He has led the creation of games such as 2011’s critically acclaimed hit, The Elder Scrolls V: Skyrim, and the award-winning Fallout 3 (2008) and The Elder Scrolls IV: Oblivion (2006). He is widely regarded as one of the most influential people in gaming over the past 20 years.

“The 2012 D.I.C.E. Summit will kick off with one of the most distinguished creative minds of our time with Todd Howard as our Opening Keynote speaker,” said Martin Rae, president, Academy of Interactive Arts & Sciences. “Todd’s many contributions to the industry have greatly advanced our understanding of player interaction and engagement. His games take players on journeys through distant fantasy worlds and post apocalyptical universes that are driving a new generation of entertainment.”

The 2012 D.I.C.E. Summit brings together the top video game designers and developers from around the world and business leaders from all major publishers to discuss the state of the industry, its trends and the future. It is the home of the 15th Interactive Achievement Awards ceremony on February 9, 2012, where industry leaders and members pay tribute and recognize the individuals and games that contribute to the growth of the interactive entertainment software business. Jay Mohr will be returning
for his seventh year as host.

For more information and to register for the 2012 D.I.C.E. Summit, please visit: www.dicesummit.org

Around the web — more news on The Pitt

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Plenty of links to share today.

We begin with news on The Pitt. On Friday, you’ll have your first chance to see The Pitt trailer on Gametrailers TV. The show airs Friday night at 1am (or technically, 1am Saturday morning) on Spike. I hope that’s not too confusing — especially with Daylight Savings last week.

Elsewhere on GameTrailers site, you can check out Geoff Keighley’s interview with Todd Howard from this year’s D.I.C.E. Summit. You won’t have to do too much searching, Geoff’s interview with Todd starts within the first minute of the video.

More news after the break…

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Weekend Update: Fallout 3 named top 360 game at GameSpy

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Hope everyone is having a great weekend. If you’re looking for some news to read, here’s a couple updates we thought you might be interested in.

All this week GameSpy has been counting down their list of the The Top 25 Xbox 360 Games of All Time (So Far!). Earlier in the week, Oblivion hit the list at #13, and last night the list concluded with Fallout 3 being named their #1 Xbox 360 game (so far).

Looking for something to listen to? Last night the latest AVault podcast (#22) went live — featuring an interview with Pete and Emil. Additonally, they’ve got a written interview with Pete here.

Curious about the image at the top of this blog post? You’ll get it if you check out Todd’s presentation from this year’s D.I.C.E. Summit. You can watch it over at IGN.

Wrapping things up, Castle Karstaag from Morrowind has been named one of the most expensive videogame castles over at College OTR. Champagne wishes and caviar dreams!

Enjoy the rest of your weekend!

Around the Web: D.I.C.E. wrap-up edition

The 2009 D.I.C.E Summit wrapped up on Friday and there’s a few more interviews and Pitt previews that you might want to check out.

We start at Gamespot, where Richardo Torres interviewed Pete to find out more details on The Pitt (slated for release next month on Xbox LIVE and Games for Windows LIVE). To check it out, just hit play on the video above.

Over at G4, you can get more information on the Pitt with hands-on impressions from Brian Leahy. Here’s a quick look (caution: some details could be considered spoilerific)…

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Fallout 3 wins two AIAS awards

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Last night at the 2009 D.I.C.E. Summit, the Academy of Interactive Arts & Sciences handed out their awards for the top games of 2008. Fallout 3 received awards in two categories — winning Best Role Playing Game and Outstanding Achievement in Story — Original. On hand to accept the awards were Todd, Istvan, and Emil. If you’d like to watch a replay of the show, IGN has a stream of it, and IFC will be airing it later this year.

In other D.I.C.E news, Todd lectured today at the event. His talk, titled “Great Games are Played, Not Made” finished earlier today and you can find recaps at several sites — including IGN, MTV Multiplayer, and Gamasutra. Wish I could have seen it — I hear the LOLcats were legendary.

More coverage on The Pitt

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Yesterday we put up new screenshots for The Pitt. Today, here’s two new previews for the content based on impressions from this year’s D.I.C.E Summit.

Up first, Erik Brudvig took a trip to The Pitt for IGN. Here’s a snippet:

“Your goal in The Pitt is to infiltrate the slave camp, find Ashur, and get a cure he holds that can cure the mutations afflicting everyone in the local populace. Getting into The Pitt slave camp is easier said than done and you won’t find it as easy to access as Paradise Falls. In fact, to get in you’ll have to submit to slavery yourself and temporarily give up all of the great items and weapons you’ve been collecting.”

Meanwhile, RicardoT from Gamespot wrote:

“Unsurprisingly the Pitt has a pretty bleak and oppressive feel to it, which comes through clearly from a visual perspective. The slaves look pretty messed up, the raiders are spooky, and the environment has got that very special “exploded yet lived-in” you’ve probably come to expect from Fallout. Overall the Pitt’s looking cool, and we’re really anxious to download it when it gets released this March; so we probably won’t feel too bad about forking over the 800 points for the Xbox 360 version. There’s a fair chunk of content such as new weapons, plus achievements and perks, so there’s a lot to like.”

Update: Over at MTV Multiplayer, Pete answered questions from Stephen Totilo, as well as some community questions. Here’s a sample:

Is it as combat focused as Anchorage? Because that’s not what I want.

Hines: No. It is much more in line with some of the other stuff in “Fallout.” There are these two factions. There’s a story: the slavers vs. the slaves. And you have to figure out who you want to believe and who you want to help. Clearly, there’s combat involved, but there are multiple ways to go about doing things. You have to decide ultimately what you think is right, because there is no real right or wrong.

As more details/news emerge on The Pitt, we’ll keep you posted.