Heading to this year’s Eurogamer Expo and anxious to see more on Dishonored. This is the blog post you’ve been looking for!
Arkane’s Christophe Carrier (lead level designer and audio director) and Dinga Bakaba (assistant producer and game designer) will introduce Dishonored at length on Friday, September 28th (5 PM), and against midday on Saturday, September 29th.
In addition to the presentations, Dishonored will be playable on the Eurogamer Expo show floor through out the event, running September 27th-30th at London’s Earls Court.
Just got this great pic of a new Dishonored ad in New York City. If you find yourself in front of a Dishonored ad, take a picture of yourself in it and send it to firstname.lastname@example.org for a chance at winning some random swag!
We’ve just released the third video, entitled ‘Experience’, in the developer documentary series for Dishonored. The game’s flexible combat systems allows you to play to your individual style and craft your own experience. In this video, the team at Arkane Studios discuss the game’s depth of player choice.
We’ve just released the second video in our developer documentary series for Dishonored. In ‘Immersion’, the team at Arkane Studios discuss the creative process that went into building the world and characters of Dunwall – from the city setting and it’s strange technologies to the all-star cast voicing its citizens.
Kotaku – Mark Serrels plays Dishonored, possesses a fish, and shares, “In Dishonored there are seemingly endless matrices of choice, multiple different ways to approach multiple different problems. Room to breathe, room to think, space to engage meaningfully with an environment.”
PC Powerplay – “Not only does Dishonored look set to be Arkane’s best title yet, but if Looking Glass were around today, it is undoubtedly the kind of game they would be making”.
CVG – Calls Dishonored “the most amazing new IP of the year.”
IGN – Executive Producer Julien Roby discusses why now is a good time to release a new IP like Dishonored.
With just over a month until Dishonored is available, we’ve released the first in a series of Developer Documentaries for the game. In this first video, appropriately titled ‘Inception’, the team at Arkane discuss how they embarked to create a unique gaming experience — a first-person game that puts the player in the role of a supernatural assassin.
The video features members of the team you’ve already met: co-creative directors Harvey Smith & Raphael Colantonio, art director Sebastien Mitton, and visual design director Viktor Antonov. In addition to these folks, you’ll also hear from:
Florence Lapalu – Lead Character Artist
Damien Pougheon – Lead Animator
Sylvain Praloix – Lead Gameplay Programmer
Christophe Carrier – lead level designer
Watch the video above and come back next week for another Developer Documentary.
Help reduce Dunwall’s rat plague with our new iPhone app, Dishonored: Rat Assassin — available today on the iTunes App Store. Featuring classic “slice and dice” gameplay, as well as weapons and abilities from this Fall’s game, Rat Assassin is 100% free to download.
Want to play on iPad? An iPad-specific version will be available in the near future.