Dishonored – Creative Kills Gameplay Video

The latest Dishonored video showcases just a few of the ways that you can eliminate your enemies using the flexible combat system. Creatively combine supernatural abilities with the weapons and gadgets at your disposal, including self-induced friendly fire and the ever-popular mobile rat bomb.

Dishonored will be available in  North America on October 9, 2012 and throughout Europe on October 12, 2012, and is slated for release on the Xbox 360, PlayStation 3, and PC.

Dishonored – Be on the lookout! (Updated)

1. If you’re at QuakeCon 2012, be sure to visit the Exhibit Hall, as it’s playable to the public for the first time!
2. Watch GameTrailers TV’s new look at Dishonored (watch it above).
3. The latest issue of Game Informer features a lengthy hands-on of the game’s opening hours. Look for it on newsstands soon.

In addition to these beats, be on the lookout for the newest coverage on the game coming out of QuakeCon. Plenty of folks played the game today and previews, like this one at We Got This Covered, are making their way online.

QuakeCon 2012: Dishonored voice cast & and composer announced

Hot off the press we’ve announced the star-studded voice cast for Dishonored — including Susan Sarandon, Brad Dourif, Carrie Fisher, John Slattery, Michael Madsen, Lena Headey, and Chloë Grace Moretz.

For a preview of the cast, watch a new clip up at MSNBC

Catch the press release details after the break.

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Stealth Answers from Arkane Studios: AMA Edition

If you missed the Reddit AMA from last week, here’s some of the highlights, as well as a few new questions sent to us via Twitter and Facebook.

Reddit AMA

Q: Will there be a new game plus mechanic?

Arkane: While players do not have the option to restart the game with all powers unlocked (that seems to be the standard definition for “game plus” these days), replayability was a major focus for our team with Dishonored’s development. As fans of games like Deus Ex, Thief, and Fallout 3, we want the player to be able to approach the game in different ways each time they play through. As such, players will never be able to unlock all abilities or try every option in one playthrough.

Q: Can the game be completed with zero kills? How long would a total stealth play-through take (average, estimate)?

Arkane: Yes, you can complete the game without killing anyone. (It was a goal of ours.) And the world reflects that to some extent.

The game is about 12-24 hours in length. The variance there is related to how directly you play (vs side quests, exploration, etc).

As players we’re always trying to do things we didn’t do last time. Our programmers were all trying to do crazy weird variants this week. “The Falling Angel playthrough,” where you only kill by using drop-assassination.

Q:Is Dishonored open world, or linear with a variety of options?

Arkane: No, Dishonored is not open world, it is mission based. Each mission is built as a mini sandbox, so the missions are open and offer several paths and approaches.

Q:Can you tell us about how player’s actions and Chaos affect the world and narrative? Is it pre-scripted or more dynamic like low and mid-level gameplay?

Arkane: It’s a bit of both. For most players, the effects over the course of the game will be fairly subtle. The mission checks the current level of Chaos so far and the following can happen: More pools of rats, more people with the plague (weepers), lines of dialogue/attitudes changed, additional scenes here and there, and different endgames. Things like the rat pools feel like “mid level gameplay” as you say. Lines of dialogue are obviously a scripted reaction.

There are two main endings, but each has variations based on who lived or died.

Some of the Chaos effects are meant to be ‘felt’ more than overtly identified as they’re happening.

After the break, check out a speed run of new answers…

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UK Pre-Order bonuses for Dishonored

Exciting times in the UK. As the hours countdown to the Olympic opening ceremonies, Dishonored fans can ready for the game with newly-announced pre-order bonuses. Coincidence? I think not.

Physical and downloadable bonuses are available from and include:

GAME & GameStation Special Edition – includes a 72 tarot card deck with instructions to play the ‘Game of Nancy’  & the Arcane Assassin Downloadable Upgrade Pack, which includes:

  • VOID CHANNEL: Powers duration and damage bonus {exclusive}
  • WHITE RAT FRIEND: White rats will not be hostile {exclusive}
  • GUTTER FEAST: White rat consumption for mana {exclusive}
  • WHALE IN-GAME STATUE: Unlocks one additional slot for bone charm bonuses {start with an extra slot earlier on}
  • UNHIDDEN BOOK: “Filed Notes: The Journal of Granny Rags” {exclusive}
  • 500 BONUS COINS

Learn pre-order bonuses for TESCO, Shop.to.net, and Amazon after the break…

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Dishonored – Three Daring Escapes

You’ve infiltrated the Boyle Mansion, but things have gone poorly and the City Watch is on your tail. What do you do?

In “Daring Escapes” discover three possible escape routes utilizing supernatural abilities available to Corvo: Blink, Bend Time, and Possession. Choose Corvo’s escape plans by selecting The Long Jump, Sleep Tight, or Chain Possession.

Wednesday on Reddit: Ask Raph & Harvey anything! (Updated!)

Updated: The AMA is now live. Join the conversation on Reddit.

While we’ve answered plenty of Dishonored questions this summer on Bethesda Blog, we realize there’s plenty more you want to know about the game. On Wednesday (3-7 PM EST), Harvey Smith and Raphael Colantonio will be answering community questions with an AMA (Ask Me Anything) on Reddit.

As the AMA starts on Wednesday, we’ll provide everyone with details on where they can submit their questions. In the meantime, you can learn more about Dishonored’s co-creative directors in articles up at Gamasutra and  The Verge.