“What makes the characters of Dishonored unique, is that fact that we have chosen them to be peculiar and with a clear identity since the beginning.” - Florence Lapalu, Lead 3D Character Artist
Dishonored’s exaggerated character designs have received plenty of attention, and this week you can get a closer look at Florence’s contributions to the game at ZBrushCentral.com. To learn more about the creation of Dishonored’s characters and world, be sure to watch our archived behind-the-scenes look here.
This week at the Consumer Electronics Show, folks have an opportunity to play Dishonored on Razer’s gaming-centric tablet, the Razer Edge Pro. Learn how the tablet plays with Dishonored in Kyle Wagner’s hands-on report at Gizmodo.
We’ve reached the final hours of 2012, and since our last update, numerous sites have bestowed year-ending honors to Dishonored.
After receiving thousands of votes, Eurogamer announced that the game topped their Readers’ Top 50 Games of 2012! Big thanks to the Eurogamer community for voting one of our titles #1 for the second year in a row.
The roll call of accolodes for Dishonored continues at these sites:
Hot (pun intended) off the heels of RAGE’s new add-on, The Scorchers, reviews and impressions are making their way online. Embedded above, IGN shares their 10-minute first look at the content, while sites like The Controller Online, ZTGD, and HiddenAudioLog are already posting their reviews. And this just in, OXM UK scores The Scorchers a 9/10 and declares that it is a “not unpleasant burning sensation.” Hmm.. okay, we’ll take it!
DLC coverage continues with Dragonborn and Dunwall City Trials rounds, after the break…
Dishonored is still being played and replayed, and people are writing many words about their experiences. EDGE talks up the game in its Still Playing column, while 1UP chimes in with a spoiler-filled dissection of one of the game’s endings. Also recommended is the Gamasutra blog entry “Spatial and Social Realism in Dishonored” by Scott Juster, which breaks down why Dunwall is such a believable and lived-in setting.
Elsewhere, co-creative director Harvey Smith has a new column at The Penny Arcade Report where he discusses the genius of Far Cry 2. Here’s an excerpt:
“My ultimate moment of unbridled joy playing FC2 came during a side mission, picked up in the form of an assassination contract via radio tower. A couple of jeeps full of armed men were protecting a convoy carrying my target, a sophisticatedly-dressed man with close-cropped white hair and a burgundy suit riding in an SUV.”
Update: The North American PSN store has updated and Dunwall City Trials is now available.
We are pleased to announce Dishonored: Dunwall City Trials, the first add-on pack for the critically-acclaimed first-person action game developed by Arkane Studios, is now available for Xbox 360 and PC for $4.99, £3.99, €4.99 (or 400 Microsoft Points). For PS3, the add-on pack will be available later today in North America and on December 19th in Europe.
To learn more about the DLC’s 10 trials, read a new blog post up on the PlayStation Blog.
Watch the newly-released gameplay trailer for Dishonored: Dunwall City Trials, arriving on Xbox LIVE, PSN, and Steam next week!
Dunwall City Trials will include 10 challenge maps that will test and track your combat, stealth and mobility skills. Creatively combine your supernatural abilities, weapons and gadgets to eliminate as many targets as possible, fight off waves of tallboys, guards, weepers and thugs, or take out targets in a non-stop run of drop assassinations. Dunwall City Trialsalso features a new set of achievements and trophies as well as a global online leaderboard.
Accompanying the trailer is Dan Bull’s “Dishonored Rap” track. You can listen to the full track on his YouTube Channel.