Dishonored 1.3 Update

In preparation for the release of Dishonored’s upcoming add-on, The Knife of Dunwall, this week we’re rolling out our 1.3 title update for PC, Xbox 360, and PlayStation 3.

So what’s in the update? Check the changelog below…

Dishonored Steam Update (v. 1.3) – Changes are for all platforms unless noted otherwise.

New Features

  • Adds support for Dishonored’s upcoming add-on, The Knife of Dunwall.

Bug Fixes (Dunwall City Trials)

  •  Fixes a bug in Back Alley Brawl challenge where live grenade remains in player’s hand when restarting match.
  • Fixes a rare bug in Back Alley Brawl challenge where restarting match while cooking grenade causes disabled left hand.
  • Fixes a rare bug in Back Alley Brawl challenge where you can fall down into The Void.
  • Fixes a rare bug in Back Alley Brawl challenge where being killed by player killed by Warfare Overseers will restart challenge with lowered health.
  • Fixes a bug in both the Back Alley Brawl and Bend Time Massacre challenges where a Headshot bonus is not awarded if an NPC dies after Bend Time II effects end.
  • Fixes a bug in Bend Time Massacre challenge where Explosive Pistol does not count as an explosive kill.
  • Fixes a bug in Bend Time Massacre challenge where achieving the Power Combo bonus using Blink is awarding 2 kills.
  • Fixes a rare bug in Bend Time Massacre challenge where you are unable to possess Nobles after firing gun through glass.
  • Fixes a rare bug in Bend Time Massacre challenge where restarting as the Bend Time effect ends causes the round to complete with zero score and a black screen.
  • Fixes a rare bug where you can inadvertently receive the Time Management achievement/trophy after failing to get the bonus.
  • Fixes a rare crash in Bend Time Massacre challenge during Waiting For Effects sequence.
  • Fixes a bug in Oil Drop challenge where aim assist does not work on PC.
  • Fixes a bug where file integrity check requires a game restart at Dunwall City Trials first boot on PC.
  • Fixes a bug in Thief (Expert) challenge where key inventory is not reset when restarting from completion.
  • Fixes a bug on PC where game displays keyboard and controller art together.
  • Fixes a rare bug in Kill Chain challenge where countdown timer will stop after killing some enemies.

Bug Fixes (Dishonored)

  • Fixes a bug on where you receive a kill in Player/Mission stats if sliding into Slackjaw after freeing him.
  • Fixes a bug where City Watch does not leave attack posture when rewiring an arc pylon.
  • Fixes a bug in Overseer Backyard where player could get stuck on chain.
  • Fixes a collision issue when Corvo drowns.
  • Fixes a bug where navigation in Piero’s shop was difficult when only one weapon upgrade remains.
  • Fixes a bug in Overseer mission where loading autosave created after actioning poison causes Campbell & Curnow to run.
  • Fixes Player/Mission Stats bugs.
  • Fixes a bug in Lighthouse where patrols are broken and there’s no sound after reloading a savegame in low chaos.
  • Fixes a bug where Specter Achievement does not activate upon completing requirements in Brothel.
  • Fixes a UI bug where turning off Health/Mana gauge show gauges when powers are used via hotkey.
  • Fixes a rare crash when signing out of your profile (Xbox 360)
  • Fixes a rare bug where installation in Czech doesn’t work if the previous language was Polish (Playstation 3)
  • Fixes a rare crash when rewiring a Watch Tower and taking a possessed rat into line of fire (PlayStation 3)

Around the web

As you ready for the weekend, spend your last working hours checking out some favorite links across the web.

We start with YouTube creator timtimfed’s impressive live-action, side-scrolling tribute to Dishonored. Love the Possession references :p

If Corvo played video games, it would be: 1) odd and 2) most definitely with this Dishonored-themed controller from Devin Smith. See more at EndofLineDesigns.com.

Speaking of Dishonored, we’re just over a week away from the release of The Knife of Dunwall. To kill time (or non-lethally wait), read these articles…

  • Facebook – Today we’ve posted the achievement/trophy images for The Knife of Dunwall.
  • Shacknews – Knife of Dunwall Creative Director Ricardo Bare reveals how playing as a new character (Daud) means new gameplay elements for the player.
  • Polygon – Learn how Dishonored’s game’s Art Director, Sebastien Mitton, changed the game’s art style from its original concept — set in feudal Japan.

MMOving to The Elder Scrolls Online, new highlights on the game’s official site include:

And as a parting shot for this roundup, we share the greatest LEGO-made Pip-Boy 3000 ever — spotted at DVICE.com.

Lego Maniac!

Dishonored Roundup – PAX East and Beyond

Today we’re looking at the latest highlights for Dishonored, including the first coverage for the game’s upcoming add-on, The Knife of Dunwall.

First, let’s give a hand to Arkane Studios and all our Dishonored fans. Last night at GDC’s Game Developers Choice Awards, the game took home the first-ever Audience Award!

At PAX East and across Europe, gaming journalists got their first chance to play The Knife of Dunwall, which puts you in control of Daud — the legendary assassin responsible for the murder of Empress Jessamine. In a new video up at GameTrailers (and embedded above), you’ll get your first glimpse look at gameplay.

Other must-read previews include Kotaku’s 15 Things You Should Know About Dishonored’s New DLC, Destructoid’s I like Knife of Dunwall more than Dishonored first look, and new  impressions from the stealth experts at Sneaky Bastards. Here’s a snippet of their preview:

“From our playthrough of the first mission of The Knife of Dunwall, it’s clear that no expense has been spared in offering more full-fledged missions that leverage and expand upon the design principles established by Dishonored’s unique environment design and stealth gameplay.”

More Dishonored after the break… Continue reading full article ›

Michael Madsen reprising role as ‘Daud’

Good news, Dishonored fans! We can confirm today that Michael Madsen (Reservoir Dogs, Kill Bill) will return as the voice of Daud in both of Dishonored’s upcoming add-ons, next month’s The Knife of Dunwall and later this year, The Brigmore Witches.

We’ll have more details on The Knife of Dunwall this week, including its very first previews. In the meantime, scope out our Facebook and Twitter pages for new concept art from Arkane Studios.

The Knife of Dunwall arrives April 16th

Those that have played Dishonored vividly can recall the actions of Daud – the legendary assassin that puts the game’s plot into motion. Beginning April 16th, you’ll return to this fateful moment and play the role of Daud in the story-driven add-on, The Knife of Dunwall.

Features of the new DLC include:

New Powers, Weapons and Gadgets — The mark of the Outsider empowers you with unique supernatural abilities. Call upon the Whalers to assist in combat with ‘Summon Assassin’, track down hidden Runes and Bone Charms with ‘Void Gaze’ and learn to use new variations to powers, including ‘Blink’. To aid in your dangerous exploits your customized arsenal of weapons and gadgets will include Chokedust to daze your enemies, whale oil powered Stun Mines to shock your targets, and a concealed Wristbow to launch sleep darts and explosive bolts.

Explore More of Dunwall –Make your way through the Legal District and infiltrate the Rothwild Slaughterhouse, a steaming factory filled with colossal whale carcasses and their hulking butchers. Revisit the decaying Flooded District, the location of Daud’s hidden base, first seen in the original game. Return to the scenes of key events in Dishonored with a new perspective, including the fateful moment that sets off Corvo’s journey.

Choose Your Path — On your search for answers, approach each mission with your own style. Your redemption – or your turn towards darkness – depends on your skills and the decisions you make. Discover the mystery behind Delilah in this stand-alone chapter, and then conclude Daud’s story in the upcoming final add-on, The Brigmore Witches.

The Knife of Dunwall will be available on April 16th on PlayStation 3 and Steam ($9.99), as well as on Xbox 360 for 800 Microsoft points. Stay tuned for new information on the content.

Now on iTunes: The Best Beats from Bethesda

We are pleased to announce that the official soundtracks for seven of our most popular games are now available for purchase on iTunes. Soundtracks include:

To purchase these soundtracks, just click on the album names above and you’ll be taken directly to iTunes.