We’ll keep you posted on Mothership Zeta news between now and its release on August 3rd.
This weekend Gamespot put up a new hands-on preview of WET. Check it out for new impressions, footage and screenshots. The preview is written by Alex Sassoon Coby, who also narrates the video preview.So if you’re too lazy to read on this Saturday afternoon, just hit play.
Speaking of WET, it’s included in a new feature at GameDaily about 14 games confirmed for release in 2009.
Here’s a quick look at what’s going on around the web.
Following our news on Mothership Zeta’s release date, GamePro has a new interview with DLC Producer Jeff Gardiner. Here’s a snippet:
Will there be different types of aliens, such as Face Huggers and full-grown entities?
Jeff Gardiner: Yes there are different versions of the standard alien, an alien robot and another creature I can’t spoil just yet.
More after the break….
Today we’re pleased to release the first four screenshots for Mothership Zeta, our fifth and final DLC for Fallout 3. Head to the Fallout 3 Official Site to see them in all their glory.
As the subject line already states, we’re bringing Mothership Zeta to Games for Windows LIVE and Xbox LIVE on MONDAY, August 3rd for 800 MS Points. The DLC will be released at a later date on PlayStation 3.
Stay tuned between now and August 3rd for more details on Mothership Zeta.
Over at PlayStation.Blog, Ash put together a blog post with an update on the status of Fallout 3 DLC. Here’s a snippet from Ash’s post:
“So when can you expect Fallout 3 DLC? We still have a ways to go. We are knee deep in testing at the moment. We’re hoping to have the first DLC out by the end of September. That long? Yes, unfortunately. Keep in mind that not only do we need to test each DLC on PS3, we also need to test each DLC when used in conjunction with each of the other DLC, as well as all of them together, along with the entire original game.
I do have good news! We have decided that Broken Steel will be the first release since it is easily the most requested DLC from our fans. Broken Steel allows you to continue playing the game after completing the Main Quest, raises the level cap to 30, and includes 4-6 hours of additional gameplay. It is also the one DLC that requires you to finish the Main Quest from the game to play the new content.”
Read Ash’s post for the latest. When we have more details to share, we’ll let you know.
The weekend’s almost here, but before we head out, here’s one last web roundup.
There’s a trio of new interviews that went up in the last day. Jeff Gardiner answered Mothership Zeta questions at OXM UK, GameObserver chatted with Production Director Ashley Cheng, and Skewed & Reviewed interviewed Pete about ZeniMax’s acquisition of id Software.
Moving to features, there’s a couple to check out at Gamasutra. Up first, they have a list of 20 Essential RPGs — which included The Elder Scrolls series. Elsewhere on the site, James Portnow has a feature about designing moral choice in games that discusses Fallout 3.
Similar to the Gamasutra piece, there’s a featured story at Destructoid by zombiekiller13 about the tough choices he made while traversing the Capital Wasteland. Here’s a snippet:
“But here it is; I became so engrossed in this game that I began to envision them as living, breathing people. People who went about their lives while I was out exploring the world. What were they doing during my abscence. Did Moira tick anyone else off with her condescending attitude? Was Nova bedding as many of the residents as she could, or was she waiting for me to make a weekly visit? Was the sheriff taking care of a drunken Jericho who was making advances on a reluctant Lucy?”
More after the break.
Here’s a look at new coverage for Point Lookout, WET, Rogue Warrior, and Brink.
“Overall, Point Lookout is a great piece of DLC. It really delivers on the exploration; I almost felt like I was playing an Elder Scrolls game. There are multiple side quests, ranging from traveling the map in search of a secret spy bunker to making moonshine. If you have spent hours exploring the Wasteland, then this is a no-brainer. If you haven’t, what are you waiting for?”
For more reviews check out the following sites:
- Worth Playing
- Share Catalog
- Talking About Games
At CVG (the online site for PC Gamer UK), there’s a recap of the Games of E3 2009. Among the games they included on their “hit list” is Brink.
Moving to Rogue Warrior, Gamasutra interviews Senior Producer Aeron Guy, while Shortlist.com asked questions with Demo Dick himself. Meanwhile, in preview coverage, Atomic Gamer put up a new preview for the game today.
That’s all the news for now.
Before the weekend starts, I thought I’d point you guys to some interviews that went up this week relating to ZeniMax’s acquisition of id Software.
- John Carmack and Robert Altman at Joystiq
- John Carmack and Pete Hines at Gamasutra
- John Carmack and Robert Altman at IGN
- John Carmack and Pete Hines at 1Up
- John Carmack at Gamespot
In other news, there’s a few new Point Lookout reviews to check out. Find them here:
- Go! Gaming Giant
- MTV Multiplayer
- Pwn or Die
- Digital Battle
- Big Download
- VG Chartz
- Xbox 360 Achievements
- Gamer Limit
As more coverage hits, we’ll let you know. Have a great weekend!
In addition to plenty of Point Lookout coverage, we’ve got web updates for Brink, Broken Steel, and WET.
Starting with Brink, there’s lots to share. With the help of Steve ‘Badman’ Hessel, we’ve got a Facebook page up for the game. Join the group here.
In news, PlayStation Insider put together their E3 Wrapup, where they included Brink among their list of titles they wish they could’ve played. Here’s what they said:
“The first thing I said to myself when I sat down and watched the demo of Brink is this: ‘this is the only other game to look as good as Uncharted 2.’ Yes, Brink really does look sharp and it stands out.”
Moving on, GameShark interviewed Creative Director Richard Ham and Senior Game Designer Ed Stern at E3 to find more about the game. Here’s a sample:
GS (B): So my question is, for every class is there one specific action, multiple actions or is it still being worked on?
RH: First of all, it’s very much an RPG-Lite. As you’re earning levels and leveling up there’s a lot of new abilities you can unlock. You can choose to focus only one one class or spread out amongst all of them, but at any given point, right now at any given point, there are way too many things you that could be doing depending on what class you are, and right now we’re kind of limiting it to six.
For additional Brink news, GamersRoute has their E3 preview up, Gamasutra recapped Splash Damage CEO Paul Wedgwood’s speech at yesterday’s Game Horizon Summit, and Gamerzines included the game in their Best of E3 list.
Moving to other games, there’s a new review for Broken Steel up at Game Industry News. Speaking of DLC #3, Game Daily’s giving away Broken Steel codes for Games for Windows LIVE and Xbox LIVE. For a chance to win, join their Facebook page.
Wrapping up this “Around the Web,” the guys at Machinima have a new interview with WET Lead Designer Ash Ismail.
Until the next time…gstaff out.
With Tuesday’s release of Point Lookout, there’s quite a few reviews now online. Here’s a rundown:
GameSpy called picking up Fallout 3’s 4th DLC a “no brainer.” Here’s a snippet from the review:
“The quest lines and exploration gameplay feel very Fallout, and you’ll want to walk through every inch of the map to make sure you don’t miss out on the many different landmarks tucked away in its farthest reaches. The battles can be quite challenging, and there’s plenty of creative, genuinely funny stuff here that’ll have as much of an impact as the greatest bits from the original game.”
More Point Lookout reviews can be found below….
- Gamer Daily News
- Gaming Front
- 1UP’s The Grind
- Team Xbox
- Gaming Nexus
- Sticks Skills
- The Hachiko
- RPG Fan
If you’ve already picked up Point Lookout and need some help along the way, you can also check out IGN’s Point Lookout Walkthrough.