Around the Web


Time to make the donuts for another update…

Wanted to let you guys know that tomorrow night at 6pm EST, X-Play is hosting their G-Phoria special – an awards show on G4TV where the awards are voted on by the fans (YOU!). Tune in to see if Fallout 3 (or any of your other favorite games) take home an award.

You may recall a few weeks back 1Up’s Scott Sharkey wrote about the Crappiest Videogame Dads. This week he’s back with a feature on the five videogame enemies he feels bad for — a list that includes Fallout 3’s Feral Ghouls. Here’s a look:
“I didn’t have too much trouble capping the guys, until I managed to acquire a ghoul mask, which allowed me to pass among them and observe their empty lives like a zombie Jane Goodall. Kind of left me wishing I hadn’t spent the first half of the game pinning their heads to the walls with railway spikes. I got over it, though. Go cry, emo zombie.”

Moving right along — with Mothership Zeta’s release this week, reviews are beginning to show up online. Here’s an excerpt from G4TV’s review:

“As a combat mission, “Mothership Zeta” is excellent. It’s fast paced, full of enemies, and great for loading up on XP. I finally hit level 30 about two-thirds of the way through. You won’t just be fighting aliens — abducted ghouls and raiders can also be found in certain sections of the ship.”

More reviews can be found at, and AtomicGamer.

Wrapping up this “Around the Web,” I thought I’d share some id Software news. First, at TeamXbox, you can find plenty of new details on the multiplayer component for Wolfenstein — due out this month on PlayStation 3, Xbox 360, and PC. Meanwhile, the Twitter page for RAGE has announced there will be a video blog for the game — and it will start during QuakeCon next week. Head here to submit your questions.

Weekend Update

Here’s some of the latest online coverage — in case you’re having a slow Saturday like me.

If you haven’t checked out Drakortha’s Fallout 3 fan videos, definitely give his channel a look. His latest video, The DC Chronicles Ep 3 – Tunnels (above), is quite entertaining.

Sites continue to look back at Fallout 3. GamesRadar includes Fallout 3 a a feature about games from 2008 they can’t stop playing. Meanwhile, has their own look back.

Gamasutra has a new interview with Ed Stern — Senior Game Designer at Splash Damage for Brink. Here’s an excerpt from the interview:

Kris Graft: What about accessibility? You guys have a background in hardcore shooters, but I’ve always thought that something like Valve’s Team Fortress 2, for example, is a shooter that somebody who’s not good at shooters can still play.

ES: Well, that’s why we hired Richard Ham. He was one of the co-creators of Syphon Filter. He put The Sims on the consoles, which as far as I’m concerned is a superpower. That is a certifiable achievement. And he just finished Fable 2. He is brilliant at taking a system and making it easy to get into.

In WET news, Play Magazine has a new feature on Gaming’s New Girls — featuring the game’s lead character, Rubi Malone. WET also gets a mention (as does Rogue Warrior) in a new BBC article discussing Hollywood stars becoming involved in gaming.

In id Software news, in preparation for QuakeCon 2009, there’s a new YouTube video with CEO Todd Hollenshead making wagers with the QuakeCon Girls. If you’re attending the show, you’ll be able to find out who wins the best. Elsewhere, WebDesignDev has a list of the 30 Most Influential People in Programming that includes John Carmack on the list.

Wrapping things up, I thought I’d share some really impressive Fallout 3  Fan Art and Nuka Cola machine spotted by folks at our office.



Enjoy the rest of your weekend!

Mothership Zeta Trailer and Team Diary (Updated)

Before Mothership Zeta launches on Monday, we’ve uploaded a new trailer. Check it out on our site or through our Bethesda Softworks YouTube Channel. Special thanks to Matt Killmon for all his awesome work on all our DLC trailers.

We’ve also got a new Team Diary from Fallout 3 Lead Artist Istvan Pely, who spearheaded Mothershp Zeta. In the diary, Ist discusses what went into making this “far out” DLC — detailing the hard work and countless hours put in by members of the team. Here’s an excerpt:

“And with that begins the Vault Dweller’s final and most fantastical adventure in the Capital Wasteland, or rather several hundred miles far above it. The concept of the UFO visit emerged early in the idea-toss sessions we had for DLC, in fact it was the very first thing to pop into my mind; it just seemed a natural fit. But we saved it for last, as a fitting conclusion to the Vault Dweller’s story.”

You can read the rest here — complete with new screenshots.

Updated: Polish site has a Mothership Zeta interview with Brian Chapin. It’s in both Polish and English. For consistency’s sake, I’ll post the snippet in English…

We know that the main quest in this add-on will be to escape from the spaceship. How many side-quests and achievements can we expect from it?

BC: There aren’t any explicit side quests, but Mothership Zeta is a pretty big place. While you’ll be receiving three of the four achievements from completing the main quest line, you’ll have to do some searching off the beaten path to get the last achievement. And it’s worth exploring just to see everything that the aliens are up to — they’ve been doing some pretty strange things.

For those keeping track, we’re less than two days away from Mothership Zeta!

Around the web (Updated)


Here’s a quick web update.

We’re less than a week away from Mothership Zeta, and there’s a pair of new interviews with DLC Producer Jeff Gardiner at Go! Gaming Giant and Talking About Games. Here’s a look at a snippet from the latter:

What was the motivation behind taking players onto an alien spacecraft for Mothership Zeta? Did someone on the team have an encounter?

Jeff Gardiner: We thought it would be a very unique environment to explore, a far cry from the dust ravaged wastes of DC.  The lead designer, Emil Pagliarulo, and I are interested in Alien conspiracy theory…  There’s a lot of information to sift through on the internet, while neither of us is quite sure what to believe it makes for interesting coffee conversation.

Sites continue to give away Point Lookout Codes. GameFocus is the latest with a contest running through tomorrow.

In preview coverage, NowGamer has a new preview for Brink. Here’s a sample:

“Your character will be entirely user-created, giving you the chance to be totally unique. Our short demonstration pointed to a customisation engine that appeared to ensure your character looked damn cool no matter what you did with it – quite a feat.”

For more on Brink, check out’s interview with Richard Ham.

Finally, if you haven’t checked out the trailer for The Book of Eli — starring Denzel Washington — you might want to give it a look. On several sites, including Kotaku, comparisons to Fallout 3 are already being made.

Updates: This morning on Kotaku, I spotted some cool Fallout “accessories.” Learn how to put them together at The Weekly Geek.

Elsewhere, you can learn more about the technology for Brink at PC Games Hardware — who has an interview with Arnout van Meer — Splash Damage’s Technical Director.

If you’re planning on attending QuakeCon — check here for details on how you could win a 2010 Ford Shelby Mustang GT500 Coupe. Sadly, I’m not eligible, so I’ll have to stick with Nike and New Balance.

Around the web (updated)


The news keeps coming — here’s the latest. Father’s Day passed us by more than a month ago, so I guess 1Up’s Scott Sharkey figured it was okay to rip into dear-old-dads from videogames’ past. His feature, Top 5 Crappiest Videogame Dads, leads off with James from Fallout 3. I guess James’ gift of a BB gun saved him from the Top 5, as he actually comes in at the #6 spot. Head here to continue the countdown.

While Dad is getting the diss, Fallout 3’s best friend, Dogmeat, gets his due in a new column by Michael Fiegel of The Escapist. The column discusses his origins and popularity — from the original Fallout to his role in Fallout 3. Check it out a snippet below:

“What isn’t derived from The Road Warrior is Dogmeat’s name; that likely comes from a scene in the 1975 film A Boy and His Dog where Vic (Don Johnson) refers to his mutt as ‘Dogmeat.'”

Some of Brink’s print coverage in the UK is now making its way online. Check out previews at OXM UK and Games Radar.

Moving to WET, both SPOnG and have new hands-on impressions, while Gamereactor TV has an interview with Lead Game Designer Ash Ismail.

There’s a few more Point Lookout reviews you can check out. Visit GamesRadar, TheJRE,  and Game Industry News. Finally, Crispy Gamer has a three-page Achievement guide for Fallout 3 and its DLC.

Update: And if you haven’t gotten Point Lookout yet, GamePro and Xcast Online have contests for codes.

Weekend Update: Gamespot goes hands-on with WET


This weekend Gamespot put up a new hands-on preview of WET. Check it out for new impressions, footage and screenshots. The preview is written by Alex Sassoon Coby, who also narrates the video preview.So if you’re too lazy to read on this Saturday afternoon, just hit play.

Speaking of WET, it’s included in a new feature at GameDaily about 14 games confirmed for release in 2009.

Elsewhere, while you wait for the release of Fallout 3’s final DLC, Mothership Zeta, you can take a look back at the previous four at both Gay Gamer and UGO.

Around the web — new Mothership Zeta interview


Here’s a quick look at what’s going on around the web.

Following our news on Mothership Zeta’s release date, GamePro has a new interview with DLC Producer Jeff Gardiner. Here’s a snippet:

Will there be different types of aliens, such as Face Huggers and full-grown entities?

Jeff Gardiner: Yes there are different versions of the standard alien, an alien robot and another creature I can’t spoil just yet.

More after the break….

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