And for the id superfan, be sure to watch DOOM Collector’s tribute to all things DOOM.
We’re pleased to announce that id Software’s FPS classic, DOOM, has returned to the Xbox LIVE Marketplace worldwide. This even includes Germany, where the the game was de-listed from a banned list last year.
Face off against Hell’s army as you experience the revolution of DOOM. Lay waste to hordes of demonic monsters with an arsenal of classic weapons including the infamous BFG 9000. Take the deathmatch online via LIVE and battle your friends for dominance of the leaderboards, or team-up with a friend in co-op.
DOOM is available now for 400 Microsoft Points.
Today we’ve got some great news for iOS fans. On the heels of recent updates (v 2.1) for both Wolfenstein 3D Classic Platinum & DOOM Classic, we’ve also released the 2.1 source code for both titles!
What’s new in the update? Here’s the rundown…
- Universal apps with iPad and Retina Display support
- Revised user interface with a re-mastered HUD and all new menu art
- Re-mastered sound from the original MIDI source files
- Original cover art splash images
- Locked 60 fps for Wolfenstein 3D Classic Platinum/Lite (improved framerate on all devices)
- In App Purchase in Wolfenstein 3D Classic Lite to purchase the full game (Platinum Pack)
- Wolfenstein 3D Classic Platinum/Lite now under the Apple 20MB download cap for 3G
- Optimized for the iPad 2 (re-compiled under iOS 4.x with XCode 4.x)
- Assorted bugfixes
- Removed multiplayer support (currently broken due to iOS 3 and iOS 4 releases). MP will be re-released at a later date in a more robust fashion.
If you haven’t picked up these classics for your iOS device, check out the links below…
Good news for German gamers! Following an appeal to the German ratings board, both DOOM and DOOM II have been de-listed and now carry a “16+” rating.
While we work to make both DOOMs available widely there, we’re also set to release an entirely uncut version of id Software’s RAGE to German stores. Look for it on October 7!
During our recent trip to id Software, one of my favorite pictures I took was of DOOM’s Spidermastermind. The photo eventually became the model for LA bakery, Sweet and Saucy Cake Shop, to create a DOOM-themed cake. The cake was delivered today to X-Play’s X-Play’s Morgan Webb. For those attending QuakeCon, Morgan will be on hand to moderate our 20 Years of id Software panel.
To see more of the cake, visit G4TV.com.
UPDATE: Watch G4TV.com’s video of the cake being delivered below…
Recently GameStop put up a new video showcasing their pre-order bonus for Brink in North America. For those of you that might have missed it, the DOOM Pack features the following in-game items…
- Unique “Hellspawn” body tattoo
- Exclusive UAC (Security) and Cacodemon (Resistance) customized skins for the Bulpdaun SMG
- Exclusive UAC Marine Body Armor (Security) and Lost Soul Screaming Skull
- (Resistance) t-shirts, exclusive UAC beanie cap (Security), and DOOM bandana (Resistance)
Our European PR manager, Alistair Hatch, pointed me to an insane collection of DOOM collectibles on Flickr and YouTube. Collected by Mahmut Saral (aka DOOM Collector), he’s got every possible version of the game (32X!!!), as well as guns from the movie, old as dirt press kits, and even an HD-DVD.
It’s a collection that would even make John Carmack envious… unless he’s actually got John stashed in somewhere in there.
Remember when I used to play DOOM on PC and SNES back in the mid 1990s? Remember how you thought it was really gross? Well I thought of you when I saw this stop-motion fan video.
Happy New Year,
Earlier in the month we explained why you should consider signing The Gamer Petition, a grassroots campaign to mobilize the gaming community in the run-up to Schwarzenegger v. ESA and EMA. Set for oral argument in November, this landmark United States Supreme Court case will determine whether video games should continue to enjoy protection as free speech like any other respectable art form.
But gamers aren’t the only ones speaking up. Today our friends over at id Software have equipped their own legal BFGs, firing off a “friend of the court” brief for the Supreme Court justices to consider. The brief boils down to an argument for why video games should not be thought of as any different than films, novels or other artistic media.
In the argument, Homer’s “The Iliad” is used as a basis for explaining why video games “have the same claim to constitutional protection as traditional forms of art.” The brief further argues that video games’ distinctive characteristics should not exclude them from First Amendment protection.
Citing scads of legal precedents, it’s a pretty interesting read as a bystander, and hopefully something the Court will consider helpful to its deliberations. But as LeVar would say, you don’t have to take my word for it — read the full brief here. And for more information on the case, head to the Entertainment Software Association’s dedicated page.