Program Guide – PAX Aus

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This weekend we will be in Melbourne for Bethesda’s first-ever showing at PAX Aus!

Attending? In addition to being able to play BATTLECRY at our booth (#2100), we have a full docket of panels that we’re participating in — highlighted by Pete Hines storytime keynote and our BATTLECRY: Welcome to the WarZone” developer panel — both which will be streaming globally on Twitch.TV/PAX.

But there’s much more. Get the full rundown below (all times listed in AEDT)

Friday, October 31st

Storytime with Pete Hines

10:30am – 11.30am | Main Theatre | Streaming live via Twitch.tv/PAX

The Customised Is Always Right: Pre-gen vs Custom Characters

16:30 – 17:30 | Galah Theatre

Panelists Include: Rich Vogel, Executive Producer, BattleCry Studios | Jessica McDonell, Video Journalist, GameSpot | Jeffrey Yohalem, Lead Writer, Ubisoft | Aidan Scanlan, Assistant Director of Design, Bioware | Moderated by Nic Healey, senior editor at CNET.

Halloween Horror Games Panel

19:30 – 20:30 | Dropbear Theatre

Panelists Include: Pete Hines, VP of PR & Marketing, Bethesda | Robert Dowling, Game Developer, Pixelpickle Games | Drew Hobbs, Writer and Game Director, IRL Shooter | Brian Hicks, Lead Producer, Bohemia Interactive | Moderated by Zorine Te, Associate Editor, GameSpot

Saturday, November 1st

BATTLECRY: Welcome to the WarZone

14:00 – 15:00 | Wombat Theatre | Streaming live via Twitch.tv/PAX

BattleCry Studios Panelists Include: Rich Vogel, Executive Producer | Lucas David, Design Director | Mark Tucker, Senior Systems Designer | Shahin Kanafchian, Community Manager | Moderated by Rae Johnston, Presenter, Tech Space

Building New IP- Pixel by Pixel

18:30 – 19:30 | Wombat Theatre | Streaming Live via Twitch.tv/PAX

Panelists Include: Pete Hines, VP of PR & Marketing, Bethesda | Siobhan Reddy, Studio Manager, Media Molecule | Randy Pitchford, President, Gearbox Software | Ken Wong, Lead Designer, UsTwo Games | Barry Meade, CEO, Fireproof Moderated by Bajo, Presenter, Good Game.

Sunday, November 2nd

The Importance of Diverse Skillsets When Making Games

14:00 – 15:00 | Fruitbat Theatre

Panelists Include: Lucas Davis, Design Director, BattleCry Studios | Randy Pitchford, President, Gearbox Software | Ken Wong, Lead Designer and Artist, UsTwo Games | John Nesky, Feel Engineer, thatgamecompany | Michael Hampden, Lead Game Designer, Ubisoft Singapore | Moderated by Jessica Citizen, Editor, Player Attack.

PAX Aus: Putting some BATTLECRY on the Barbie

G’day everyone, we have exciting news for Bethesda fans Down Under! This year we will be participating in PAX Aus for the first time — bringing BATTLECRY, our Austin-flavored multiplayer action game from the dev team at BattleCry Studios.

Alongside being able to play the game on the show floor, members of team — Executive Producer Rich Vogel, Design Director Lucas Davis, Senior Systems Designer Mark Tucker, and Community Manager Shahin Kanafchian — will take the stage for a panel entitled ‘BATTLECRY: Welcome to the WarZone’ on Saturday, November 1st at 2 pm local time. They’ll be on stage to discuss the ins and outs of their new game and look forward to debating the world’s best BBQ. And with tech/gaming guru Rae Johnston presiding over the panel as moderator, it’s sure to be entertaining.

In addition to BATTLECRY’s presence, you won’t want to miss Pete Hines’ “storytime keynote” address opening the show. Pete, Rich Vogel, and Lucas Davis will also be sitting on other PAX Aus panels throughout the weekend. More details to come!

PAX AUS runs from October 31st thru November 2nd.  For more information on PAX Aus, visit the event website and be on the lookout for new updates on Bethesda Blog, as well as our BATTLECRY Facebook and Twitter accounts.

The Evil Within comes to life Down Under

Exciting news for our fans in Australia! We’ve partnered with Warner Bros. Movie World on the Gold Coast, Australia to bring you a special real-life experience inspired by The Evil Within!

Currently in production for their signature ‘Fright Nights’ event held throughout October, the maze includes real-life characters from the game and is sure to be a test of nerves for anyone brave enough to enter.

For those that can’t get to the Gold Coast during October, a teaser version of the maze will also be at EB EXPO in Sydney October 3 to 5 on the Bethesda booth along with the game!

Below we have some of the first images to emerge from the maze. Good luck Aussies!

G’day Australia and New Zealand!

Celebrate with us as we open our newest office in Sydney. We cannot wait to begin riding kangaroos and planning our LotR LARP.

In all seriousness, we’re very excited about our newest expansion — led by our longtime friend and colleague, Simon Alty. 2014 will be a busy year with The Elder Scrolls Online, The Evil Within, and Wolfenstein: The New Order all releasing.

Want to learn more? Crack open a Foster’s and read the release below…

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Weekend Update

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In case you missed these, here’s plenty of stories you can read up on…

At last week’s GDC, Emil participated in two events. On Wednesday, he joined Shadow of the Colossus/Ico creator Fumito Ueda (Team Ico) and No More Heroes creator Goichi Suda (Grasshopper Manufacture) for the developer panel “Evolving Game Design: Today and Tomorrow, East and West Game Design.” You can check out some of their discussion at Shacknews. Additionally, on Friday, Emil had the keynote for GDC’s Game Career Seminar. There’s a pretty good recap of the address here at Gamespot.

In case you didn’t already know it, The Pitt takes place in a post-apocalyptic version of the Steel City. With the news of a game taking place in their town, Pittsburgh Station KDKA talked with Jeff Gardiner about the game’s take on the city.

Last week IGN Australia held their awards for the best games of 2008 — where Fallout 3 captured the IGN Select Award for Game of the Year, as well as Best PC Game. The game also received Runner Up honors in several categories — including the all-important Best Widow Maker category.

In our final update on the March Mayhem Developers Showdown, we bowed out of the competition after losing a very close matchup (51% to 49% ) to Turbine. You may recall that Turbine ousted us in the Final Four of last year’s showdown.

From the land down under

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Today on Gameplayer, Chris Stead has an 8-page preview with new impressions of Fallout 3 based on a recent meet up with Pete. Here’s a snippet of the preview:

The theme of Fallout 3 is Sacrifice and Survival. Or more to the point, what will you sacrifice to survive? The whole diverging paths and user-defined narratives that we have been experiencing in RPGs over recent years has become less of a gimmick and more of something truly emotional this generation. Who did you kill in Mass Effect, for example? Fallout 3 takes this feature and powers it with atomic energy. There is a full moral see-saw to ride in the game, referred to as karma. Various decisions you make in regards to completed and uncompleted quests, in combat and in conversation act to split your experience into multiple parallel universes.

Meanwhile, over at Gamespot’s Australian site, you can check out new impressions of the game, as well as an interview with Pete on their show Crosshairs. If you want to skip ahead to the Fallout 3 stuff, fast-forward to around the 11-minute mark of the video.

Update: Here’s two more Australian preview to check out — one from PALGN and another over at The Age.

Around the Web and on newsstands: New lists edition

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Today at the office, we received the 1,000th issue of Entertainment Weekly (since it’s a double issue, it’s actually issue #999-1,000). To celebrate the occasion, EW has a lengthy feature about the “New Classics” — where they list off the top 1,000 films, books, and albums of the last 25 years. While not as robust as some of the other lists, there’s also a list of the top 50 videogames from the past 25 years, with Oblivion making the list at #47.

For more news, hit the jump below…

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