Coverage keeps coming in from Europe and I wanted to post some links to additional stuff that’s gone up.
Videogamer.com has their preview up now. Here’s a blurb from their piece:
“On to the dangers you’ll face then. During our demo these came in the form of mutants and Ghouls. Super mutants are your biggest foe in the game, with super mutant strongholds being set up across the wasteland. You’ll also face Ghouls (humans exposed to extreme amounts of radiation), with one particular variant being so full of radiation that it glows. How easily you spot these enemies depends on your perception stat, with high level characters seeing enemies on their radar much sooner than beginners.”
Hit the jump for more previews and interviews.
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Getting my feet back under me after a couple weeks of traveling and showing off some new stuff on Fallout 3, and in going through my emails I came across quite a few notes on coverage going up. Also of note are three new Fallout 3 screens that were released today, which can be found on a variety of sites as well as on the official site as well.
Bit-Tech has a three-page preview up that talks about the various aspects of the demo I showed to Joe (who describes himself as “one of the biggest fans of the series in the world”). Here’s a snippet:
Fallout 3 is, like the first game, a post-apocalyptic adventure. It isn’t a post-apocalyptic musical comedy and if you’re looking for a game with that 1950s comedy feel then Serious Sam 2 may be more up your street. Here all we have is The Inkspots providing the soundtrack and buckets full of deadpan and gore.
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This week, Pete’s been pretty busy touring Europe to demo Fallout 3. Videogaming247 seems to be all over the coverage, having updated their site fives time already. In their coverage, Pete discusses Dogmeat, the possibility of downloadable content, PC requirements, the game’s framerate, and how the 360 became the lead platform. Here’s a sample of Pete’s discussion about the 360:
“We had a year’s head start on the 360 because it came out a year earlier, so we had final dev hardware to work with earlier on than we did with PS3,” he said. “But as this point all three of them are pretty much on par. The goal is that, if I get three versions in here and hide the console or PC and just had them running on the screen, that you wouldn’t be able to tell the difference.”
Is this the end of the site’s coverage, or will there be more? Head over here to keep track.
Here’s a quick heads up on two international cover stories for Fallout 3.
- I received word today that the April 2008 issue of PSW is now available in the UK. When you head for the newsstands, bookstore, whatever…keep an eye out for the cover shown above on the left.
- If you’re in Poland, be on the lookout for this month’s issue of Play. DoskonaÅ‚y! (Did I get that right?)
As more press on Fallout 3 is released, we’ll keep you posted.
Since releasing Star Trek: Conquest in North America last fall, I’ve received plenty of emails from fans wondering when the game would be released in Europe. Well, I’ve got some good news. Beginning this week, the game will start shipping in the following European territories:
- UK/Ireland March 14th (PS2/Wii)
- Italy: Out Now (PS2) & March 14th (Wii)
- Spain: March 19th (PS2/Wii)
- Portugal: March 14th (PS2) & March 21 (Wii)
- Australia: March 20th (PS2/Wii)
- Germany/Switzerland/Austria: March 20th (Wii). PS2: TBA
- France: March 21st (PS2/Wii)
- Benelux: March 21st (PS2/Wii)
- Sweden/Norway/Denmark/Finland: TBA
You’ll see there are a few TBAs in the list…when we have more information on the release dates in these territories, we’ll let you know. For more details on Conquest, head to our Star Trek website.
This morning, our new London office, ZeniMax Europe, put out a release that sheds some light on the European release of Star Trek: Conquest. The press release confirms that the game will be coming to PS2 and Wii this quarter in the following territories: United Kingdom, France, Italy, Germany, Spain, and Australia. So if you’ve been waiting to play the game, your chance is on the horizon. When we have more details, we’ll keep you updated here on the blog.
With this news, we decided extend our Conquest “Meet the Devs” challenge. The new deadline for the contest is 11:59 PM (EST) on April 6th. For more details on contest rules and how to win a Landing Party statue, check here.