Weekend Wolfenstein Update

Wolfenstein: The New Order’s release date is creeping up — less than 10 days until it hits worldwide on May 20th!

So what’s the latest on the game, you ask? Friday’s Reddit AmA featuring creative director Jens Matthies answered a number of questions about the game and series, including:

Reddit: Both RTCW, ET and Wolfenstein (2009) all had traditional Allies vs. Axis style multiplayer with Wolfenstein twists (amulet powers, venom gattling gun, etc). If Wolfenstein: The New Order is a success, which I hope it is, and Bethesda greenlights a sequel, which I hope they do, is a multiplayer component or stand-alone like Enemy Territory possible? What would you do differently to make it MachineGames own unique experience?

Jens: Can’t really speculate about how the future will play out. I’d love to do a sequel. I think it would be a lot of fun to make an Enemy Territory style multiplayer game. But MachineGames will never make both at the same time. We find that the best possible results come from having the whole team focused on a singular experience for the duration of the project.

Reddit: How much concern is there over how you approach the Nazi enemies? In terms of brutality you administer towards them, or just being historically sensitive. Does it make making an FPS easier?

Jens: Well, above all we wanted to make the best Wolfenstein game possible. The game is of course completely fictionalized and over the top, but we wanted the sense of oppressive Nazi horror feel authentic.

You can read more of the AmA here. Elsewhere in the world of Wolfenstein, check out these links…

Weekly Dishonored Q&A

Update: Regarding the question about how long Dishonored will be, co-creative director Harvey Smith added the following in a tweet today:

Regarding play-time in #Dishonored: Very direct players finish in ~12 hours and explorers who eavesdrop finish in ~24.

Over the last week, we’ve collected your Dishonored questions both here on the blog and on our Facebook pages. To answer the first batch of questions we have  co-creative directors, Harvey Smith and Raphael Colantonio.

Q: How does mana work in Dishonored?

A: A small portion of the mana bar regens; just enough to use powers like Blink and Dark Vision, making them basically free. Beyond that, for the expensive powers like Possession or Bend Time, the player must rely on Piero’s Spiritual Remedy (mana potions).

Q: How many different powers will there be?

A: There are six major active powers and four enhancements (passive powers), in addition to weapons and gadgets; plus there are 40 bone charms in the game that grant small supernatural perks. But no one can have all of these things in one playthrough.

Q: How long will the game be?

A: Play-style matters a lot. Very direct players will probably get through the game in 12 or 14 hours. Explorers who eavesdrop a lot will take twice as long.

Thanks for the great questions. If there’s something you’d like to know about Dishonored, post your question here on the blog or at https://facebook.com/dishonored

RAGE almost at 100K (Update: Mission Accomplished)

Update: We’ve made it to 100,000! The iPhone app (both in Standard and HD flavors) is now available for free on iTunes and will remain so for a week!

At this year’s QuakeCon, we announced that if we reach 100,000 fans on Facebook, we’d make RAGE/RAGE HD for iOS free for a week. As of this very moment, we’re at 97, 066 fans, so be on the lookout for the app going free very soon!

LIKE RAGE on Facebook

Help us create a character on The Elder Council

Skyrim is the home of the Nords, and as such, all of our key art key art and gameplay demos have shown your character as one. As cool as he looks, we realize when November rolls around, many of you will be playing as a different race (or several different races). With that in mind, we wanted to give you guys a chance to see what another character race looks like.

To accomplish this, today we’re putting up a couple polls on our Facebook page for The Elder Scrolls: The Elder Council. Voting will go through 9 am est tomorrow morning, and later in the week, we’ll be sharing a character screenshot with you guys.

Visit The Elder Council

Prepare for Skyrim’s trailer

Today on The Elder Council, we provided a link to an all-new Dragonborn wallpaper. In addition to the wallpaper, we included a link to a mysterious countdown timer — mysterious only to those that immediately started doing a dragon dance around their house. Those of you that were able to keep your wits noticed the countdown is leading up to the “first, in-game look at The Elder Scrolls V: Skyrim!!”

So in less than 19 hours (10 AM EST), the world will see Skyrim in action. How will you prepare for tomorrow’s trailer? We suggest the following: 1) Join The Elder Council, 2) Gaze upon your new wallpaper, and 3) join the folks doing the dragon dance… and maybe let them know what the countdown is all about.