Around the web

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Hope everyone has had a great week. Here’s a web roundup with some of the latest news I’ve come across.

This week we’ve got a trio of Splash Damage developers answering questions about Brink. Over the last three days, Xbox 360 Achievements has been updating their site with new segments featuring Creative Director Richard Ham. Click the links for interviews one, two, and three. Be on the lookout for the final video tomorrow (I hear it’s a doozy).

Richard isn’t the only answering questions. Edge has a two-part interview with Senior Game Designer Ed Stern. Head to these links (part 1, part 2). As the intro indicates, you can expect more coverage on Brink in the upcoming issue of Edge – due out on October 27th.

Meanwhile, Hooked Gamers hooked up with Paul Wedgwood for more details on the game. Here’s a great answer to one of the questions I hear most often about the game:

Hooked Gamers: It is possible to join any running game, turning a single player game into a multiplayer game. How does this work? How do people find each other when they are already playing? Is it possible to join a running game on either side of the conflict?

Paul Wedgwood: Yes – I’ll explain. In Brink you take on a combat role that suits your playing style, and then fight through different environments to complete big objectives as part of a coordinated squad. When you first start playing offline, you’ll play alongside an AI squad. When you see a friend come online, you can invite them in (up to seven of them), and they’ll join your game, replacing your AI squad mates.

For more on that answer and the remainder of the interview, head here.

News on Fallout 3 and WET after the jump.

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Mods highlighted in PC Gamer

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The November issue of PC Gamer UK arrived on my desk today, and catching my eye was The PC Gamer 50 Essential Mods list. Three of the 50 mods included were from within our community. Tamriel Rebuilt for Morrowind and Oblivion ranked #4, Mart’s Mutant Mod for Fallout 3 ranked #21, and Oscuro’s Oblivion Overhaul made the list at #29.

In addition to these great mods, in the Top 10 Downloads section, three Oblivion quest mods were included — ed_conn’s Windfall, shadeMe’s Vector, and kane1045’s Haunted House.

Congratulations on getting your mods in print!

Broken Steel now available on PlayStation 3

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The day is here. Broken Steel is now available for download on the US PlayStation Store for $9.99.

For those that need a recap, here’s the skinny on Broken Steel:

“Continue your existing Fallout 3 game and finish the fight against the Enclave remnants alongside Liberty Prime. Broken Steel moves the level cap for your character from 20 to 30, allowing you to experience even more of the game, including new perks and achievements.”

Fallout 3 DLC will continue next week (October 1st), with the release of Operation: Anchorage and The Pitt. The week after (October 8th), Point Lookout and Mothership Zeta will be available.

Details on Fallout 3 DLC and Game of the Year Edition

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Below are details on Fallout 3 DLC for PlayStation 3, as well as an update on Fallout 3 Game of the Year Edition.

PlayStation 3 Downloadable Content

Today we released an update for the PS3 version of Fallout 3 that addresses a number of issues, includes some optimizations, and adds trophy support for the DLC. The first DLC for PS3, Broken Steel, will be available next Thursday, September 24th. That will be followed by the release of “Operation: Anchorage” and “The Pitt” on October 1st, and “Point Lookout” and “Mothership Zeta” on October 8th.

These dates are for English versions of the game. As soon as we have updates for other territories, we’ll let you know.

Fallout 3 Game of the Year Edition

We are also pleased to announce that Fallout 3 Game of the Year edition (Xbox 360, PlayStation 3 and PC) will be available at retail on Tuesday, October 13th.  The Game of the Year edition includes Fallout 3 and all five DLCs. The discs will include the title updates you will need to play the DLC — so an online connection is not required.

The Xbox 360 and PlayStation 3 versions will retail for $59.99 and the Games for Windows version will be available for $49.99.

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Fallout 3 Theme for Xbox LIVE

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A premium theme for Fallout 3 will be released on Xbox LIVE on Oct. 1 free of charge for all players who have purchased all five Fallout 3 Game Add-ons by September 22. Gamers who have purchased all five Game Add-ons (via DLC, English only), including “Operation: Anchorage,” “The Pitt,” “Broken Steel,” “Point Lookout” and “Mothership Zeta”, will receive a token from Microsoft to download the theme for free starting Oct. 1.

This is something we’ve been asked about a lot and we’re happy to finally be able to bring it to fans as a small token of our appreciation. If you haven’t purchased all five DLCs, you can still buy the theme for 240 Microsoft Points when it comes out on Oct. 1.

The premium theme was put together by two of our artists — Istvan Pely and Clara Struthers. Also, special thanks to the crew at Microsoft who went through a fair amount of trouble to go through and figure out everyone that had purchased all five DLCs (or will by Sept. 22). We hope you enjoy it.

PAX ’09 — Vault Suit Spotting

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During my trip at PAX, I made a conscious effort to take a picture of anyone I found wearing a Vault Suit — highlighted by the little one shown above. I also stumbled upon a group of Raiders, but unfortunately I wasn’t carrying my camera at the time.

Hit the jump to check out more Vault Dwellers from the show…

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Web Roundup

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Having spent most of last week on the road, I wasn’t able to spend much time on my laptop — so now I’ve got a bunch news to share.

WET, is just a week away from release, and there’s oodles of coverage to read up on. We’ll begin at Major Nelson’s blog, where the game’s demo had a strong debut on Xbox LIVE — coming in as the #8 most-played game.

At Talking About Games, there’s an interview with WET’s Creative Director, Patrick Fortier. Here’s a quick look:

What sort of research was done to prepare the team to make this game? Was that you guys we saw wall-running between semis on the Los Angeles freeway?

Patrick: There was a long pre-production period to this project.  Every element of the game first came to life through concept-art and appropriate research.  Obviously old 70’s movies really inspired the graphical look of the game, but we also looked at more old school action games in terms of capturing the spirit of gameplay we were looking for.

Mr. Fortier also appeared on last week’s GameHounds Podcast and in an interview at Xbox 360 Asylum.

For more on WET, check out previews at the following sites.

Brink and Fallout 3 news after the break…

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New Game Guide tackles Broken Steel and Point Lookout

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With another Fallout 3 Game Add-On Pack on store shelves this week, David Hodgson, author of the Fallout 3 Game Guide, is at it again with a new guide covering Broken Steel and Point Lookout. To coincide with the new guide, he’s got a new blog post up at the Prima Games Author Blog (head there for a sample of pages from the guide).

Take it away, David…

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