Happy Monday everyone! Here’s the latest web coverage for you to check out.
Fallout 3 is nominated in three categories (Game of the Year, Favorite Weapon, and Favorite Environment) in the Guy’s Choice Awards at Spike. Head to Gametrailers to vote.
New reviews for Broken Steel have popped up online. Here’s a snippet from Gaming Age’s review:
“All in all, Broken Steel winds up being a great diversion and a good excuse to re-visit the Capitol Wastelands. Between the continuation of the storyline, the tougher enemies, and the great amount of action given, it’s well worth the $10 to take a ride with the Brotherhood of Steel one more time.”
More reviews can be found at Stick Skills, The Onion AV Club, Wonderwallweb, Noktral Gaming Discussion, and TechCetera.
Finally, if you’re getting stuck in Broken Steel, there’s new walkthroughs up at Gameshark and IGN.
This morning Todd passed along this YouTube video from GrimReaper019. Using console commands, you get to see a mess of Garys go off like fireworks, courtesy of the Fat Man.
No Garys were harmed in the making of this video.
With more than a dozen new reviews for Broken Steel, I thought I’d share some of the latest links. At Gamer 2.0, Joshua Schwartzmann wrote the following:
With a solid new campaign, an improved level cap, dozens of new perks and tons of powerful weapons at your disposal, Broken Steel is hands down some of the best content Fallout 3 has to offer. With two previous add-ons already giving fans plenty to explore, Broken Steel really pushes the boundaries of what you can come to expect from future downloadable additions. This is the most complete and well-rounded addition to Fallout 3 yet, and anyone can expect to spend hours relishing in what it has to offer.
Additional reviews can be found at the following sites:
To read more reviews, head to our reviews page on the Fallout 3 Official Site.
In other news, there’s a new Fallout 3 interview with Pete Hines at OXM (UK). Here’s a snippet where Pete discusses the upcoming novels for The Elder Scrolls:
Bethesda is also doing Oblivion books. Will this be a continuation of the Oblivion story, or will it lead into another game or product?
Pete: It’s not a continuation of Oblivion but it does fit into… so it’s not like “well, Martin sacrificed himself and Tamriel was saved and next day what happened…” It takes place years or some period of time after that.
As we’ve got more news to share, we’ll let you know.
In my last post for Community Scrapbook update, we asked you guys to grab screenshots of the homes you’ve created (or at least touched up). I received plenty of great submissions, and I thought I’d share some of our favorites. Above is Burger Boy by eldiabs.
Great work by everyone. If you’ve got ideas for what the next Community Scrapbook should be, post in the comments section, or hit us up at [email protected]
Hit the jump below to see more submissions.
Continue reading full article ›
Recently we uploaded new Fan Art here on the blog — be sure to check it out. Above is one of the latest submissions we received from FG.
If you’ve got Fan Art to share, send to us at [email protected]
Here’s some news that’s popped up since the weekend.
To begin, Develop 100 has ranked the Top 100 developers in the game industry and placed Bethesda Softworks #10 on their list. Check out the full list here. Elsewhere in the world of rankings, VG Chartz has begun their countdown of the Top 100 Best Games of All Time. The list isn’t complete, but they’ve ranked Morrowind #92. Here’s a snippet:
“The third entry in the Elder Scrolls saga has established itself firmly as the preeminent open world sandbox role-playing game, wherein you may go anywhere and do anything. It’s true that there is a primary quest to be undertaken, and the beginning and end for many adventurers will ring alike, but the entire point of this game is in how you can establish the path by which you traverse the world.”
Broken Steel reviews continue to make their way online. Check out the latest reviews at Kotaku, Gaming Nexus, Gamespy, VG-Reloaded, and Evolved Gaming. Haven’t played the DLC yet? Head to the AVault forums for a chance to win a DLC code.
With the release Broken Steel this week, Microsoft is having an Xbox All-Nighter tomorrow night for Fallout 3. I’m told in the lead up to the event, Xbox’s Major Nelson and Trixie will be giving out Broken Steel codes — you might want to keep an eye on their Twitter pages.
If you participate on Saturday, the Xbox guys and gals want you to share your All-Nighter experiences. Send them your your pictures and stories to to [email protected] with the subject, “Xbox All-Nighter.” Don’t forget to send them your Gamertag too. You might be rewarded!
I’ve been combing the internet for reviews on Broken Steel and thought I’d share a few of them.
At GameFocus, Brian Edey had this to say in his review:
“Bottom Line is that there is much to explore, must to experience and much to disintegrate in the game and this is why the final score is so high for the expansion. It’s the best DLC we have seen in a long time for any content on any platform for any game.”
Additional reviews and impressions can be found at these sites:
As more reviews come in, we’ll update the blog and our review page on the Fallout 3 Official Site.
To celebrate GamePro’s 20th Anniversary (congrats guys!), they’re putting together a list of their top 20 most influential people in gaming from 1989 to 2009. Making the list at #18 was our very own Todd Howard. For the occasion, GamePro has a video chat with him where he talks about what made him get into the industry, his favorite games, and more.
Planet Fallout has a new interview with Broken Steel’s Lead Designer Alan Nanes. Here’s a snippet:
Was it difficult to make the decision to completely change the game’s original ending? And why did you choose that path?
Alan: This was the decision that we spent the longest time pondering when we all sat down to work out the details. We had to decide how much we were going to alter the ending and at the same time, make sure we didn’t invalidate the decisions that the player had made previously. It was a challenge to present everything to the player in a seamless manner, so the new content wouldn’t feel simply tacked on.
Over at NowGamer, there’s a five-page retrospective on Fallout 3 featuring Emil and Todd, and a comparison to Dark Side of the Moon.
Finally, there’s a new interview with yours truly up at Gamasutra. Thinking back now… I’m pretty sure Todd said I was one of the guys holding a shield in Counter Strike — not a “meat shield.” It’s been abbreviated to Meat Shield since — easier to say. 🙂
Many of you have already noticed that Microsoft has re-hosted Broken Steel on Games for Windows LIVE. For more details on downloading and using Games for Windows LIVE, head here.
To access the DLC (Games for Windows and Xbox 360), make sure you have the Fallout 3’s latest title update, version 1.5. When connecting to LIVE, you’ll be prompted for the update. Alternatively, PC players can download it from our site.
Unlike the previous DLCs, The Pitt and Operation: Anchorage, Broken Steel’s questline requires the player to have completed the main quest before venturing on. If you haven’t reached the game’s end, you’ll still notice the game’s new achievements, level cap, perks, enemies, weapons, etc.
In other news, on Xbox 360, Microsoft has resolved issues users were reporting with new achievements not being reflected in their Gamerscores. Any achievements that you receive at this point should show up in your Gamerscore as well. If you’re still experiencing issues, you may need to recover your Gamertag. If you have further questions, contact Xbox customer support.
We thank you guys for being patient, and we hope you enjoy Broken Steel. To discuss the latest DLC, head to our official game forums.