Today Eurogamer put up a new interview with Fallout 3 DLC producer Jeff Gardiner. In the interview, he reveals some new details about Operation: Anchorage, the first DLC for Fallout 3, as well as new details on future DLC. Here’s an excerpt:
Eurogamer: Finally, can you tell us anything else about The Pitt and Broken Steel?
Jeff Gardiner: The Pitt is a more ‘Traditional’ Fallout 3 quest – it’s full of morally grey choices, shady NPCs, and features another city ravaged by time, neglect, nuclear waste and moral degradation.
Broken Steel not only extends the game to level 30, it alters the core ending. It allows the player to continue exploring the ashen Wasteland and see the fruits that are born, or that die, from their decisions. It will reprise several main characters, and conclude some of the story threads left dangling.
Head to Eurogamer to read the rest. More news after the break.
Here’s two ongoing contests that I thought you might want to enter.
At Games for Windows, their currently running a “Connect and Win” competition, which you can easily enter if you’ve got the GFW release of Fallout 3. The name pretty much says it all. If you’re playing Fallout 3 while logged into Games for Windows LIVE, you’re eligible to win. This week they’re giving out daily prizes of 4000 Microsoft points (points that could be used towards Operation: Anchorage and future Fallout 3 DLC releases). Next week their competition concludes with Survival Editions of Fallout 3 being given out daily. The contest is for residents in the US, UK, Germany and France. For more details, visit here.
Elsewhere, MTV UK is currently running a Fallout 3 contest on their site. In addition to being able to win a 360 copy of the game, you have a chance at winning an Xbox 360 Pro, as well as some fun Fallout 3 schwag.
Happy New Year from Bethblog! We look forward to sharing the latest news about our games and what we’re up to in 2009. It should be a fun year.
While we were away, here’s some new awards Fallout 3 earned. We begin at UGO, who gave the game their top honor saying, “Fallout 3 grabs you by the collar and doesn’t let go for about 50 hours. It is one of the most complete, satisfying and enjoyable games in years.”
“There are so many things you’ll miss if you don’t get out and explore. We’d never have gathered up parts and made a railway rifle that pinned enemies to walls, or a flaming sword from a lawnmower blade. Or become obsessed with tracking down every last Vault Boy bobblehead, pre-war book, human finger … or any of the myriad items that seem pointless, yet have a purpose.”
To see some of the other awards, head to the Fallout 3 Official Website.
This week we’re checking in with Sam Mangham, otherwise known as TheTalkieToaster within our forums. Sam is a 21-year-old student at the University of Bath in, where else, Bath, England. When he’s not modding or studying Physics and Chemistry, he spends his time walking, seeing movies, and baking cakes.
Welcome back for another edition of Around the Web.
We’ll start today at 1Up, where they’ve got an Afterthoughts interview with Emil. In it, Emil discusses design decisions, inspirations, as well as some things you might not have known about the game. Here’s an excerpt:
1UP: The first time you played the game all the way through, what kind of character build did you use?
Emil: I’ve played the game at the office so many times, with so many different characters, at so many different stages of development, that I honestly can’t remember the first! But I do remember one of my favorites. I’d made this guy with Tag Skills in Science, Energy Weapons, and Speech. And every time I hit a option in dialogue, I would take it. It actually took me several hours of play before I looked at my character — and his suave little moustache — and then it hit me…I’d inadvertently created Tony Stark. I’d been playing the whole game in the role of Tony Stark, and hadn’t even realized it.
In Emil’s interview, there are a few references to the upcoming DLC. For more DLC discussion, check out WonderWallWeb, where there’s a new interview with Jeff Gardiner. Here’s a quick preview:
Can you tell us a little about the experience players will have in Operation Anchorage and what situations they will find themselves in?
Jeff Gardiner: The player will be tasked with taking the main Chinese stronghold outside of Anchorage. Along the way they’ll pick up new weaponry, and even get to command a small strike force of their choosing. They’ll be able to pick what type of team they’d like to create, and then how to utilize them in succeeding in their objective.
Speaking of Operation: Anchorage, it appears news of the DLC has made its way to Alaska by way of the Anchorage Daily News. I have to wonder what some residents of the Land of Midnight Sun had to think when they read the introduction.
More news after the break…
In the last edition of Community Scrapbook, a few of you made suggestions on a theme for this go around. Looking over the ideas, it sounds like you’re looking for something a little more gruesome. So this time around, send us an email with your favorite screenshots taken while using VATS.
This should be fun.
A few more year end awards have been announced for both Fallout 3 and Bethesda Game Studios over the weekend.
Up first, GameSpy concluded their year end awards — with Fallout 3 taking home the award for Overall Game of the Year and winning the Gamers’ Choice awards for Xbox 360 and PC. It’s a great honor anytime we get awards like these — especially when it comes from fans.
On Friday night IGN announced their Best of 2008 awards for Xbox 360, with Fallout 3 taking awards for Best RPG, Best Use of Sound, and Game of the Year. Here’s an excerpt from what they had to say on the game winning GOTY:
“The sense of immersion in this twisted, yet somehow believable, world is fantastic, but it’s the freedom and memorable moments that put Fallout 3 on top. The VATS combat is fantastic. The role-playing and decision making is top notch. Just about everything Fallout 3 does is special. You could (and should) play Fallout 3 for dozens and dozens of hours and still turn it on the next day and find something new and exciting.”
In other news, GamaSutra included Bethesda Game Studios in their list of the Top 5 Developers in 2008.
Last time around for Community Scrapbook, we requested that you send along your best scenic landscape screens you’ve taken. The shot above, taken by Ghostwise, is currently my desktop wallpaper.
Rather than coming up with criteria for the next scrapbook, how about you guys make some suggestions by commenting below. I’ll pick one of the suggestions and let you guys know.
Hit the jump below to see more scenic landscapes…
“This mod adds a Enclave Radio Transmitter. When you use it it will call forth a Vertibird loaded with 3 friendly Enclave soldiers to your position. You can find the transmitter at the entrance desk in the Museum of History.”
Nice work J3X!