Fallout 3 Game Guide: Bestiary Chapter Overview

bloatfly.jpg

David Hodgson, author of the Fallout 3 Game Guide, has a new blog post about the guide’s Bestiary. Read his overview below…

Fallout, then Fall Over: Guide Creation Blog

Part 04: Bestiary Chapter Overview

CAUTION! Some minor spoilers ahead!

Although not the largest chapter in this gargantuan-sized strategy guide, this is perhaps the one that packs the largest concentration of thoroughly enjoyable and tactical goodness. If you’re wanting to know what just rammed into you and defiled your corpse after an ill-fated Wasteland wander, this is the chapter to peruse. Basically, you’ve got all the information on every single living entity in D.C.’s smoking remains, and the surrounding area. Rest assured; there’s stats aplenty here.

Continue reading full article ›

Post-Nuclear Partying

f3_event_redcarpet03.jpg

Last Thursday we held a Fallout 3 Launch Party in downtown Los Angeles at LA Center Studios. A great time was had by all — from walking the Brotherhood of Steel-protected red carpet to rocking out with the Foo Fighters.

Being that it was LA, I certainly found myself stargazing a bit at the event. I ran into Gerard Butler (Leonidas from from 300), James Marsden (Cyclops from X-Men), and several other folks from Tinseltown. It wasn’t until I got to the party that I learned that Courteney Cox (who attended with her husband, David Arquette) was actually once an employee here at Bethesda waaay back in the day. And if you’re wondering…no, I didn’t get a chance to talk with Lauren Conrad from The Hills, who attended as well.

Special thanks to Pete, Erin, Tracey, Kate, and everyone else that made the party such a blast.

Hit the jump to see more pictures from the event.

Continue reading full article ›

Fallout 3 Game Guide: Training Chapter Overview

primablog3.jpg

Over at the Prima Games Author Blog, David Hodgson, author of the Fallout 3 Game Guide, has a new blog post about the guide’s 40-page training chapter. Find out more below…

Fallout, then Fall Over: Guide Creation Blog

Part 03: Training Chapter Overview

Delving a little deeper into the guide, and moving chronologically through the pages, we begin with the Training chapter. Over 40 pages are dedicated to preparation for surviving and thriving in the Capital Wasteland, and there’s an incredible amount of useful detail for both character generation, and general overall tactics. It all begins with the Primary Statistics; the seven S.P.E.C.I.A.L. attributes that form the basis of your avatar. As these statistics influence other skills, we reveal exactly how everything is inter-related, and the precise modifications a higher or lower statistic brings into play. Want to know what skills your Charisma influences, and by what amount? Then consult this section. Next up is a section on Derived Statistics; a set of values automatically determined when you choose your S.P.E.C.I.A.L. values. These include how much weight you can carry, your chance to inflict a critical hit, how your health is influenced, your resistance to damage, Action Points in V.A.T.S. combat, and more. Say you want the most Action Points for your takedowns; you’ll find out the statistic you need to raise, by how much, and what modifiers and Perks you can use and choose to help augment this statistic.

Continue reading full article ›

Around the web: New Fallout 3 contest

contestnews12.jpg

Here’s a few notable Fallout 3 mentions I thought you’d like to check out.

First, there’s a contest at Planet Fallout that you’ll want to enter. Entering their “End of World Sweeps” gives you a chance to win a plasma TV, an Area-51: Quad Core Flagship from Alienware, an Xbox 360, as well as some Fallout 3-related schwag. To enter, you must be at least 18 years of age and a US resident. You can read the rest of the contest rules here before entering.

Also at Planet Fallout, Blinzler continues his primer for Fallout 3 with new features on characters, places, and groups found within the game.

Click below for more news…

Continue reading full article ›

Fallout 3 scores a 10 from OXM!

OXM1208cover.jpg

Now that the December issue of OXM has reached both subscribers and newsstands, we’re happy to announce the game received a perfect 10 (OXM’s review scale does include an 11/10, which they note is absolutely unattainable and is as mythical as finding a unicorn). If you haven’t read the review, be on the lookout for it on newsstands. The 8-page review also includes details on a contest to win a copy of the game signed by Todd Howard.

Level Design Diary on Official Site

LD.jpg

We’ve put up the latest in a series of Developer Diaries on the Fallout 3 Official Site. Titled “Notes on Pulling the Sky Down: The Level Design of Fallout 3,” it’s an inside look on how our LD’s helped create Fallout 3. Here’s a sample of the diary, which was written by Lead Level Designer, Joel Burgess:

“For all her grandeur, D.C. also presented us with some design quandaries that we had never encountered before. Early prototypes showed us that simply building a city layout in the open world was not only a performance nightmare, but also prevented us from creating the kinds of gameplay scenarios we were eager to attempt. We also looked at other open world games, like GTA and Crackdown, with expansive, open cities, and those games allow the player to move around the world in a much different way than we felt fit Fallout 3. Players don’t have access to fast cars or superhuman jumping abilities. Rather, explorers visiting the Capital Ruins do so in a thorough and deliberate manner, and we wanted to turn our attention to a density of destruction suitable to a devastated city. To this end, we focused on combining the visual focus of level design in other first-person titles like Doom 3 or Call of Duty 2 with the exploration aspect of games like Beyond Good and Evil or any Zelda title. These influences, as well as our own ambitions for the game, helped guide the level design of Fallout 3′s D.C.”

You can read the whole piece here, as well as check out the previous diaries.

From the Metro to your Desktop

subway 007.jpg

As previously reported on Joystiq, Fallout 3 has taken over Metro Center in Washington DC. If you’re in the area, I highly recommend checking it out. When I took a visit last week, it was a trip seeing different people staring and talking about the displays. When I talked to this guy shown below, he marveled at the image and wondered if it was from another movie like 300.

Re-exposure of subway 002.jpg

If you’re not able to see them in person, I’ve included some new photos from various locations within Metro Center. Oh yeah, and head to our Fallout 3 Official site to download three new wallpapers based on the Metro advertising.

To see more images from the metro, hit the jump below.

Continue reading full article ›