Fallout New Vegas Developer Diary #6 – The Characters (updated!)

In the final video diary for Fallout: New Vegas, developers and members of the game’s cast discuss the characters from the game. The final video features actors Ron Perlman, Matthew Perry, Wayne Newton, William Sadler, and Kris Kristofferson.

Watch all six video diaries here on our official YouTube Channel.

Update: We also have a new written diary from project director JE Sawyer.

Details on New Vegas midnight launches, digital unlocks

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The day is upon us: the next chapter in the Fallout series hits stores tomorrow in the Americas. But how soon can you possibly be playing New Vegas?

If you’re looking for a physical copy, Best Buy and GameStop are both opening stores early to accommodate midnight playtime. For a list of all Best Buy midnight openings, check the handy pop-up on this page. If you’re looking to hit up a GameStop when the clock strikes, check out this link.

As for the digital realm, all copies of New Vegas purchased through stores like Steam, GameStop Digital and Direct2Drive will unlock for players in North/Central/South America at 12:01am PST/3:01am EST tomorrow morning. All other territories will see their copies unlock at 12:01 GMT on October 22nd.

So, are you planning on heading to a midnight launch? Send us pictures! Are you taking the day off work on Tuesday? Tell us your story! Especially if it involves lies. We’ve all been there — after all, Fallout fans have the best speech skills.

Fallout: New Vegas Official Strategy Guide Blog — Cleaving Las Vegas: Enemies New and Old

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Tonight we’re pleased to share the fourth Game Guide diary from David Hodgson, author of the War and Peace-sized Fallout: New Vegas Official Game Guide. If you live in the Portland area, David has informed me he’ll be signing copies of the guide on Monday night at a GameStop at the Clackamas Promenade.

Here’s David (caution: some spoilers below)

Although it is possible to complete your New Vegas experience without personally slaying anyone yourself, much of your time exploring all the backwater settlements, chem-dens, and abandoned ghost towns involve tense interactions with entities that could best be described as “bloody entertaining.” The Mojave Wasteland is filled with a multitude of enemies ranging from the savage to the refined, and by the time you’ve pissed off a major faction or two, you’ll be craving a complete list of every single monstrosity, or faction enemy — along with their Level, Perception, combat skill abilities, favored weapons, and even the likely loot their corpses contain. The guide is an amazing place to find accurate information on those foes you’ll be cleaving, culling, or cutting. But who’s out there in the badlands, waiting to pounce?

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Meet members from Obsidian’s team on New Vegas’ launch night

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For those in and around LA, we wanted to let you know that members of Obsidian, including Project Director Josh Saywer, will be on hand to meet fans and sign copies of the game at their local GameStop in Irvine, CA. Below is the address…

GameStop – Irvine Spectrum

71 FORTUNE DR
STE 856
IRVINE, CA 92618

Developers will be on hand at the store starting around 11:30 PM PST on October 18th, and will stick around until around 1:30 AM.

I’m also told that the first 30 people at the event will get a free Fallout poster, so get there early.

New Vegas Update: Questions, Answers and Perks

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A seemingly radioactive skyline set against a pre-nuclear LA Shell station acts as the perfect backdrop for this New Vegas billboard, another reminder that the game is only five days away from release. Are you ready to enjoy your stay — and get blown away, simultaneously?

Before the enjoyable explosions begin, we’ve got some more news to share. For instance, the PlayStation Blog corralled Fallout: New Vegas senior producer Jason Bergman for a lengthy Q&A session today. He answers some questions you may already know the answers to, and some you might not, so I’d read it just to be sure.

PC Gamer also revealed a few more perks, complete with some giant-sized Vault Boy artwork. Meanwhile, New Vegas audio director Scott Lawlor has written about the process of engineering and directing the Music of the Mojave Wasteland on GamaSutra. It’s one of those interesting, technical articles. Worth a read!

And don’t forget that Best Buy is hosting a live New Vegas Q&A tonight at 7pm EST. In case you forget again, we’ll mirror the stream here when it goes up. If you’re looking for something to listen to in the meantime, the latest Adrenaline Vault Podcast features none other than Chris Avellone. Give it a listen.

Update: Senior Producer Jason Bergman is back at TechLand talking about his favorite post-apocalyptic visions. Elsewhere, learn five things you didn’t know about the game at USA Today Game Hunters.

Fallout: New Vegas Video Developer Diary #5

We’re back this week with Fallout: New Vegas Video Diary #5. For this video, the team (plus Wayne Newton!) discuss the iconic Las Vegas Strip, and how Obsidian brought this unique and memorable (okay, maybe you want to forget what happens there) hotspot to the latest Fallout installment.

We’ll have one more video for you next week. And if you’ve missed any of the previous videos, head to our YouTube Channel.

Around the web: Brink wins Eurogamer Expo Game of Show

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Like whack-a-mole, we put up new coverage roundups, and more and more stuff keeps popping up. In addition to our recent updates for RAGE, Brink (parts 1 and 2), New Vegas, and Hunted… we’ve MORE news to share.

Kicking things off, we’re excited to share news that Brink was named the #1 Game of Show at this year’s Eurogamer Expo. You can check out the top ten games here (which includes New Vegas as well). Congrats to the team at Splash Damage for their efforts both on the game and at recent trade show events.

Also ranking the top games from the show was split/screen co-op — who ranked New Vegas, Brink, and Hunted in their top 10. Swap New Vegas out for RAGE, and that pretty much sums up the most recent Eurogamer podcast. Definitely worth listening to, the podcast features RAGE’s Tim Willits, Hunted’s Maxx Kaufman, and Brink’s Ed Stern.

More after the break…

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Inside the Vault: Obsidian’s Justin Reynard

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See how Obsidian’s Justin Reynard takes on Inside the Vault questions like a big pizza pie!

What’s your job at Obsidian?

I’m a Gameplay Programmer at Obsidian Entertainment.  While working on Fallout: New Vegas, I worked on Hardcore Mode, the new Recipe/Crafting implementation and oversaw most of the weapon/ammo changes. I also had a hand in creating many of the Skills and Perks. My day–to-day responsibilities included implementing these systems and working directly with Josh Sawyer to make sure all the changes functioned the way he envisioned.

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News Roundup: New Vegas

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We’re six days away from the release of Fallout: New Vegas, so here’s a look at some of the final previews, features, and interviews you’ll see before you have a chance to play the game for yourself.

At Gamespot, there’s a new feature revealing some of the new Perks for New Vegas — including comments from the team at Obsidian. Above, you’ll see the awesome image for the Cowboy Perk — not to be confused with the Commando Perk. Come on Bennett, let’s party!

Meanwhile, tomorrow at Best Buy’s video site, Live @ Best Buy, they’ll be doing a livestream of New Vegas from an LA Best Buy — where project director JE Sawyer will be playing the game and answering your questions. If you’d like to submit a questions, sign up for our forums and post here.

If Josh doesn’t answer your Q’s during the livestream, you can always ask them to Talking About Games, who will be chatting with Pete Hines on Friday. If you’d rather just read fan interviews TheGamersHub and Gamer’s Guide to Life already have community interview ups. And elsewhere, Planet Fallout’s Blinzler recently interviewed Sawyer. Here’s an excerpt…

What’s the expected playtime of New Vegas – with and without sidequests?

I generally only give my own experiences as a reference point since I don’t want people to be disappointed by a generic game length number. On my last playthrough I spent seventy hours doing the main quest and a large number (maybe thirty five) of the side quests. It’s a big game.

More New Vegas updates after the break…

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