The latest issue of Game Informer (June 2010) features a six-page preview with new details and screenshots from the strip of Fallout: New Vegas. If you’re a Game Informer subscriber, you should expect it in the mail any day (if you haven’t received it already). If you’re not a subscriber, be on the lookout for it on a newsstand or at a GameStop near you.
With both the regular and collector’s edition of Fallout: New Vegas available for pre-order, we thought we’d let you know that today GameStop is offering free overnight shipping on pre-orders for Fallout: New Vegas. In addition to New Vegas, the promotion allows you to purchase Fallout 3 or Fallout GOTY at 10% off, plus free ground shipping.
As the ad indicates, it’s only for the first 3,000 customers that order today. Head here on GameStop’s website for more details.
The Top Men working on the Fallout: New Vegas Collector’s Edition have been hard at work on a pack that will trump your expectations, and today we can finally share the first details with you guys.
As you can tell from the above image, every extra has been crafted to resemble items from the world of New Vegas, from the distressed deluxe box to the poker chip recreations. On top of that, this stuff won’t just look great on your shelf — it’s also surprisingly functional. Did we mention the hardcover Fallout comic, and the full deck of New Vegas-themed playing cards?
The Xbox 360, PlayStation 3 and PC versions of the CE will all include the following:
- Seven “Lucky 7″ poker chips, each designed to represent chips from the major casinos found on the New Vegas strip and throughout the Mojave Wasteland.
- A fully customized Fallout: New Vegas deck of cards. Each card in the pack has been uniquely illustrated to depict characters and factions found within the game. Use the cards to play poker, blackjack or Caravan, an original card game that was created by Obsidian especially for New Vegas.
- A recreation of the game’s highly coveted “Lucky 38″ platinum chip.
- A hardcover graphic novel “All Roads” that tells the story of some of the characters and events that lead up to Fallout: New Vegas. “All Roads” was written by Chris Avellone, the game’s creative director, and created in conjunction with Dark Horse Comics.
- “The Making of Fallout: New Vegas” DVD. This documentary DVD will contain exclusive video content, including interviews with the developers in which they take you from concept to creation and discuss topics such as story, setting, legacy of the Fallout franchise and more.
North Americans can pre-order at any participating retailer — like GameStop — starting today. European pre-orders will be available throughout Europe in the weeks to come.
This week, longlist voting for the the 28th Annual Golden Joystick awards commenced — with several of our games receiving nominations.
In the ‘One to Watch’ category, three of our titles — Brink, Fallout: New Vegas, and RAGE are nominated. Additionally the team behind Brink, Splash Damage, are up for UK Developer of the Year.
At last year’s awards, Fallout 3 ended up taking the Ultimate Game of the Year award. This year, Fallout: GOTY edition receives nominations for Best RPG and Ultimate Game of the Year (again!).
Longlist voting runs between now and May 27th… head to the homepage for the Golden Joysticks for more details.
Here’s a quick look at some new coverage from our press event, as well as some other bits from around the web…
As reported on Kotaku, the 2010 Guinness Book of World Records Gamer’s Edition features a list of the Top 50 video game series as voted by the gaming public. The list includes both Fallout (#13) and The Elder Scrolls (#29) on their list. You can order the book at Amazon.com here.
PSX Extreme has their Gamer’s Day preview for RAGE up — here’s a snippet from
“When you step back and view it all as one project, Rage really looks very, very promising, and we should also mention that those who have seen it in action say it looks gorgeous. Lastly, the game has finally reached the point where it evidently runs just as well on the PS3 as it does on the 360 and PC…”
In other RAGE-related news, Chris Faylor at Shacknews talked with team members at id Software about cutscenes and the opening for RAGE, working with ZeniMax, the game’s post-apocalyptic setting, and more.
Meanwhile, new coverage for Fallout: New Vegas is up at IGN and MTV Multiplayer. The former shares five reasons to be excited about the game, while the latter features new tidbits revealed by Josh Sawyer.
Out of our European press event, we’ve got a pair of new Brink interviews for you to read. Games On Net chats with Senior Game Designer Ed Stern, while Paul Wedgwood is featured in an exclusive interview up at NowGamer. Additionally, you can read Inc Gamer’s preview here.
Rounding things out, Digitial Spy reveals that Rubi Malone was considered the Most Fanciable Female character in gaming — based on a survey My Voucher Codes. If you’re wondering why Raul the Ghoul from Fallout: New Vegas didn’t make the cut for the Most Fanciable Male character, it’s worth noting that only characters from released games were included.
Let’s meet another member of Obsidian’s team — currently hard at work on Fallout: New Vegas. Today we’ve got Josh Sawyer, the game’s Project Director. Learn about his responsibilities on the project (they’re pretty important), highlights of his career, and and some of his passions outside of the office.
What’s your job at Obsidian?
I’m the project director and lead designer on Fallout: New Vegas. I am responsible for the overall vision of the game, high-level content design, and all of the system design. I help coordinate the production and lead team and generally just help people stay on track with the project as a whole.
Below is a video from G4TV.com, where Abbie Heppe and Adam Sessler discuss seeing New Vegas in action at our Gamers’ Day event.
For more preview coverage, hit the jump below…
IGN just posted a fresh First Look preview of Fallout: New Vegas. There are new screenshots, and new impressions. What more do you need to know?
Here’s a quote:
All of the additions to the gameplay sound exciting and the core of what made Fallout 3 so fantastic is completely intact. Want more of a great thing with plenty of new additions to make it feel fresh all over again? New Vegas has your back.
In addition to the preview, check out their video interview with Josh Sawyer — Project Director on New Vegas.
Welcome back for another edition of Inside the Vault. This week we meet Fallout New Vegas Senior Artist Joe Sanabria.
What’s your job at Obsidian?
I’m a Senior Artist here at the studio, which is what they call you when you get gray hairs and have been doing this for a few years.
My job in a nutshell is to make Fallout: New Vegas look good. I focus on the visual development of the game and define the artistic direction.
With most of our department out on travel this week, Nick and I will be heading out in a few. But before we go, here’s some the latest we’ve seen around the web.
Brink Creative Director Richard Ham has been pretty busy with interviews as of late. This week he answered questions from UK site GamesTM, as well as a few community questions from Australian site Games On Net. Here’s an excerpt from the latter:
Otto-matic: If it is P2P, will you implement a strong localisation mechanism that makes it very unlikely for Australian gamers to suffer lag connecting to a US host?
Richard: On PC, we’re fully supporting a traditional dedicated server system so connections should be fine and dandy. For consoles, we’re peer-to-peer and are definitely focusing on quality of service for all our matchmaking. We’re also keying our matchmaking on friends, so that should help give console players control over the quality of the connections.
More after the break…