Around the web: New Vegas details, and the DOOM II RPG revue

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Outside of an excellent Brink interview over at Game Informer, this week’s roundup covers a diverse range of news pertaining to Sin City and Hell.

id Software’s DOOM II RPG hit the iPhone last week, and IGN Wireless and Touch Arcade both gave the portable dungeon romp great reviews. Head over to iTunes to pick it up. It’s only $3.99, after all; less than the price of your average fast food hamburger, and likely less hellish in the end.

On the id side of things, be sure to check out page 28 of the new Texas-specific Edge e-zine, which features a short-but-sweet interview with Todd Hollenshead.

You can almost see the high-water mark where the latest wave of Fallout: New Vegas details broke and rolled back. The news continues to percolate, with the PC Gamer podcast crew chatting up the game on their latest episode. PC Gamer also lists the game as one of the top 10 of 2010, along with GameZone.

Finally, in the realm of decade-long accolades, good old RPGamer named Fallout 3 its fifth favorite RPG from a list of hundreds.

That about rounds out the roundup. As always, let us know in the comments if you spot any other interesting stuff.

At the office: Screenshot of the Month Club

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You know all those cool screenshots you see in game previews? Believe it or not, they’re not as easy to create as you’d think. It’s like trying to get that perfect snapshot at a football game – you want to make sure you get the wide receiver player Super Mutant catching the winning touchdown pass right as he’s attacking the player, while accounting for blur from player movement (no edit necessary) and not having fans get in the way onscreen blood get in the way.

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Now hitting subscribers: Exclusive Fallout: New Vegas details in latest PC Gamer

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We mentioned this a couple weeks back, but wanted to let you know that subscribers to PC Gamer (US) should be expecting the Fallout: New Vegas cover story, written by Dan Stapleton, in their mailbox any day now (if you haven’t received it already).

If you’re not subscribed to PC Gamer, the issue hits newsstands on March 2nd. To tide you over, here’s a look at the magazine cover.

OXM UK talks Fallout: New Vegas with our own Pete Hines

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Following the release of the Fallout: New Vegas teaser trailer earlier this month, we haven’t had to wait long for new info on the game. OXM UK was one of the many magazines to feature New Vegas on the cover of its latest edition (pictured above), and now the publication has released an episode of its podcast entirely dedicated to the subject.

Featuring Bethesda’s Pete Hines as the special guest, the ‘cast includes over 40 minutes of fresh Fallout talk. New Vegas is covered upfront, with Pete taking questions from the listeners in the latter section. Head over to OXM UK for links to the podcast in multiple formats.

Around the web: Brink screenshots make their way online

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In case you missed our Bethesda Softworks Newsletter last week, we released four screenshots never before seen online for Brink. Check them out in our  newsletter archives (where you can also subscribe) and at Brink’s Official Site.

For more news on the game, be on the lookout for the latest issue of Game Informer (issue 203), which recently hit subscribers. The two-page feature includes all-new screenshots and info from the game’s Creative Director, Richard Ham. Additionally, Richard’s full interview will be available to GI subscribers at gameinformer.com.

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Inside the Vault: Andrew Scharf

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Today, we highlight one of our QA leads, Andrew Scharf. Why Andrew? Because he’s the QA Lead on Fallout: New Vegas!

What’s your job at Bethesda?
I’m a QA Project Lead. My responsibilities include scheduling testing throughout the various stages of the game’s lifecycle, managing the day-to-day tasks of my testing team, and maintaining the bug database to make sure that the issues we find are clearly communicated to the development team, management, and production.

Part of my job also involves the creation of test documents, including a high-level test plan that covers the “big picture” of how all the pieces fit together to make the game — and how our testing will thoroughly cover each of those pieces.

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Fallout: New Vegas — cover stories hitting soon

After yesterday’s unveil of the Fallout: New Vegas teaser trailer we wanted to make sure you knew about some of the “first looks” publications are getting of the game.

Next week in the UK, be on the lookout for New Vegas cover stories in OXM, PSM3, and PC Gamer. All three publications will be on newsstands on February 11th.

Stateside, PC Gamer subscribers can expect the New Vegas cover story next week (on newsstands on March 2nd). Meanwhile, both OXM and PlayStation: The Official Magazine will have features on the game – subscribers can expect to see these later in the month.

As more coverage on the game emerges, we’ll keep you updated.

Fallout: New Vegas Teaser Trailer now online — watch it and win!

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Today we finally crack open the vault for Fallout: New Vegas. Head to our Fallout Official Site to watch the teaser trailer for the game.

In the coming weeks, there will be cover stories coming out on the game in various countries. When those come out, we’ll be sure to let you know. In the meantime, we’ve opened up our discussion for Fallout: New Vegas. You can start discussing the game and the teaser trailer here.

Additionally, to celebrate the release of the teaser trailer, we’ve come up with a contest where you’ll have a chance to win a Fallout: New Vegas poster — signed by the developers at Obsidian Entertainment. For a chance to win, Twitter users can retweet our official tweet about the trailer (found here), or join our Facebook fan page and “Like” the Fallout: New Vegas trailer.

Full rules after the break…

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Around the web

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This week at USA Today’s Game Hunters, Todd Howard shares his favorites games of the Naughties, Aughties, Oughties, or simply the 2000’s. Already his comments about Gran Turismo 3 have had traction (tires…traction…get it??) with readers. To see the rest of his favs, head here.

Read more after the break…

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