Outside of an excellent Brink interview over at Game Informer, this week’s roundup covers a diverse range of news pertaining to Sin City and Hell.
id Software’s DOOM II RPG hit the iPhone last week, and IGN Wireless and Touch Arcade both gave the portable dungeon romp great reviews. Head over to iTunes to pick it up. It’s only $3.99, after all; less than the price of your average fast food hamburger, and likely less hellish in the end.
On the id side of things, be sure to check out page 28 of the new Texas-specific Edge e-zine, which features a short-but-sweet interview with Todd Hollenshead.
You know all those cool screenshots you see in game previews? Believe it or not, they’re not as easy to create as you’d think. It’s like trying to get that perfect snapshot at a football game â€“ you want to make sure you get the wide receiver player Super Mutant catching the winning touchdown pass right as he’s attacking the player, while accounting for blur from player movement (no edit necessary) and not having fans get in the way onscreen blood get in the way.
We mentioned this a couple weeks back, but wanted to let you know that subscribers to PC Gamer (US) should be expecting the Fallout: New Vegas cover story, written by Dan Stapleton, in their mailbox any day now (if you haven’t received it already).
If you’re not subscribed to PC Gamer, the issue hits newsstands on March 2nd. To tide you over, here’s a look at the magazine cover.
In case you missed our Bethesda Softworks Newsletter last week, we released four screenshots never before seen online for Brink. Check them out in our newsletter archives (where you can also subscribe) and at Brink’s Official Site.
For more news on the game, be on the lookout for the latest issue of Game Informer (issue 203), which recently hit subscribers. The two-page feature includes all-new screenshots and info from the game’s Creative Director, Richard Ham. Additionally, Richard’s full interview will be available to GI subscribers at gameinformer.com.
Today, we highlight one of our QA leads, Andrew Scharf. Why Andrew? Because he’s the QA Lead on Fallout: New Vegas!
What’s your job at Bethesda?
I’m a QA Project Lead. My responsibilities include scheduling testing throughout the various stages of the game’s lifecycle, managing the day-to-day tasks of my testing team, and maintaining the bug database to make sure that the issues we find are clearly communicated to the development team, management, and production.
Part of my job also involves the creation of test documents, including a high-level test plan that covers the “big picture” of how all the pieces fit together to make the game — and how our testing will thoroughly cover each of those pieces.
After yesterday’s unveil of the Fallout: New Vegas teaser trailer we wanted to make sure you knew about some of the “first looks” publications are getting of the game.
Next week in the UK, be on the lookout for New Vegas cover stories in OXM, PSM3, and PC Gamer. All three publications will be on newsstands on February 11th.
Stateside, PC Gamer subscribers can expect the New Vegas cover story next week (on newsstands on March 2nd). Meanwhile, both OXM and PlayStation: The Official Magazine will have features on the game â€“ subscribers can expect to see these later in the month.
As more coverage on the game emerges, we’ll keep you updated.
Today we finally crack open the vault for Fallout: New Vegas. Head to our Fallout Official Site to watch the teaser trailer for the game.
In the coming weeks, there will be cover stories coming out on the game in various countries. When those come out, we’ll be sure to let you know. In the meantime, we’ve opened up our discussion for Fallout: New Vegas. You can start discussing the game and the teaser trailer here.