At Planet Fallout, there’s a new sweeps where can enter for a chance to win a custom Fallout: New Vegas PC — built by the guys at iBUYPOWER. The PC features the NCR Ranger from New Vegas on the case and below you’ll find the system specs…
Case: Lexa-S (Fallout: New Vegas Custom Edition)
CPU: Core i7-870
Memory: 4GB DDR3
Video Card: NVIDIA GTX 460 1GB
Hard Drive: 500GB 7200RPM
Optical Drive: DVD +/-RW
In addition to the grand prize, two first prize winners will pick up a Fallout: New Vegas Collector’s Edition (Xbox 360) with the game sleeve signed by the team at Obsidian Entertainment.
The first downloadable content for Fallout: New Vegas was just announced!
“Dead Money” will tell the tale of a deal gone bad. After teaming up with three fellow wastelanders, players will need to pull off an intense heist to find and recover the treasure of the Sierra Madre Casino.
If you’re looking for a sneak peek at Dead Money, we might have something In The ‘Works. For now, here’s the official release:
BETHESDA SOFTWORKS REVEALS DETAILS FOR FIRST FALLOUT®: NEW VEGAS™ DOWNLOADABLE CONTENT
‘Dead Money’ Available December 21st Exclusively on Xbox LIVE
November 17, 2010 (Rockville, MD) – Bethesda Softworks®, a ZeniMax® Media company, today announced that Dead Money, the first downloadable content for Fallout®: New Vegas™, will be available exclusively on Xbox LIVE® for the Xbox 360® video game and entertainment system from Microsoft beginning December 21, 2010.
Nominees were voted on by an advisory council comprised of 25 leading publications including Entertainment Weekly, USA Today, Wired, Game Informer, Kotaku, IGN, GameSpot, and Joystiq. Winners will also be determined by the council.
Like the big sticker says above, you can watch the 2010 VGAs on Saturday, December 11th at 8PM EST — live on Spike.
One of the most commonly asked questions Nick and I receive is, “Where can I get some of the cool swag you give out at events?” While we don’t always have leftovers to use for giveaways, we were recently able to secure some pretty cool items for our games… and it’s all for a good cause.
As many of you already know, over Labor Day weekend, Company of Heroes Online lead designer Brian Wood was tragically killed in a car accident while saving the lives of his wife and unborn child. Since then, we’ve seen tons of support for Brian’s family from within game development community, and we decided that we’d like to help out, too. Over the past couple months, we’ve started working on collecting items to auction off on eBay — with all proceeds of the auctions going to The Brian Wood Memorial Trust.
Beginning today, these are the items we’re auctioning off:
All auctions are running now and will end in seven days. This is your chance to get some cool, limited stuff in time for the holidays. To those that win, we thank you for helping contribute to Brian’s family.
Update: Despite what the listing says, we will ship to winners outside of the US.
This weekend we’ve got exciting new preview coverage for the upcoming iPhone release of RAGE. IGN’s Levi Buchanan has the scoop, and above you can check out their exclusive video footage on the game.
And as previewed in last week’s episode of The Jace Hall Show, Jace recently had to a chance to check out RAGE on iPhone with id Software’s Matt Hooper and Jason Kim. The fun starts about 3o seconds into the show. Also on the show, you can see more of Jace going ballistic on Veronica (played by Felicia Day) in New Vegas.
With the help of the team at Digital Foundry, Eurogamer has posted a new time-lapse video showing off day/night cycles for various areas of the Mojave Wasteland. Sound familiar? You might have seen their previous videos for games like Burnout: Paradise, Red Dead Redemption, and yes, even Fallout 3.
Without an embed link, you’ll need to head here to watch it.
Happy Monday! We’re back to share the latest news from around the web.
While RAGE won’t be hitting PCs and consoles until September of next year, you’ll get a first chance to check out the game’s world and story with an iPhone release later this year. Today Touch Arcade has the first hands-on preview for RAGE on iPhone. Here’s a snippet…
“The graphics of Mutant Bash TV are amazing, and really make me look forward to the future of iOS gaming. The demo we were given was on a 4th generation iPod touch, which consistently ran at a high framerate throughout all parts of the game we had access to regardless of how much was going on at once. Mutant Bash TVlooks so good in motion that the screenshots barely do it justice, especially when you add the pixel density of the Retina Display into the mix.”
If you’ve got questions about RAGE on iPhone, be sure to send them to our RAGE Twitter and Facebook accounts. This week Nick and I will be interviewing John Carmack for an upcoming episode of The Bethesda Podcast.
Elsewhere, don’t miss a chance to see the game in action on The Jace Hall Show. At the end of last week’s episode, there’s a quick shot of Jace previewing the game with id Software’s Jason Kim and Matt Hooper.
We’ll have more details on RAGE on iPhone very soon. And for more on the full release of RAGE, you can read OXM UK’s latest preview — complete with references to Lindsay Lohan.
Annnd after the break, we cover the latest interviews and reviews for Fallout: New Vegas.
We wanted to give you guys a heads-up regarding the latest progress on Fallout: New Vegas updates.
We’ve come up with solutions for the Xbox 360 save issue folks are reporting, along with a number of other issues being reported. We’re currently running final testing and certification on a comprehensive patch for all three platforms (PC, Xbox 360 and PlayStation 3), so we’ll have something available in the coming weeks. When we have more details, we’ll let you know.
We are also looking into the issues people are experiencing with the pre-order DLC, including not being able to access the content.
Updated: The incremental update for PC users (v 1.2.0) is now available for download on Steam. Check out our forums for the issues it covers. As mentioned previously, we still have a comprehensive update coming for PC, 360, and PS3. As we have more info to share, we’ll let everyone know.
Update 12/8: It’s sounding good for a release of the update for PS3 users in Europe tonight — as early as midnight GMT. PS3 users in North America shouldn’t have to wait too much longer… we’ll keep you posted.
We’re also hopeful to have the update available on Steam tomorrow and the update on 360 next week. Once updates are released, we’ll start sharing notes on the update. Stay tuned.