Answering ESO Combat Questions

Today’s update to ElderScrollsOnline.com includes an ‘Ask Us Anything’ focusing on the game’s combat. Keyboard controls, soft targeting, and whether or not dedicated tanks and healers are required for an raids are discussed.

Below is but a sampling of the extensive Q&A:

In the introduction video you say that you can start with PvP at an early level. Will you be able to level up through PvP? – By Jan Schuh

Yes, currently you can start leveling via PvP in Cyrodiil at level 10.

Visit ElderScrollsOnline.com to learn more.

Raptr Q&A with Raf & Harvey kicks off at 1 PM EST

Today on Raptr.com, Dishonored’s co-creative directors, Harvey Smith and Raphael Colantonio, will be answering questions your questions about Dishonored.

The top question (as determined by Raptr’s staff) will win a Dishonored prize pack, featuring a team-signed Boyle Party mask, a signed copy of the game, and an Astro A40 Audio System with Dishonored speaker tags – just like what we had at our PAX Prime Party. Additionally, the next five best questions will score a team-signed Boyle Party mask. Good luck!

Head to the Q&A page to submit your questions. The Q&A runs from 12-6 PM CST.

Update on Skyrim fan interview

As it’s been about a month since we announced our Skyrim fan interview, we wanted to give a quick status update. Todd and other members of BGS are working through the selected questions, and we expect to share answers soon after E3. For your patience, today we’re releasing a new wallpaper (above) and two new screenshots on The Elder Council.

In the meantime, you can expect to see and hear plenty on the game at next week’s big show. For starters, Todd Howard will be showing the game at the following:

  • GameTrailers.com – In the hour following Microsoft’s Monday press conference
  • IGN Live Show – Wednesday at 5:00 pm PST
  • G4TV – Tuesday at 1 pm PST on their E3 2011 LIVE Show

Since we’ll be busy at our booth next week, keep an eye out for additional updates across Twitter and Facebook… should be fun!

Brink Community Q&A, Part 2 (plus a dedicated server update)

Update: The Brink PC dedicated server is now available in the “Tools” section of Steam. We expect an updated version of the server will also be released in a few hours.

As we count down the hours to Brink’s release, here’s part 2 of our community Q&A with Paul Wedgwood. Thanks to everyone for sending in great questions!

If you missed the part 1 of the Q&A, you can catch up here.

Can we have some details on clan support?  – ZernoK

We’re working on something for our stats site that will involve clans. More details on that soon!

How is the multiplayer lobby going to work?  – Asian Jello

Brink doesn’t have multiplayer lobbies in the traditional sense – you can jump directly into your buddies’ matches using the friends list. If none of your friends are online – don’t worry. Brink will first check if there’s a match already going that matches your parameters. If there is, you can hop right into the action. If not, it’ll start a new match with AI filling out the rest of the players until human players join in and replace them seamlessly. For us, it was really all about getting you into the match of your choice as quickly as possible and minimizing the time you spend waiting around.

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Shout out your Skyrim questions

Like fire in a dragon’s belly, we realize many of you have burning questions you want to ask about Skyrim. Now’s your chance, as today we’re kicking off our first fan interview for the game.

If there’s something you’re dying to know about the game, give us a shout on the forums, at The Elder Council, or here on the blog. Game Director Todd Howard and other members of Bethesda Game Studios will be answering your questions in a few weeks.

Brink Community Q&A, Part 1: Stats Site and more!

Today we’ve got the first round of answers to your questions for Brink’s game director, Paul Wedgwood. Learn more about our upcoming stats site, gameplay specifics, Linux support, and more.

Without further ado, here’s Paul…

Will you show people their rank and status online like Bungie has done with Bungie.net?  – Vapor Chaos

We’re currently working on a stats website for Brink where you’ll be able to see your progress through the game along with a whole bunch of statistics, including abilities, weapons, and even SMART moves. It’ll also display summaries of your most recent matches and even show the overall status the on-going civil war raging on the Ark. We’re very much looking forward to launching the site and think you’ll really enjoy exploring it.

More on that soon!

How well is BRINK prepared for the competitive eSport scene? — Trivve

Splash Damage has a long history of supporting competitive players, starting all the way back with Wolfenstein: Enemy Territory – that game is still being played competitively to this day, eight years after its release. We’ve also got a fair few guys here at Splash Damage hailing from the clan scene, including myself!

As with our previous games, Brink features the competition-friendly Stopwatch game mode. If you haven’t heard of it before, it’s pretty straightforward. Both teams take it in turns to play on the attack and the one that manages to set the faster time wins. If neither team manages to play through the whole map within the timelimit, Brink will first check which team managed to make more progress, and if that’s tied too, the team with the most XP wins.

We’ve also made sure that our maps scale down to 5 on 5, since we know that smaller team sizes are very important for clan matches. We even have a special matchmaking playlist right in the console versions of game that’s set up for these smaller team sizes. This playlist also turns on friendly fire and voice chat, while switching off things like Command Post buffs, bots, and overtime for the rawest competitive experience possible. On the PC, you’ve got dedicated servers of course, so all of these settings are at your disposal as well.

Of course, all of that doesn’t even take into account Brink’s unique, objective-driven gameplay that’s all about working together as a coordinated team. We just had a big community tournament here at the Splash Damage offices, and the variety of tactics being used there was a huge amount of fun to watch. We can’t wait to see all the crazy things people come up with once the game is released and people are really diving into it!

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Hunted fan interview kicks off

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Similar to what we did with Fallout: New Vegas, today we’re kicking off our fan interview for Hunted: The Demon’s Forge. Send your questions to our Twitter account, Hunted Facebook page, our email address, or simply post a question in the comments section below.

We’ll then pass along the best questions to the team at inXile. Once we have answers to your burning questions, we’ll let you know.

Ask away!

E3 Week: More answers to your New Vegas questions

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Over at the Bethesda Softworks forums, we’ve put up the rest of the answers to for our Fallout: New Vegas Fan Interview. Once again, Project Director Josh Sawyer has come through answering questions you’re dying to know. Questions like?

Will there be character “traits” as in the classic Fallout games?
From @TheBearPaw via Twitter

JS: Yes. During character creation, you will have the option to select one or two traits. Traits include some of the classics, like Small Frame (in F:NV it gives a bonus to AG but you break limbs more easily), and new ones, like Four Eyes (bonus to PE while wearing glasses, penalty while not).

To check out the rest of the questions that got answered, head on over to the forums.

Here’s answers to your Fallout: New Vegas questions, part 1

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See those Super Mutants in the screenshot above? According to Josh Sawyer, Project Director on Fallout: New Vegas, the one’s you’ll see in the game will actually be re-textured, remodeled, and re-animated to more closely resemble the Mariposa Super Mutants. That’s just one of the answers in Part 1 of our Fallout Fan Interview — now up in the Fallout: New Vegas forums.

You guys submitted tons of great questions, and we hope you enjoy some of the answers courtesy of Josh (as well as a cameo from Jason Bergman). Start reading the answers here, and tune in next week for the thrilling conclusion.