The Evil Within Completionist

[Caution: Minor Spoilers Within]

Unless you’re Jimmy Woods or The Last Starfighter, playing The Evil Within isn’t going to be a walk in the park. From personal experience and hearing the horror stories of others playtesting the game, you’re more than likely looking at over 15 (probably 20+) hours of gameplay on the game’s default difficulty (Survival).

And what of the completionists? Those trying to get all the achievements/trophies, play through the game’s most challenging mode (AKUMU), or fans tackling the madness of New Game + mode (see the “Blow Up the Playing Field” achievement)? With so much to take on, we thought we’d give you a head’s up on what to prepare for with our Completionist Guide for The Evil Within.

By finishing the puzzle at this link, you’ll unlock an exclusive wallpaper for the game as well as a PDF that will help you learn about all the game’s trophies and achievements.

Click here to play THE EVIL WITHIN Completionist Guide

BATTLECRY: The Inaugural Tournament

Just a couple months removed from the reveal of BATTLECRY, our new team action game from BattleCry Studios, we’ve already had our first community tournament for the game.

Hosted in the Bethesda Exhibit Hall at QuakeCon 2014, eight teams — some with close bonds, others created on the fly– competed for the BATTLECRY Inaugural Tournament title. In a mini-documentary featuring developers from BattleCry Studios and combatants, we follow the tournaments final four teams: Hoagies for Hunger, The Art of Warfare, Ultimo Continue, and Team Impromptu. You can guess which team we named based on their last-minute formation.

In the end, there could only be one winner. Watch the video above to find out who claimed the title. To everyone that competed and watched the tournament… thanks for being a part of history!

For more on BATTLECRY, visit the game’s official website, as well as its Facebook and Twitter pages.

‘The Evil Within’ Your Game Case — Asylum Art!

Announced last week, the polls for our reverse packaging vote for The Evil Within have closed, and the “Asylum image” shown above is the decisive winner. Thanks to everyone that participated and helped us make the choice. And keep an eye on your email — we’ve notified the ten winners of a signed copy of the game via email.

As a reminder, the reverse packaging is for the launch edition of The Evil Within, and the packaging is to change for subsequent prints of the game. You can make sure you get the launch edition of the game by pre-ordering the game through www.theevilwithin.com.

The Evil Within releases in North America on Tuesday, October 14th and throughout Europe on October 17th.

Bethesda Underground Presents: The Evil Within – The American

As we draw nearer to “The Evil Within’s” release date (October 14 in North America, October 17th in Europe), we’re giving you a closer look at the names and faces of Tango Gameworks — the developers behind Shinji Mikami’s return to survival horror. These videos come from a recent trip to Tango’s office located in Tokyo, Japan.

Meet Tango Gameworks’ Level Designer, John Johanas – AKA ‘The American’.

For more Bethesda Underground videos, check out playlist here.

QuakeCon 2014 – Reacting to the DOOM Reveal (Updated)

The QCon Forums hit the exit gates of yesterday’s DOOM reveal to catch reactions the first folks to see the game… they’re pretty amazing! On behalf of everyone at id and Bethesda, thank you for coming and making the game’s reveal so memorable.

And for more on the reveal, read reactions from Game Informer, VG247, WPCentral, and a new episode of The Bonus Round featuring Geoff Keighley, Adam Sessler, Andrew Reiner, and our very own Pete Hines. Watch it below…

QuakeCon 2014: Inaugural QuakeCon Team Tournament (and Free-Play) for BATTLECRY

As announced in a recent QuakeCon update, we’re excited to be holding the first tournaments for BATTLECRY — our new team-based action game from BattleCry Studios. Here’s a quick rundown of what’s planned in this year’s Exhibit Hall.

BATTLECRY Free-Play Matches

Beginning Thursday morning, we will have first-come, first-serve free-play matches of the game’s first WarZone in the QuakeCon exhibit hall. Winning teammates will receive a limited edition BATTLECRY Tournament t-shirt, and all participants will received a signed lithograph from the game’s creative director, Viktor Antonov.

For your chance to play and score the shirt, note our Free-Play schedule for the weekend…

Thursday, July 17

11:00am – 12:00pm
1:00pm – 2:00pm

Friday, July 18th

11:00am – 12:00pm
1:00pm – 2:00pm
3:00pm – 4:00pm

Saturday, July 19th

11:00am – 12:00pm
1:00pm – 2:00pm
3:00pm – 4:00pm

These Free-Play matches will also give you quality gameplay experience should you elect to participate in our…

Inaugural Team Tournament (!!)

In addition to daily free-play matches, our Inaugural Team Tournament will be running Thursday – Saturday. For this tournament, we encourage clans/teammates/friends to group up and note the following guidelines:

  • You should register yourself and your seven teammates at this link.
  • All players must be 18 and must present a government issued ID to participate. Identification will be checked on site.
  • Our eight-team (64 players) tournament bracket will be determined at approximately 1:30 pm CDT on Thursday, July 17th.
  • The tournament will kick off at 2:00pm CDT on July 17th.
  • Participants not on hand for their scheduled match will be replaced by standby players.
  • Best-of-three match ups are tentatively scheduled for the following times
    • Thursday (Quarterfinals) — Starting at 2pm
    • Friday (Semifinals ) — Starting at 4pm
    • Saturday (Championship) — Starting at 5 pm

In addition to scoring a BATTLECRY Tournament t-shirt and signed lithograph for participating, each member of the Championship Team will receive one (1) XFX AMD R9 290X graphics card..

Register for the BATTLECRY Team Tournament

Read the BATTLECRY Team Tournament Rules

For more details on BATTLECRY, visit the game’s official siteTwitter, and Facebook pages.

Fallout Classics Return to Steam

Update: As part of Steam’s Summer Sale, right now you can get each game for only $4.99, or get all three games for $12.99.

Your favorite Fallout Classics are back. Fallout, Fallout 2, and Fallout Tactics are now available for purchase on Steam individually for $9.99 or in the Fallout Classics pack for $19.99.

Some details to note:

  • All three games have Steam Cloud enabled for save games.
  • Fallout 1 & Fallout 2 can be launched in either default or classic versions. Default allows for high resolutions and Classic is the original, unmodified release.
  • Fallout Tactics is unmodified. Multiplayer works with direct connect.
  • While Fallout 1 and Fallout 2 can run full screen on Windows 8, Fallout Tactics is will need to be run in ‘Windowed Mode’ on Windows 8.

If case you’ve been in under a rock… or in a Vault, here’s a refresher on what to anticipate in each adventure in the franchise:

Fallout

You’ve just unearthed the classic post-apocalyptic role-playing game that revitalized the entire CRPG genre. The Fallout SPECIAL system allows drastically different types of characters, meaningful decisions and development that puts you in complete control. Explore the devastated ruins of a golden age civilization. Talk, sneak or fight your way past mutants, gangsters and robotic adversaries. Make the right decisions or you could end up as another fallen hero in the wastelands…

Fallout 2

Fallout 2  is the sequel to the critically acclaimed game that took RPG’ing out of the dungeons and into a dynamic, apocalyptic retro-future. It’s been 80 long years since your ancestors trod across the wastelands. As you search for the Garden of Eden Creation Kit to save your primitive village, your path is strewn with crippling radiation, megalomaniac mutants, and a relentless stream of lies, deceit and treachery. You begin to wonder if anyone really stands to gain anything from this brave new world.

Mastering your character’s skills and traits for survival, Fallout 2 will challenge you to endure in a post-nuclear world whose future withers with every passing moment…

Fallout Tactics

Tactical Squad-Based Combat comes to the Fallout Universe!

You are the wretched refuse. You may be born from dirt, but we will forge you into steel. You will learn to bend; if not you, will you break. In these dark times, the Brotherhood – your Brotherhood – is all that stands between the rekindled flame of civilization and the howling, radiated wasteland.

Your weapons will become more than your tools, they will become your friends. You will use your skills to inspire the lowly and protect the weak… whether they like it or not. Your squadmates will be more dear to you than your kin and for those that survive there will be honor, respect and the spoils of war.

Discuss your favorite memories and moments from the series in our official forums here.

The Return of DOOM

Earlier today, we ever-so-slightly tugged on the curtain to reveal that new information on DOOM is coming soon. We encourage you to throw on some headphones and check out the trailer.

We’re not ready to discuss the details of the game yet, but we’ll be sharing new info at this year’s QuakeCon event – taking place July 17-20th at the Hilton Anatole in Dallas, TX. For more information on the event, visit www.QuakeCon.org.

Announcing BATTLECRY! (Updated)

Welcome to the WarZone! BATTLECRY, a 32-player online team action game, is the first project from our Austin-based team, BattleCry Studios.

In the reveal trailer above, get a first look at the world envisioned by Viktor Antonov (Half-Life 2, Dishonored) – where gun powder has been banned following a cataclysmic world war at the dawn of the 20th century. Traditional warfare is now a relic of the past and all conflicts are settled head-on by elite teams of chosen warriors in sanctioned WarZones. Trained and bred for battle they face off for the glory of their nations.

To learn more on BATTLECRY – planned to be in Beta in 2015, visit the game’s official website — featuring an introduction blog post from Rich Vogel — and the BATTLECRY social media channels:

Official Website – http://www.battlecrythegame.com
Facebook – https://www.facebook.com/BATTLECRYTheGame
Twitter – http://www.twitter.com/battlecry_game

UPDATE: Recently, various gaming sites had a chance to participate in 32-players matches of the game. Learn more about their experience in the links below.

The Escapist – “The scenery of the level we played on did feel like as if you were playing in well-crafted anime painting.”

Polygon – “BattleCry’s positive community aspirations are certainly encouraging. The game’s bright, gorgeous atmosphere, clearly influenced by Antonov’s stylized work, may help foster that warm, cheery feeling of camaraderie.”

The Verge – “Its alternate take on a post-WWI world features a slick steampunk look, complete with strange technology and classy looking soldiers.”

GameSpot – Antonov’s distinct touch was immediately apparent in the map I played on, an alternate-history take on an industrial English city that manages to feel both grimy and oddly beautiful at the same time.

Eurogamer – “What these brief glimpses do illustrate is intent, and BattleCry’s team seems absolutely genuine in its desire to do something different in the F2P multiplayer market, and clearly very aware of the hurdles it faces in getting there. With a handful of intriguing ideas, and a surplus of ambition, if nothing else BattleCry will be one to watch for in 2015.”

GameFront – “The PC-based multiplayer title is easy to pick up and offers a lot of potential for depth, but at its heart, it’s a melee game that handles similarly to titles like God of War.”

Destructoid – “From the five (or so) matches that we got to see, BattleCry looks like it’ll be the perfect title to scratch an itch that a sizable portion of players have. It’s easy to jump into, and it’s very fast-paced.”

GamesRadar – “Like a classic game of Quake or Unreal Tournament, Battlecry delivers a steady stream of twitchy excitement. Whenever I wasn’t charging sword-end first into the fray, I was speeding to the nearest clash with dodge-rolls and gap-crossing swings on grappling hooks.”

PC Gamer – “…after Antonov’s work on Half-Life 2 and Dishonored, I’ve got strong hopes that it will look distinct.”

GameZone – “… Battlecry has the core to be a really fun and entertaining online battle arena game. ”

Rock, Paper, Shotgun – “BattleCry’s a melee-focused third-person multiplayer game, with up to 32 stylish soldiers murdering each other. And they are quite stylish, as the art direction is by Dishonored visual designer Viktor Antonov.”

GameReactor – “It’s visceral. Mere seconds into our first session our head was separated from the rest of our body and the blood kept being spillt with decapitations and flying limbs being the rule rather than the exception.”

CVG – New preview plus an interview with studio head Rich Vogel.

Still not sure what BATTLECRY is? Hear nearly 30 minutes of discussion on the game courtesy of Polygon’s Brian Crecente and Mike McWhertor.

 

Terrified by ‘The Evil Within’ + Hands-On Impressions!

Thanks to play testers we learn a lot about our games that help us make a better project. Specifically with The Evil Within, we’ve also received plenty of entertainment value. In our latest trailer for the game, watch actual reactions from playtesters as they get their hands on the game for the first time.

The Evil Within will now terrify players right in the thick of Halloween season – releasing on October 21st in North America, October 23rd in Australia, and throughout Europe on October 24th, 2014. With your pre-order of the game, you’ll receive The Fighting Chance Pack, which includes:

  • Medical Kit – A vital health enhancement to enable Sebastian to fight on.
  • Green Gel – Used to upgrade Sebastian’s attributes.
  • Double Barrel Shotgun and Three Shells – A larger and more formidable shotgun than the regular shotgun, it’s useful for tight situations with multiple encroaching enemies.
  • An Incendiary Agony Bolt – Capable of showering nearby enemies with damaging fire sparks.
  • A Poison Agony Bolt – Will draw enemies towards it and poison them, allowing Sebastian time for a quick escape.

For more on the game, check out these fresh hands-on impressions that went up today…

Gameplanet –”The Evil Within looks set to herald a frightening and exhilarating new dawn for survival horror.”

Joystiq — “The game is trying to unsettle me, and it’s doing a pretty good job of it. Just as I catch my breath, Spider-Girl bursts out of what was a harmless looking corpse, and now I have to run.”

MMGN –”The Evil Within is survival horror in its truest form, and the return of a once great genre I feared was lost to the mass market addicted to relentless action.”

Shacknews — “The Evil Within’s approach to survival horror feels vintage, in a good way. Limited resources help add to the tension and there are also some genuinely scary moments. The combat also helps add to the horror environments, with firearms meant to subdue, not dominate.”

Videogamer — “Having played it for a couple of hours it’s become clear that he’s close to achieving his goal: namely, returning to the horror staples he helped define in 1996 with Resi, and obliterate in 2005 with Resi 4.”

PC Gamer — “As someone who counts Resident Evil 4 among their all-time favourite games, The Evil Within has an extra layer of significance for me. ”

Polygon — “It feels like a game that builds upon what Mikami is best known for — survival horror — while taking the genre into a new direction, one without the restrictions a legacy franchise like Resident Evil carries with it. ”

Telegraph UK — “The Evil Within is shaping up to be the terrifying and triumphant horror comeback for Resident Evil creator Shinji Mikami.”

GameReactor –  ”It’s the Japanese survival horror evolved.”

GameCrate — “ I was wearing a Gear Fit when I played, and had it record my heart rate right after I left the demo. My normal resting heart rate is 75 beats per minute…and after an hour and a half with The Evil Within, it was 117.”

Expert Reviews — “After 2 hours it felt like we were only just scratching the surface and were left wanting more.”

Neoseeker — “The time I spent with The Evil Within might very well be the longest two hours of my life, and that’s okay. As the survival horror genre makes its comeback, Shinji Mikami appears to have taken the opportunity to show he’s still a master at his craft.”

Bloody-Disgusting – “The Evil Within is a great horror game.”

AusGamers — “ Lights out, volume up and all alone — I may be white-haired and frail once the experience is over, but to be taken back to that place Mikami created oh-so long ago…”

The Sydney Morning Herald — “Fans of old school horror should be looking forward to this one.”

The Escapist — Watch Andrea Rene’s reaction to playing the game in the video embed below…