BYOC Attendees — Get ready for QuakeCon 20

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It’s crazy to think, but we’re only 148 days away from QuakeCon – and this year’s a big one. We’ll be celebrating the event’s 20th anniversary, which means 1) we’re all getting old and 2) we’re planning to make this the biggest and most exciting QuakeCon ever!

For everyone planning to spend 4 days in the BYOC, the information below is important:

Attendees wishing to participate in the QuakeCon 2015 BYOC must pre-purchase one of the ‘BYOC Select-a-Seat’ packages through our online registration site to guarantee a seat. As all seats will be accounted for prior to the show, we won’t have seats available on-site or on a first-come-first serve basis. Once the packages sell out, we’ll be giving people the opportunity to win a limited number of BYOC seats via social media giveaways, contests, and via our event partners leading up to the show.

Make sense? If you were at QuakeCon 2014, it should. Our pre-registration should be familiar, with one exception: This year we’re doing five tiers instead of four, and we’re kicking it off on March 4th with our new, super, duper, uber ‘BYOC Select-a-Seat with UAC Command Center VIP Seating Package’ – a very-limited package (only 32 available) that will include VIP BYOC seating in the Network Operations Center (NOC)!

To find out how you can snag a spot in the NOC, as well as full details on what each package includes, be sure to check out the info below. As the dates creep up in the coming weeks, we’ll be sharing reminders here on the blog, as well as on our official Facebook and Twitter account.

Oh yeah, and see those “Your Design Here” shirts below? Learn how you can design the 20th Anniversary QuakeCon shirt in this blog post.

Continue reading full article ›

Getting A-Head with LastSacredBear

james-w-cain-outsiderJames Cain’s 3D digital sculpts have been around the tumblr-verse showing off his talent in capturing Dishonored’s most memorable characters.

After Samuel made a surprise appearance at Arkane Austin, we thought it would be nice to get to know James and his craft a little more.

Read on to learn about James, digital artwork, and his love for Dishonored.

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First things first, how are you doing today?

I’m writing this on a really lazy Sunday evening, so I’m doing good.

What do you enjoy doing in your free time?

Sculpting, this is my hobby. Books (I’m in the middle of Phillip K Dick’s ’The Man in the High Tower’) and swimming.

Your work is incredible! How did you get in to digital sculpting?

Thanks! I first started looking into sculpting a couple of years ago now, I have a traditional arts degree but I’d become slightly jaded with drawing and wanted to try something different. I got hold of a copy of Zbrush and haven’t look back since!

What’s the hardest part of the process in completing a sculpt to your quality?

The thing I personally struggle the most with is knowing when to stop, call it a day and move on with a particular piece. I’m quite a perfectionist and I always want to best the last thing I’ve done, although I know from past experience that this won’t happen most of the time. There is always that voice in the back of my head saying “this would be much better if you spent a few more hours on it…”. Continue reading full article ›

Bethesda’s First-Ever E3 Conference: Save me a Seat!

e3showcase_savethedate_FINAL_North AmericaWe’re hosting our first-ever E3 Showcase in Hollywood, CA on June 14th and we’ve saved some seats just for you, our fans. Feel like a celebrity by attending our most exciting event yet, live and in-person! Keep an eye out – in the coming months we’ll be sharing details on how you can register to attend.

Can’t make it out to LA to join us? Don’t worry, we have you covered. On Twitch.TV/Bethesda (Follow here), you’ll be able to tune in on 6/14 and watch every moment live!

ESO: Tamriel Unlimited Arrives on Xbox One & PlayStation 4 on June 9th; PC/Mac on March 17th

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Whether you’re playing ESO on PC/Mac or awaiting the game’s console release on Xbox One and PlayStation 4, we’ve got some big news to share!

Beginning on June 9th TES fans on Xbox One and PS4 will be able to endlessly explore The Elder Scrolls® Online: Tamriel Unlimited! This edition of the game features all of the gameplay from the original PC release, including all the new content and changes made over the past year, and it comes without requiring a monthly game subscription fee!

And for our PC/Mac fans, we’re pleased to announce you’ll be the first to experience this new way to play ESO – beginning on Tuesday, March 17th!

In Tamriel Unlimited, you’ll be able to purchase optional downloadable content, and the in-game Crown Store will offer convenience and customization items. Already a subscriber? You’ll become a member of ESO Plus to receive monthly in-game benefits and a monthly allotment of Crowns to spend in the store. Our team remains committed to providing a great experience to all players, and you can expect continued, regular updates free of charge in addition to our new store offerings.

In celebration of these two big announcements, we’ve released the final entry in our four-part series of cinematic trailers, The Confrontation. Enjoy it in the embed above!

For more on ESO, including information on the changes coming with Tamriel Unlimited and additional info on ESO Plus, visit the game’s official website  FAQ– www.elderscrollsonline.com/faq, and don’t forget to tune into our special edition of addition of ESO LIVE today at 12pm with Pete Hines and the ZeniMax Online Studios team on Twitch.TV/ZeniMaxOnlineStudios.

Modding Interview – Beyond Skyrim

We’re starting the new year with a all-new Skyrim modding interview. This time around we’re talking to Will Hillson, part of the Dark Creations team. A post-grad student in the UK, Will is an integral part of DC’s ambitious project known as “Beyond Skyrim”.

What’s the mod all about? Find out below…

Can you give a general overview of Beyond Skyrim and where the mod project currently stands?

Beyond Skyrim is a series of interlinking mods which will ultimately allow players to visit other areas of Tamriel within the Skyrim engine. Assets for each new region are being painstakingly created from scratch, including architecture, creatures, weapons, landscapes, textures and objects created by our artists and modelers. We pride ourselves on our fidelity to Elder Scrolls lore, and our ultimate aim is to create a player experience which will fit together seamlessly with Skyrim itself, allowing players to continue their existing character’s adventures in other lands, or perhaps even sidestep Skyrim’s story  entirely and experience what the rest of Tamriel has to offer.

Continue reading full article ›

Now on PSN — Skyrim Mashup for Minecraft

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PlayStation users can re-create and expand upon Skyrim’s world like never before with the Skyrim Mashup pack — now available for PlayStation 3, PlayStation 4, and PlayStation Vita.

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Developed by our friends at 4J Studios, the mash-up features an exclusive Skyrim-themed texture set, 40 character skins, themed menus and user interface, craftable items, and more than 20 iconic selections from the original Skyrim soundtrack. On top of these features, the pre-set world recreates memorable areas including Whiterun, Riverwood, and Bleak Falls Barrow.

More details below…

Skyrim Mash-up  — Content Breakdown

  • Skyrim themed texture set to apply to any existing or newly created Minecraft world.
  • 40 Skyrim characters skins to apply to player’s in-game avatars: Dragonborn (male), Dragonborn (female), Ancano, Elenwen, Argonian Fighter, Argonian Mage, Bosmer Archer, Bosmer Mage, Breton Mage, Forsworn Shaman, Dunmer Mage, Dunmer Assassin, Imperial Soldier, Vex, Khajiit Merchant, Stormcloak Soldier, Lydia, Orc Blacksmith, Orc Warrior female, Nazir, Saadia, Vampire Lord, Isran, Astrid, Aela the Huntress, M’aiq the Liar, Greybeard, Frost Troll, Flame Atronach, Dragon Priest, Hagraven, Draugr Deathlord, Sheogorath, Spriggan, Dwarven Centurion, Wispmother, Dremora Lord, Master Necromancer, Vilkas, Orc Warrior Male
  • Skyrim themed Menu, UI and Inventory including integrated Skyrim logo.
  • Skyrim music score featuring the following original tracks: Watch the Skies, Dragonborn, Awake, From Past To Present, The City Gates, Dragonsreach, Distant Horizons, Dawn, The Jerall Mountains, Secunda, Frostfall, Unbound, Far Horizons, The Streets of Whiterun, The White River, Standing Stones, Tundra, Journey’s End, Aurora, Solitude, Wind Guide You, Tooth and Claw, Into Darkness, Shadows and Echoes, Towers and Shadows, Death in the Darkness
  • Pre-made World recreating the area of Whiterun, Riverwood and Bleak falls Barrow (on a smaller scale in order to fit with technical constraints of the games map size limits)

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In addition to being available on PlayStation platforms, you can download the Skyrim Mashup on both Xbox One and Xbox 360.

DLC Takes Hold for The Evil Within Early Next Year

DLC takes hold early next year ! @theevilwithin

A video posted by Bethesda Softworks (@bethesdasoftworks) on

If you’ve already completed The Evil Within, you probably have a number of questions about the ending. If you haven’t finished yet – hurry up, as part 1 of the game’s three-part Season Pass , The Assignment, will release in early 2015. The Assignment is the first of two DLCs centering on Detective Castellanos’ mysterious partner, Juli Kidman.

In 2015, we will reveal more information on Part II of her story, The Consequence, as well as our final DLC featuring The Keeper. Stay tuned, and consider yourself teased with the short video above.

Dying for a little more information? This week we caught up with the game director for both The Assignment & The Consequence, Tango Gameworks’ John Johanas (a.k.a., The American)

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Some of the main game’s biggest questions surround Juli Kidman? How do you balance answering some of those questions with keeping parts of the game’s story open-ended/mysterious?

That was a tough one! We approached the DLC from the perspective that, while Juli is enigmatic during the main game, there were additionally lots of other mysteries about the world and the characters that could be cleared up or hinted at by playing as her. She is a character who seems rather “aware” of her situation, after all.

Early on, we listed the things that we wanted to answer and ones we wanted to keep open and worked around that. We definitely leave some of the mysteries open, but I feel we shed a lot of light on the lore of Ruvik, STEM, and the characters while asking (and answering) a whole new set of questions regarding Juli and her mission. Continue reading full article ›

BATTLECRY Beta Begins Down Under!

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Good news for fans in Australia and New Zealand. Announced today at PAX Aus, you’ll be the first to play BATTLECRY in Beta!!!

BETHESDA SOFTWORKS ANNOUNCES BATTLECRY BETA TO DEBUT IN AUSTRALIA AND NEW ZEALAND IN 2015 

Sign Up for Beta Now for BattleCry Studios’ Free-to-Play Online Team Action Game

October 31, 2014 (Melbourne, Australia) — Bethesda Softworks®, a ZeniMax® Media company, today announced that the first beta tests for BATTLECRY™, the all-new online multiplayer action combat game from BattleCry Studios, will begin exclusively in Australia and New Zealand starting in early 2015. Featuring 32-player battles, BATTLECRY’s team-based combat combines visceral brutality and competitive multiplayer action to create a new gameplay experience that’s free to play.

Led by long-time industry veteran Rich Vogel (Star Wars: The Old Republic, Ultima Online), the team at BattleCry Studios is comprised of seasoned developers with decades of experience working on critically-acclaimed action and competitive multiplayer franchises. BATTLECRY is the first project for the Austin-based studio since it was formed in 2012 with one goal: to create fun, high-quality online experiences for a connected world.

In BATTLECRY, step into a bold, expressive world envisioned by Viktor Antonov (Half-Life 2, Dishonored) where gun powder has been banned following a cataclysmic world war at the dawn of the 20th century. Traditional warfare is now a relic of the past and all conflicts are settled head-on by elite teams of chosen warriors in sanctioned WarZones. Choose your warrior – each with a meaningfully distinct suite of attacks and abilities – from one of several factions from diverse parts of the world. With strategy, brutal attacks, and unique weapons, fight for power and glory across the WarZones.

“It will be extremely exciting to see people from Australia and New Zealand jump in and play the game when beta begins in 2015,” said Rich Vogel, president and executive producer at BattleCry Studios. “Everyone at the studio is looking forward to working with players in these two countries as we begin testing the game. They are paving the way for the rest of the world and will have a hand in helping us shape the future of BATTLECRY.”

Australians will have the chance to experience BATTLECRY for the very first time during PAX Aus 2014 at the Melbourne Convention and Exhibition Centre from October 31 to November 2.

Players in Australia and New Zealand can now sign up for beta at: www.battlecrythegame.com.au.

For more information on the game or to view the first gameplay video, visit the official BATTLECRY website: www.battlecrythegame.com.au.

About ZeniMax Media Inc.

ZeniMax Media is a privately owned media organization headquartered outside Washington, DC with international publishing offices in London, Paris, Frankfurt, Eindhoven, Sydney, Hong Kong, and Tokyo. Through its subsidiaries, ZeniMax Media creates and publishes original interactive entertainment content for consoles, the PC, and handheld/wireless devices.  ZeniMax Media divisions include Bethesda Softworks, Bethesda Game Studios, id Software, Arkane Studios, Tango Gameworks, MachineGames, BattleCry Studios, ZeniMax Europe Ltd., ZeniMax Asia K.K., ZeniMax Asia Pacific Limited and ZeniMax Online Studios.   For more information on ZeniMax Media, visit www.zenimax.com.

About Bethesda Softworks

Bethesda Softworks, part of the ZeniMax Media Inc. family of companies, is a worldwide publisher of interactive entertainment software. Titles featured under the Bethesda label include such blockbuster franchises as The Elder Scrolls®, DOOM®, QUAKE®, Fallout®, Wolfenstein®, Dishonored®, Prey® and RAGE®.   For more information on Bethesda Softworks’ products, visit www.bethsoft.com.

About BattleCry Studios

BattleCry Studios, located in Austin, TX, brings together a group of seasoned developers with one goal: to create fun, AAA online global experiences for the connected world. Drawing on decades of experience from places like BioWare, Valve, 343 Studios, Treyarch, and more, BattleCry isn’t just a place where great games are created. It’s where designers, engineers, and artists work side by side to redefine a genre.

BATTLECRY, BattleCry Studios, The Elder Scrolls, Bethesda Game Studios, Dishonored, Arkane, The Evil Within, PsychoBreak, Tango, Tango Gameworks, MachineGames, Prey, Bethesda Softworks, Bethesda, ZeniMax and their related logos are registered trademarks or trademarks of ZeniMax Media Inc. in the United States and/or in other countries. Fallout is a registered trademark or trademark of Bethesda Softworks LLC in the United States and/or in other countries.  id, id Software, id Tech, DOOM, QUAKE, Wolfenstein and RAGE are registered trademarks or trademarks of id Software LLC in the United States and/or in other countries. Other product and company names referenced herein may be trademarks of their respective owners. All Rights Reserved.