Since opening its doors in August of 2007, we haven’t been able to say much about happenings at ZeniMax Online Studios – until today. Announced just minutes ago, Game Informer’s June 2012 cover story is… The Elder Scrolls Online!
The magazine will be available to subscribers early next week and should arrive at GameStop stores shortly after that. You’ll also want to keep your eyes on GameInformer.com/ElderScrollsOnline. Today they put up the magazine cover, and you can expect more updates throughout the month.
The Elder Scrolls Online is planned for a 2013 release on both PC and Mac. To keep up on the latest news for the game, check out our official Twitter and Facebook accounts for the game, and also visit the game’s discussion forums.
The English Kinect update for Skyrim is available today for Xbox 360. A full list of English Voice Commands can be found here here. The French, Italian, German, and Spanish versions are all in final testing. We’ll share those dates as soon we know them.
Watch the all-new debut trailer for Dishonored, our upcoming 2012 release from Arkane Studios.
Dishonored casts you as a supernatural assassin driven by revenge. You are the once-trusted bodyguard of the beloved Empress. Framed for her murder, you become an infamous assassin, known only by the disturbing mask that has become your calling card. In a time of uncertainty, when the city is being besieged by plague and ruled by an oppressive government armed with strange technologies, dark forces conspire to bestow upon you abilities beyond those of any common man.
In Dishonored, creatively eliminate your targets with the flexible combat system as you combine the numerous supernatural abilities, weapons and unusual gadgets at your disposal. Pursue your enemies under the cover of darkness or ruthlessly attack them head on with weapons drawn. The outcome of each mission plays out based on the choices you make.
Valve’s Dave Sawyer and Bethesda’s Joel Burgess join us as we delve into the past, present and future of Skyrim modding support. Workshop Collections are covered, and Creation Kit questions are answered.
Grab this episode via any of the following methods:
The Elder Scrolls V: Skyrim is nominated for five awards in tonight’s ceremony, including Game of the Year, Best Game Design, Best Technology, Best Visual Arts, and Best Audio. If you’re interested in cheering the game along, you can watch Gamespot’s livestream beginning at 6:30 PM PST.
On the subject of awards, you can still vote for Skyrim in the BAFTA GAME GOTY award category. BAFTA winners will be announce next Friday.
On April 3rd, BGS fans can pick up the award-winning classics, The Elder Scrolls IV: Oblivion and Fallout 3, in a new double pack combo. Available in North America, the Double Pack will be available on Xbox 360 and PC for $29.99 and $19.99, respectively.
I was going to put up Double Mint-inspired lyrics to get you excited, but after seeing this video on Kotaku, I thought you’d enjoy it more….
Last week our dear friend and colleague, Adam Adamowicz, passed away. Adam touched the lives of everyone that knew him, and his spirit will live on in the games we create.
This week we put up a page so that everyone — family, friends and fans alike — can visit and remember him. The page includes memories and reflections from the team, plus a comprehensive collection of his work on Oblivion DLC, Fallout 3, and Skyrim. And as the introduction notes, you haven’t seen the last of his work.
With Adam’s passing, I’ve spent some time going back and looking at some of the stuff we’ve done with him — here on the blog, on The Bethesda Podcast, and elsewhere.
G4TV — Not long after Fallout 3’s release, G4TV learned about Adam’s work as a concept art. Watch the video above.
Fallout Official Site — Before Fallout 3 launched, we did several developer diaries. In Adam’s diary, he shared details on how his inspirations for the game’s vault suit, creatures, weapons, and more.
The Bethesda Podcast — A few weeks before Skyrim’s launch, Nick and I did a podcast interview with Adam and his longtime friend, concept artist Ray Lederer. No one at the office knew Adam better than Ray, and you can read his reflections on his personal blog.
Bethesda Blog — Adam did an early Inside the Vault interviews for Fallout 3. Even today, it’s a hilarious read. After I posted it, he emailed me and asked me to add this picture. I thought he was nuts, but I’m happy to add it again.
The Academy of Interactive Arts and Sciences held their award show last night at the DICE conference, and Skyrim took home five trophies, including Game of the Year.
The awards are voted on by the 20,000 members of the AIAS. In addition to the top honor, the distinguishments included Best Story, Role-playing/MMO Game of the Year, Outstanding Achievement in Gameplay Engineering, Outstanding Achievement in Game Direction.
Update 2: The PlayStation 3 patch is now live in North America.
Update: The update is now live for PlayStation 3 users in many European territories. We expect the patch to hit US users later today. If we hear from Sony, we’ll let you know.
If you’re encountering any strange in-game behavior immediately after applying the patch, don’t be alarmed — this is a normal function of the script backlog temporarily correcting itself. For more information on this, and how to speed up the process of PS3 performance enhancements, please read this forum post.
Original post: Following the PC patch, the 1.4 update for Skyrim is now live for Xbox 360 users. For the full list of changes, you can reference this blog post.