Before we head out for the weekend, we wanted to share some exciting news about the panels we have planned for QuakeCon 2010. In addition to folks you know and love from Bethesda Game Studios and id Software (including the likes of Todd Howard and John Carmack), some of our favorite people in the industry will be attending. Below is the schedule of events…
‘The World of Design’ Panel
12.30pm in the Cortez Room
Joel Burgess, Bethesda Game Studios
Matt Hooper, id Software
Neil Alphonso, Splash Damage
Todd Alderman, Respawn Entertainment
QuakeCon Kick Off — 2:30pm in the Grand Ballroom
Todd Hollenshead will welcome attendees to QuakeCon 2010
Keynote — 2:30pm in the Grand Ballroom
John Carmack’s Annual Keynote address to QuakeCon attendees
“Rocket Talk” — 5:30pm in the Grand Ballroom
John Carmack and Richard Garriott share their passion for Rockets and space travel in this special QuakeCon presentation
Check out the rest of the schedule after the break…
The first hands-on preview of RAGE is coming in the next issue of PlayStation: The Official Magazine, complete with ten pages of in-depth coverage. To mark the occasion, four different covers have been pressed for publication, each featuring a different enemy from the game’s unfriendly wasteland.
Grab a quick look at each of the covers in the gallery below, and be on the look-out for the September issue of PTOM, coming soon to a newsstand near you.
The Collector’s Edition of Fallout: New Vegas will come packed with all kinds of excellent extras — not the least of which is “All Roads,” a hardcover graphic novel written by New Vegas creative director Chris Avellone that acts as a prequel to the game.
Today we’re announcing that comic icon Geof Darrow — best known for contributing art to Hard Boiled, Big Guy and Rusty the Boy Robot and The Matrix films — has put his considerable talents to work on a cover for “All Roads,” with Peter Doherty providing colors. The graphic novel also features art by Jean Diaz (Incorruptible) and Wellinton Alves (Marvel’s Shadowland: Blood on the Streets, Nova).
You can check out a small slice of Darrow and Doherty’s large-scale, dual-page piece above. For a closer look at the bigger picture, you’ll need to head down to Comic-Con, where Darrow and Avellone will be handing out signed “All Roads” lithographs at the Dark Horse Comics booth. Here are all the relevant details:
Both Geof Darrow and Chris Avellone will be signing special lithographs featuring the full cover art at the Dark Horse booth (Booth #2615) at Comic-Con International in San Diego on Saturday, July 24 from 5:00pm to 6:00pm.
The Fallout: New Vegas collector’s edition, which is available available for Xbox 360, PlayStation 3, and Games for Windows, can be pre-ordered now through participating retailers. Fallout: New Vegas will be released in North America on October 19, 2010 and across Europe on October 22, 2010.
Since announcing the Collector’s Edition and digital pre-order packs for Fallout: New Vegas, we’ve received questions here at Bethesda Blog and within our forums about both. Today we’re answering some of the most commonly asked questions.
If I already pre-ordered the game, will I still get the content offered by that store?
If you’ve already pre-ordered your copy of the game, you’ll receive whatever pre-order digital pack that store is offering. For instance, if you had already pre-ordered from Gamestop, you’ll receive the Classic Pack when you purchase and pick up the game upon it’s release.
Have you been thinking about redecorating your jet airplane? Need to paint your barn, but tired of those dull stripes and solids? Looking for a unique way to drive away those pesky neighbors? We may have the solution for you.
As you can see above, the MegaTexture technology behind RAGE’s visuals lends itself well to high-resolution composites. Three such images were recently used to create massive wall-sized displays for our booth at E3.
However, rather than keep these impressive images to ourselves, we’re now releasing them for mass consumption. Each of the three murals has been converted into standard-sized wallpapers, in 25 resolutions covering PCs, dual-monitor setups, iPads and iPhones.
But wait, there’s more. In addition to those versions, we’re also offering the original, uncompressed, 280mb+, 25K resolution images. That’s a lot of image, and it’s all free to you, the fan. So get downloading:
Earlier today we released new information about the registration process for QuakeCon 2010. Whether you’re a regular to QC or a first-time attendee, you probably have questions about getting set up. To help, Marty Stratton, Executor of All Things Awesome at QuakeCon, to explain this year’s registration process.
Take it away, Marty!
QuakeCon is fast approaching, and we couldn’t be more excited. Things have been quietly progressing behind the scenes as we plan this year’s event, but today’s announcement really marks the beginning of our run-up to QuakeCon 2010 in Dallas on August 12-15. We have a ton of exciting news and information to share over the next few weeks, but I wanted to offer a little bit of insight into the changes to our registration process — particularly for those that have attended in the past — as it is one of the more significant changes we’re making to the operation of the event this year.
I think we’ve all been here before. It’s been awhile since you’re birthday, and there’s still some cake left. Do you eat it, or do you just throw it away? We’ve got that feeling today, except it’s for a cake that’s been around for three years!
Back in June of 2007, when we invited press from our the world to see Fallout 3 at our offices, we had this awesome cake created by Charm City Cakes in Baltimore. Yup, that’s the same Charm City Cakes seen on the hit TV show Ace of Cakes.
But today we bid farewell to the Vault Boy cake. I feel like someone needs to put together a cake montage with “It’s So Hard to Say Goodbye to Yesterday” playing in the background, but this old photo from the original blog post will have to do.
As I relax in front of the TV after a busy week in Los Angeles, I thought I’d share some pics from the show floor of our E3 2010 booth. Most of them were taken before press started filing into the booth, as it was “all hands on deck” as soon as the show started.
Big, Dinky-sized ups to everyone that helped with our biggest E3 yet.