How does the creator of Survival Horror define the genre? What films have had the most influence for Tango Gameworks? What scares Shinji Mikami and his team at Tango Gameworks?
These questions, and many more, are answered in a new Bethesda Behind-the-Scenes web series we worked on with Adam Sessler. During a recent trip to Tango Gameworks’ studio in Tokyo, Japan, Game Director Shinji Mikami and other members of the Tango team opened up to Sessler about The Evil Within and their studio culture like never before. Just wait until you see Mikami-san break out into laughter!
To kick off the web series, we’re starting with three videos today. The first (embedded above) is Sessler’s introduction to the series — setting the stage for what you can expect between now and next month.
For a closer look at gameplay, the series’ next video, ‘The Art of Survival’ features Mikami-san and Producer Masato Kimura as they delve into the gameplay mechanics of “pure survival horror” – discussing traps, enemies, and other terrors that await you when playing The Evil Within.
From there, we go “Inside The Mind of Shinji Mikami” — an intimate journey through The Evil Within’s inception as Shinji Mikami discusses the paths he took in creating his newest survival horror game, his philosophies on game design, and how we works with the team at Tango for coming up with ideas.
Next week and throughout October, be on the lookout for more videos explaining the game’s making, monsters, and of course, plenty more Mikami.
Dripping blood, gooey brains, and terrifying cries of the Haunted. When playing The Evil Within
– Resident Evil creator Shinji Mikami’s return to survival horror – you can expect plenty of gruesome sounds that beg to be played with surround speakers or noise -cancelling headphones.
What you wouldn’t expect is how these sounds are engineered. Stomach-turning noises that could make squeamish players lose their lunch are, actually, created by the very foods you might eat during lunch. On a recent trip to Tango Gameworks, the sound team had the Bethesda Underground team (myself included) track down items to create heinous sound effects for the game.
With a short grocery list of cantaloupe and raw beef from sound designer Mashahiro Izumi, we decided to have some fun and surprise him with additional items to throw into the mix.: noodles, marshmallows, potato chips, and more.
The results? The experience was nearly as terrifying as the game itself. Well versed in the arena of Foley work, Izumi-san assaulted the foods we provided with the same tenacity as some of the game’s most challenging opponents.
The Evil Within releases in North America and Europe on Tuesday, October 14th and on October 16th in Australia/New Zealand. Pre-ordering the game today allows you to gain access to the Fighting Chance Pack.
For more details, visit www.theevilwithin.com/preorder
The Evil Within aptly haunts the cover of Game Informer’s Horror issue. The magazine’s executive editor, Andrew Reiner recently played through the first few chilling hours of the game and has recounted his experience for you in the October’s edition. Check out eight pages of gruesome new details on the game, as well as never-before seen screenshots. No Tricks, Just Treats.
The digital version of Game Informer is available now, and you can pick up the issue starting this week at your local GameStop. Throughout the month, look for new updates on the game at GameInformer.com.
[Caution: Minor Spoilers Within]
Unless you’re Jimmy Woods or The Last Starfighter, playing The Evil Within isn’t going to be a walk in the park. From personal experience and hearing the horror stories of others playtesting the game, you’re more than likely looking at over 15 (probably 20+) hours of gameplay on the game’s default difficulty (Survival).
And what of the completionists? Those trying to get all the achievements/trophies, play through the game’s most challenging mode (AKUMU), or fans tackling the madness of New Game + mode (see the “Blow Up the Playing Field” achievement)? With so much to take on, we thought we’d give you a head’s up on what to prepare for with our Completionist Guide for The Evil Within.
By finishing the puzzle at this link, you’ll unlock an exclusive wallpaper for the game as well as a PDF that will help you learn about all the game’s trophies and achievements.
Click here to play THE EVIL WITHIN Completionist Guide
Just a couple months removed from the reveal of BATTLECRY
, our new team action game from BattleCry Studios, we’ve already had our first community tournament for the game.
Hosted in the Bethesda Exhibit Hall at QuakeCon 2014, eight teams — some with close bonds, others created on the fly– competed for the BATTLECRY Inaugural Tournament title. In a mini-documentary featuring developers from BattleCry Studios and combatants, we follow the tournaments final four teams: Hoagies for Hunger, The Art of Warfare, Ultimo Continue, and Team Impromptu. You can guess which team we named based on their last-minute formation.
In the end, there could only be one winner. Watch the video above to find out who claimed the title. To everyone that competed and watched the tournament… thanks for being a part of history!
For more on BATTLECRY, visit the game’s official website, as well as its Facebook and Twitter pages.
Announced last week, the polls for our reverse packaging vote for The Evil Within have closed, and the “Asylum image” shown above is the decisive winner. Thanks to everyone that participated and helped us make the choice. And keep an eye on your email — we’ve notified the ten winners of a signed copy of the game via email.
As a reminder, the reverse packaging is for the launch edition of The Evil Within, and the packaging is to change for subsequent prints of the game. You can make sure you get the launch edition of the game by pre-ordering the game through www.theevilwithin.com.
The Evil Within releases in North America on Tuesday, October 14th and throughout Europe on October 17th.
As we draw nearer to “The Evil Within’s” release date (October 14 in North America, October 17th in Europe), we’re giving you a closer look at the names and faces of Tango Gameworks — the developers behind Shinji Mikami’s return to survival horror. These videos come from a recent trip to Tango’s office located in Tokyo, Japan.
Meet Tango Gameworks’ Level Designer, John Johanas – AKA ‘The American’.
For more Bethesda Underground videos, check out playlist here.
The QCon Forums
hit the exit gates of yesterday’s DOOM reveal to catch reactions the first folks to see the game… they’re pretty amazing! On behalf of everyone at id and Bethesda, thank you for coming and making the game’s reveal so memorable.
And for more on the reveal, read reactions from Game Informer, VG247, WPCentral, and a new episode of The Bonus Round featuring Geoff Keighley, Adam Sessler, Andrew Reiner, and our very own Pete Hines. Watch it below…
As announced in a recent QuakeCon update, we’re excited to be holding the first tournaments for BATTLECRY — our new team-based action game from BattleCry Studios. Here’s a quick rundown of what’s planned in this year’s Exhibit Hall.
BATTLECRY Free-Play Matches
Beginning Thursday morning, we will have first-come, first-serve free-play matches of the game’s first WarZone in the QuakeCon exhibit hall. Winning teammates will receive a limited edition BATTLECRY Tournament t-shirt, and all participants will received a signed lithograph from the game’s creative director, Viktor Antonov.
For your chance to play and score the shirt, note our Free-Play schedule for the weekend…
Thursday, July 17
11:00am – 12:00pm
1:00pm – 2:00pm
Friday, July 18th
11:00am – 12:00pm
1:00pm – 2:00pm
3:00pm – 4:00pm
Saturday, July 19th
11:00am – 12:00pm
1:00pm – 2:00pm
3:00pm – 4:00pm
These Free-Play matches will also give you quality gameplay experience should you elect to participate in our…
Inaugural Team Tournament (!!)
In addition to daily free-play matches, our Inaugural Team Tournament will be running Thursday – Saturday. For this tournament, we encourage clans/teammates/friends to group up and note the following guidelines:
- You should register yourself and your seven teammates at this link.
- All players must be 18 and must present a government issued ID to participate. Identification will be checked on site.
- Our eight-team (64 players) tournament bracket will be determined at approximately 1:30 pm CDT on Thursday, July 17th.
- The tournament will kick off at 2:00pm CDT on July 17th.
- Participants not on hand for their scheduled match will be replaced by standby players.
- Best-of-three match ups are tentatively scheduled for the following times
- Thursday (Quarterfinals) — Starting at 2pm
- Friday (Semifinals ) — Starting at 4pm
- Saturday (Championship) — Starting at 5 pm
In addition to scoring a BATTLECRY Tournament t-shirt and signed lithograph for participating, each member of the Championship Team will receive one (1) XFX AMD R9 290X graphics card..
Register for the BATTLECRY Team Tournament
Read the BATTLECRY Team Tournament Rules
For more details on BATTLECRY, visit the game’s official site, Twitter, and Facebook pages.
Update: As part of Steam’s Summer Sale, right now you can get each game for only $4.99, or get all three games for $12.99.
Your favorite Fallout Classics are back. Fallout, Fallout 2, and Fallout Tactics are now available for purchase on Steam individually for $9.99 or in the Fallout Classics pack for $19.99.
Some details to note:
- All three games have Steam Cloud enabled for save games.
- Fallout 1 & Fallout 2 can be launched in either default or classic versions. Default allows for high resolutions and Classic is the original, unmodified release.
- Fallout Tactics is unmodified. Multiplayer works with direct connect.
- While Fallout 1 and Fallout 2 can run full screen on Windows 8, Fallout Tactics is will need to be run in ‘Windowed Mode’ on Windows 8.
If case you’ve been in under a rock… or in a Vault, here’s a refresher on what to anticipate in each adventure in the franchise:
You’ve just unearthed the classic post-apocalyptic role-playing game that revitalized the entire CRPG genre. The Fallout SPECIAL system allows drastically different types of characters, meaningful decisions and development that puts you in complete control. Explore the devastated ruins of a golden age civilization. Talk, sneak or fight your way past mutants, gangsters and robotic adversaries. Make the right decisions or you could end up as another fallen hero in the wastelands…
Fallout 2 is the sequel to the critically acclaimed game that took RPG’ing out of the dungeons and into a dynamic, apocalyptic retro-future. It’s been 80 long years since your ancestors trod across the wastelands. As you search for the Garden of Eden Creation Kit to save your primitive village, your path is strewn with crippling radiation, megalomaniac mutants, and a relentless stream of lies, deceit and treachery. You begin to wonder if anyone really stands to gain anything from this brave new world.
Mastering your character’s skills and traits for survival, Fallout 2 will challenge you to endure in a post-nuclear world whose future withers with every passing moment…
Tactical Squad-Based Combat comes to the Fallout Universe!
You are the wretched refuse. You may be born from dirt, but we will forge you into steel. You will learn to bend; if not you, will you break. In these dark times, the Brotherhood – your Brotherhood – is all that stands between the rekindled flame of civilization and the howling, radiated wasteland.
Your weapons will become more than your tools, they will become your friends. You will use your skills to inspire the lowly and protect the weak… whether they like it or not. Your squadmates will be more dear to you than your kin and for those that survive there will be honor, respect and the spoils of war.
Discuss your favorite memories and moments from the series in our official forums here.