Wolfenstein: The Old Blood — ‘Get Psyched’ Primer (Preloads, System Requirements, and more!)

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Wolfenstein: The Old Blood arrives digitally on Xbox One, PlayStation 4, and Steam in less than a week. As you get ready to play, here’s some important info to note before May 5th.

It’s Standalone

As we’ve stated previously, you don’t need Wolfenstein: The New Order to play The Old Blood. They’re separate games, and there is no save file carryover between the two. If you’re into great first-person shooter games, we’d certainly love you to play both. If you’ve played The New Order already, it’ll be exciting to see how the early events of the game were set into motion. If you haven’t played either, the $20 price tag gives you a great introduction into MachineGames’ new take on the Wolfenstein universe.

We’ll leave it up to you to determine how your loved ones experience the two games — deciding between playing the original or the prequel first.

Pre-Load and System Requirements after the break…

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Wolfenstein: The Old Blood – Playing With History

When it comes to videogames, nostalgia can be powerful thing. When done right, it can evoke a feeling that will reach even those who have no memories of the distant past. It can create a deeper bond with players, regardless of whether they experienced the original events being referenced. It sets the stage, defines the mood. It makes a game… special.

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Such is the case with Wolfenstein: The Old Blood. In the sure hands of developer MachineGames, this standalone game is, unequivocally, nostalgia done right.

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Skyrim Workshop Now Supports Paid Mods

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We’ve had a long and excellent relationship with our good friends at Valve. We worked together to make the Workshop a huge part of Skyrim, and we’re excited that something we’ve been working together on for a long time is finally happening. You can now charge for the mods you create.

Unlike other curated games on Steam that allow users to sell their creations, this will be the first game with an open market. It will not be curated by us or Valve. It was essential to us that our fans decide what they want to create, what they want to download, and what they want to charge.

Many of our fans have been modding our games since Morrowind, for over 10 years. They now have the opportunity to earn money doing what they love – and all fans have a new way to support their favorite mod authors. We’ve also updated Skyrim and the Creation Kit with new features to help support paid mods including the ability to upload master files, adding more categories and removing filesize limit restrictions.

What does this mean for you?

As a modder, you now have the option of listing your creations at a price determined by you. Or, you can continue to share your projects for free. For those shopping for new mods, Valve is making sure you can try any mod risk free.

For full details on these changes to the Skyrim Workshop, check out Steam’s announcement page and FAQ.

Modding has been important to all our games for such a long time. We try to create worlds that come alive and you can make your own, but it’s in modding where it truly does. Thanks again for all your incredible support over the years. We hope steps like this breathe new life into Skyrim for everyone.

Bethesda Game Studios

Your Hollywood Moment at the #BE3 Showcase

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Back in February we announced our plans for our first-ever E3 Showcase, and now it’s time to find out how you can attend the event!

If you’re planning to be in the Los Angeles area on June 14th, we’ve set up a registration process for you here. We will select a lucky group of registered fans to receive official invites for themselves and one guest to the E3 Showcase. If you are selected, you’ll receive an invite to the event on May 14th via [email protected] Please add this email address to your email contact list to help ensure you receive your official invite should you be selected.

The deadline to register for a chance to attend Bethesda’s E3 Showcase is May 4th, 2015. Questions? Check out our E3 Showcase FAQ here.

Make sure you subscribe/follow these channels so you’re ready to go. The pre-show begins on Twitch and YouTube on Sunday, June 14 at 6:30 PM PT, and the showcase begins at 7 PM PT!

Be there or be squared … err… be cubed… or how about just #BE3. Yeah, that’s it.

7 Things You Need to Know About Wolfenstein: The Old Blood

Much like the battle-hardened B.J. Blazkowicz might do, let’s start by getting right to the point. Wolfenstein: The Old Blood is a standalone game releasing on May 5, 2015, on PlayStation 4, Xbox One and PC. It’s a direct prequel to last year’s smash-hit Wolfenstein: The New Order. You don’t need to own New Order to download and play this release. And for just $19.99 / £14.99 / €19.99 / AUD$39.95, you’ll get two interconnected stories: “Rudi Jäger and the Den of Wolves” and “The Dark Secrets of Helga Von Schabbs.” The gameplay unfolds across eight crackling chapters stuffed with guns, grenades and a cavalcade of all-new Nazi nemeses. And it’s all developed by MachineGames, the same team that brought B.J. back in The New Order last year.

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Got it? Great. Now that we’ve got the basics covered, let’s get to the good stuff.

In order to acquire the very latest intel on this upcoming prequel, we flew to scenic Sweden and snuck through the heavily fortified halls of MachineGames to gather up some top-secret insights straight from the source. After some tough interrogations (and an even tougher exfiltration… but that’s a story for another day), we’re back with 7 things you need to know about Wolfenstein: The Old Blood.

1. Back in Time

First, the big question: Why a prequel? Why not, say, explore what happens after the cliffhanger ending of The New Order? Or even tell a side story, from another character’s perspective? The answer is twofold. First, the 1940s is the perfect fit for the distinctive vibe that sets this DLC apart from the main game. “It works well with the pulp B-movie thing we’re going for,” says Executive Producer Jerk Gustafsson.

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Skyrim Workshop file limit is now… limitless (Updated)

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4/8: The Creation Kit update is now live for everyone and features the following additional updates:

Creation Kit 1.9.36 Update

  • Master Files can be uploaded to Steam Workshop.
  • Description fields properly support 8000 characters.
  • New categories added.
  • Loose scripts are now deployed as a single archive. After you un-rar the loose scripts to the appropriate directory, any active scripts you edit will not get overwritten the next time the Creation Kit gets updated.
  • Allow files with seq extension to be uploaded to Workshop.
  • New categories with multiple words now update properly on Workshop.
  • Fixed issue with version control not enabling properly if the INI setting was turned on.
  • Create Archive now allows you to select location to create new archive file.
  • Fixed a crash with having several categories selected for upload.

To upload master files, go to File -> Data. Highlight a loaded master file and select Upload to Steam Workshop. The prompts should work the same as uploading a plugin.

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Your Weekend Assignment: The Evil Within’s 1st DLC

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TGIF! With the weekend here, it’s a great opportunity to turn down the lights and stay up late to play part 1 of Juli Kidman’s two-part adventure — The Assignment — available through Steam, Xbox Live, and PSN.

Focusing heavily on stealth tactics, the DLC is already receiving praise from reviewers. Scoring it an 8.5/10, IGN had the following to say:

“I spent a lot of the time running blindly with my heart thumping, hoping a distracted enemy wasn’t now in pursuit, or yelling in triumph after locking one in a room. Without a weapon, the tension builds quickly.”

You can get more from IGN in a their review commentary video feature (note: there are spoilers). For more opinions, we’ll be adding reviews as they come in below.

Videogamer.com (8/10) — “…The Assignment is a reasonably-sized add-on which fleshes out The Evil Within’s story while building on what made it so enjoyable in the first place.”

We Got This Covered (4/5) – “… it was an intense burst of fear that retroactively makes The Evil Within a more complete experience while also standing on its own as an exciting step in a different direction for the series.”

Crave Online — (8/10) — “For fans of The Evil Within, The Assignment stands out as a key component to understanding its complex story. For everyone, it offers an entirely new way to enjoy the universe.”

Bloody Disgusting (8.5/10) – “The Assignment takes the best aspects of The Evil Within — namely the stealth, unsettling enemies and the strategy that’s required in combat — and successfully builds a bite-sized adventure around it that never outstays its welcome.”

Digital Chumps (8.8/10) – “I loved the strategy and intensity of playing purely stealth more than I did the combat in the original game.”

For more updates on The Assignment, be sure to follow the game on our Twitter, Tumblr, Facebook, and Instagram accounts.

New Gameplay. The Old Blood

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Last week Pete Hines and I had the pleasure of debuting Wolfenstein: The Old Blood — live in Boston from the Twitch.TV main stage. We had a great time showing off the content, and as you’ll see, it was a pretty good idea that I input a debug code for a little extra “health insurance.”

Wolfenstein: The Old Blood releases digitally on Tuesday, May 5th on Xbox One, PlayStation 4, and PC. For more content updates — including the debut of new concept art for weapons be sure to check out the game’s Facebook and Twitter pages.

PAX East, Day 1

PAX East, Day 2