TGIF! With the weekend here, it’s a great opportunity to turn down the lights and stay up late to play part 1 of Juli Kidman’s two-part adventure — The Assignment — available through Steam, Xbox Live, and PSN.
Focusing heavily on stealth tactics, the DLC is already receiving praise from reviewers. Scoring it an 8.5/10, IGN had the following to say:
“I spent a lot of the time running blindly with my heart thumping, hoping a distracted enemy wasn’t now in pursuit, or yelling in triumph after locking one in a room. Without a weapon, the tension builds quickly.”
You can get more from IGN in a their review commentary video feature (note: there are spoilers). For more opinions, we’ll be adding reviews as they come in below.
Videogamer.com (8/10) — “…The Assignment is a reasonably-sized add-on which fleshes out The Evil Within’s story while building on what made it so enjoyable in the first place.”
We Got This Covered (4/5) – “… it was an intense burst of fear that retroactively makes The Evil Within a more complete experience while also standing on its own as an exciting step in a different direction for the series.”
Crave Online — (8/10) — “For fans of The Evil Within, The Assignment stands out as a key component to understanding its complex story. For everyone, it offers an entirely new way to enjoy the universe.”
Bloody Disgusting (8.5/10) – “The Assignment takes the best aspects of The Evil Within — namely the stealth, unsettling enemies and the strategy that’s required in combat — and successfully builds a bite-sized adventure around it that never outstays its welcome.”
Digital Chumps (8.8/10) – “I loved the strategy and intensity of playing purely stealth more than I did the combat in the original game.”
Last week Pete Hines and I had the pleasure of debuting Wolfenstein: The Old Blood — live in Boston from the Twitch.TV main stage. We had a great time showing off the content, and as you’ll see, it was a pretty good idea that I input a debug code for a little extra “health insurance.”
Wolfenstein: The Old Blood releases digitally on Tuesday, May 5th on Xbox One, PlayStation 4, and PC. For more content updates — including the debut of new concept art for weapons be sure to check out the game’s Facebook and Twitter pages.
It’s crazy to think, but we’re only 148 days away from QuakeCon – and this year’s a big one. We’ll be celebrating the event’s 20th anniversary, which means 1) we’re all getting old and 2) we’re planning to make this the biggest and most exciting QuakeCon ever!
For everyone planning to spend 4 days in the BYOC, the information below is important:
Attendees wishing to participate in the QuakeCon 2015 BYOC must pre-purchase one of the ‘BYOC Select-a-Seat’ packages through our online registration site to guarantee a seat. As all seats will be accounted for prior to the show, we won’t have seats available on-site or on a first-come-first serve basis. Once the packages sell out, we’ll be giving people the opportunity to win a limited number of BYOC seats via social media giveaways, contests, and via our event partners leading up to the show.
Make sense? If you were at QuakeCon 2014, it should. Our pre-registration should be familiar, with one exception: This year we’re doing five tiers instead of four, and we’re kicking it off on March 4th with our new, super, duper, uber‘BYOC Select-a-Seat withUAC Command Center VIP Seating Package’ — a very-limited package (only 32 available) that will include VIP BYOC seating in the Network Operations Center (NOC)!
To find out how you can snag a spot in the NOC, as well as full details on what each package includes, be sure to check out the info below. As the dates creep up in the coming weeks, we’ll be sharing reminders here on the blog, as well as on our official Facebook and Twitter account.
Oh yeah, and see those “Your Design Here” shirts below? Learn how you can design the 20th Anniversary QuakeCon shirt in this blog post.
We’re hosting our first-ever E3 Showcase in Hollywood, CA on June 14th and we’ve saved some seats just for you, our fans. Feel like a celebrity by attending our most exciting event yet, live and in-person! Keep an eye out – in the coming months we’ll be sharing details on how you can register to attend.
Can’t make it out to LA to join us? Don’t worry, we have you covered. On Twitch.TV/Bethesda (Follow here), you’ll be able to tune in on 6/14 and watch every moment live!
Whether you’re playing ESO on PC/Mac or awaiting the game’s console release on Xbox One and PlayStation 4, we’ve got some big news to share!
Beginning on June 9th TES fans on Xbox One and PS4 will be able to endlessly explore The Elder Scrolls® Online: Tamriel Unlimited! This edition of the game features all of the gameplay from the original PC release, including all the new content and changes made over the past year, and it comes without requiring a monthly game subscription fee!
And for our PC/Mac fans, we’re pleased to announce you’ll be the first to experience this new way to play ESO – beginning on Tuesday, March 17th!
In Tamriel Unlimited, you’ll be able to purchase optional downloadable content, and the in-game Crown Store will offer convenience and customization items. Already a subscriber? You’ll become a member of ESO Plus to receive monthly in-game benefits and a monthly allotment of Crowns to spend in the store. Our team remains committed to providing a great experience to all players, and you can expect continued, regular updates free of charge in addition to our new store offerings.
In celebration of these two big announcements, we’ve released the final entry in our four-part series of cinematic trailers, The Confrontation. Enjoy it in the embed above!
We’re starting the new year with a all-new Skyrim modding interview. This time around we’re talking to Will Hillson, part of the Dark Creations team. A post-grad student in the UK, Will is an integral part of DC’s ambitious project known as “Beyond Skyrim”.
What’s the mod all about? Find out below…
Can you give a general overview of Beyond Skyrim and where the mod project currently stands?
Beyond Skyrim is a series of interlinking mods which will ultimately allow players to visit other areas of Tamriel within the Skyrim engine. Assets for each new region are being painstakingly created from scratch, including architecture, creatures, weapons, landscapes, textures and objects created by our artists and modelers. We pride ourselves on our fidelity to Elder Scrolls lore, and our ultimate aim is to create a player experience which will fit together seamlessly with Skyrim itself, allowing players to continue their existing character’s adventures in other lands, or perhaps even sidestep Skyrim’s story entirely and experience what the rest of Tamriel has to offer.
PlayStation users can re-create and expand upon Skyrim’s world like never before with the Skyrim Mashup pack — now available for PlayStation 3, PlayStation 4, and PlayStation Vita.
Developed by our friends at 4J Studios, the mash-up features an exclusive Skyrim-themed texture set, 40 character skins, themed menus and user interface, craftable items, and more than 20 iconic selections from the original Skyrim soundtrack. On top of these features, the pre-set world recreates memorable areas including Whiterun, Riverwood, and Bleak Falls Barrow.
More details below…
Skyrim Mash-up — Content Breakdown
Skyrim themed texture set to apply to any existing or newly created Minecraft world.
Skyrim themed Menu, UI and Inventory including integrated Skyrim logo.
Skyrim music score featuring the following original tracks: Watch the Skies, Dragonborn, Awake, From Past To Present, The City Gates, Dragonsreach, Distant Horizons, Dawn, The Jerall Mountains, Secunda, Frostfall, Unbound, Far Horizons, The Streets of Whiterun, The White River, Standing Stones, Tundra, Journey’s End, Aurora, Solitude, Wind Guide You, Tooth and Claw, Into Darkness, Shadows and Echoes, Towers and Shadows, Death in the Darkness
Pre-made World recreating the area of Whiterun, Riverwood and Bleak fallsBarrow (on a smaller scale in order to fit with technical constraints of the games map size limits)
In addition to being available on PlayStation platforms, you can download the Skyrim Mashup on both Xbox One and Xbox 360.
A video posted by Bethesda Softworks (@bethesdasoftworks) on
If you’ve already completed The Evil Within, you probably have a number of questions about the ending. If you haven’t finished yet – hurry up, as part 1 of the game’s three-part Season Pass , The Assignment, will release in early 2015. The Assignment is the first of two DLCs centering on Detective Castellanos’ mysterious partner, Juli Kidman.
In 2015, we will reveal more information on Part II of her story, The Consequence, as well as our final DLC featuring The Keeper. Stay tuned, and consider yourself teased with the short video above.
Dying for a little more information? This week we caught up with the game director for both The Assignment & The Consequence, Tango Gameworks’ John Johanas (a.k.a., The American)
Some of the main game’s biggest questions surround Juli Kidman? How do you balance answering some of those questions with keeping parts of the game’s story open-ended/mysterious?
That was a tough one! We approached the DLC from the perspective that, while Juli is enigmatic during the main game, there were additionally lots of other mysteries about the world and the characters that could be cleared up or hinted at by playing as her. She is a character who seems rather “aware” of her situation, after all.
Early on, we listed the things that we wanted to answer and ones we wanted to keep open and worked around that. We definitely leave some of the mysteries open, but I feel we shed a lot of light on the lore of Ruvik, STEM, and the characters while asking (and answering) a whole new set of questions regarding Juli and her mission. Continue reading full article ›