E3 2013: Booth Photos and more The Evil Within

One week after the last day of E3, there’s still plenty of buzz from our 2013 lineup. Before checking in on the latest news for The Evil Within, check out our new imgur album featuring E3 photos from last week Lots of fun memories!

Back to the games, here’s the latest on Tango Gameworks’ survival horror game coming next year. During the show, Team Tango demoed the game every hour… so there’s plenty to to share.

USA Today — Top 10 Games of E3 (#8)

Gamespot — Watch Pete Hines interview filmed live from Gamespot’s E3 command center.

Giant Bomb — Patrick Klepek puts on his reporter hat and talks survival horror with Shinji Mikami.

NZ Gamer — “All of this was delivered by way of the grimy, dirty aesthetic of the game, and compounded by a claustrophobic level design and some truly disturbing experiences.”

Forbes — “The demo included everything one would expect from classic survival horror combined with top-notch graphics and audio. If the demo is any indicator, The Evil Within is shaping up to be a dark room delight.”

Yogscast –New interview with Pete Hines.

Denkiphile — “The feeling of powerlessness here is something that gamers have been pining for. Something that all survival horror games have been lacking as of late.”

TechnoBuffalo — “The gruesome character models, unsettling atmosphere, and copious amounts of gore are already enough to make one shiver. Given the history of Shinji Mikami’s skill with spooks and Bethesda’s knack for immersion, this added layer of uncertainty might just make this the scariest game ever created.”

Exophase — “Survival horror fans should take note of The Evil Within, it’s shaping up to be one of the most satisfying entries in the genre to date.”

Explosion — “It simply looks fantastic. I can’t wait for it.”

NVIDIA — New interview with Shinji Mikami

CV-Games — “The Evil Within could really be the next version of Resident Evil with the way things are looking. However, I applaud Mikami for branching out and trying to create a new IP, with new ideas, and a new cast and backstory.”

More E3 coverage to come, including a preview roundup for Wolfenstein tomorrow.

E3 2013: ESO Arriving on PlayStation 4, Xbox One!

The Elder Scrolls Online is coming to PlayStation 4 and Xbox One, and we’re celebrating with this new gameplay trailer! The Daedric Prince Molag Bal has stolen your soul and plots to destroy Tamriel. Gather your allies and find out if you can thwart his sinister plan as you explore the world of The Elder Scrolls Online in Spring 2014.

To learn more about The Elder Scrolls Online, visit the official site at http://elderscrollsonline.com. For announce details, read our recently released press release after the break.

Continue reading full article ›

Legendary Release

Today we’re happy to announce plans to release the complete Skyrim collection with The Elder Scrolls V: Skyrim® Legendary Edition.

Coming to Xbox 360, PlayStation 3, and PC on June 4th for $59.99 (European territories will see its release on June 7th), this package includes the most up-to-date version of the original game (employing the 1.9 title update),as well as the game’s three add-ons: Dawnguard, Hearthfire, and Dragonborn.

‘The Evil Within’ unveiled at IGN

We’re excited to lift the curtain on The Evil Within — the upcoming survival-horror game from legendary developer Shinji Mikami (Resident Evil, Resident Evil 4) and our Japanese studio, Tango Gameworks.

Last week, IGN got to see the game in action, and you’ll be learning more about the game beginning on Monday. Until then, head to their site and watch the premiere of the game’s seriously terrifying live-action trailer.

Slated for release in 2014, stayed tuned to Bethesda Blog for updates and follow the game on our other social media sites.

Twitter/Vine (@TheEvilWithin)

Facebook (Facebook.com/TheEvilWithin)

Tumblr (TheEvilWithinGame.tumblr.com)

Instagram (instagram.com/TheEvilWithin)

YouTube (YouTube.com/BethesdaSoftworks)

Official ‘The Evil Within’ Forums (forums.bethsoft.com)

Moving to our next adventure

Skyrim has been a labor of love for us since we started designing it in 2006. We never imagined it would become the phenomenon it has. And that is because of you, the fans. It was all of you who made it a success. We can’t thank you enough for embracing the game, spreading the word, and making it your own.

For the last year and a half we’ve been working on new content for Skyrim; from the game updates, Creation Kit, Steam Workshop, Kinect support, to DLCs. Parts of our team have also been in pre-production on our next major project, and that game is at the point where it requires the studio’s full attention to make it our biggest and best work yet.

Even though we’re moving on, we’ll still have minor updates to Skyrim as needed. We’ve invested so much of ourselves into Skyrim and will never truly say goodbye to it.

We loved hearing your stories, your in-game triumphs, and your suggestions. One thing stuck out to us through those emails, letters, and postings. And that is – video games matter. They’re as important to you as they are to us. It’s not just about entertainment, it’s about your time. And you chose to spend it with our game.

Thank you again for all your support. We hope you stay engaged in the gaming community here and elsewhere. Keep spreading the word. Games are the world’s best entertainment because they can do what other forms cannot – fill you with the wonder of exploration and the pride of accomplishment. We look forward to sharing our next adventure with you.

Until next time,

Bethesda Game Studios

Now Open: The Official Bethesda Store

Today we’ve launched store.bethsoft.com — the official merchandise shop for Bethesda Softworks – featuring clothing, accessories, collectibles and more for games like The Elder Scrolls, DOOM, Fallout, Dishonored, Wolfenstein, and QUAKE. Below is a sampling of some of the site’s launch gear, including Official Vault 101 Gear, the id Legacy Collection, the Official Skyrim Collection, Dishonored gear, and your very own Elder Scrolls Online tshirt.

Look for regular updates to the store, and be sure to share your feedback in the Bethesda Store forum.

The Knife of Dunwall arrives April 16th

Those that have played Dishonored vividly can recall the actions of Daud – the legendary assassin that puts the game’s plot into motion. Beginning April 16th, you’ll return to this fateful moment and play the role of Daud in the story-driven add-on, The Knife of Dunwall.

Features of the new DLC include:

New Powers, Weapons and Gadgets — The mark of the Outsider empowers you with unique supernatural abilities. Call upon the Whalers to assist in combat with ‘Summon Assassin’, track down hidden Runes and Bone Charms with ‘Void Gaze’ and learn to use new variations to powers, including ‘Blink’. To aid in your dangerous exploits your customized arsenal of weapons and gadgets will include Chokedust to daze your enemies, whale oil powered Stun Mines to shock your targets, and a concealed Wristbow to launch sleep darts and explosive bolts.

Explore More of Dunwall –Make your way through the Legal District and infiltrate the Rothwild Slaughterhouse, a steaming factory filled with colossal whale carcasses and their hulking butchers. Revisit the decaying Flooded District, the location of Daud’s hidden base, first seen in the original game. Return to the scenes of key events in Dishonored with a new perspective, including the fateful moment that sets off Corvo’s journey.

Choose Your Path — On your search for answers, approach each mission with your own style. Your redemption – or your turn towards darkness – depends on your skills and the decisions you make. Discover the mystery behind Delilah in this stand-alone chapter, and then conclude Daud’s story in the upcoming final add-on, The Brigmore Witches.

The Knife of Dunwall will be available on April 16th on PlayStation 3 and Steam ($9.99), as well as on Xbox 360 for 800 Microsoft points. Stay tuned for new information on the content.