Co-op fantasy action has arrived with Hunted: The Demon’s Forge, which has now launched in North America on Xbox 360, PlayStation 3 and PC!
To get in the mood for some dungeon diving, check out the launch trailer above. Also be sure to read up on our recent Hunted game guide blogs: part one and part two. Of course, for more info on Hunted, HuntedTheGame.com is also a good place to look.
The first reviews are in — 84/100 from German site Spieletipps and 4/5 from the Examiner! We’ll have more as they come in.
We return today with another blog post from Michael Searle, the author of Hunted’s Official Game Guide. Read below for to learn more about the enemies you’ll face, and some pointers on how to thwart them.
Take it away, Michael…
Your first few steps in the Town of Dyfed introduce you to a Wargar. Within seconds it dines on something “unappetizing,” and its actions put the monster at the bottom of your friends list. Moments later you meet more Wargar, and Caddoc and E’lara battle with supernaturally-strong Wargar wielding swords, brandishing shields, slinging bows, sporting armor, and quaffing magic liquid.
Feeling overpowered by Wargar? Prima’s official Hunted: The Demon’s Forge guide can quickly focus your attention on what’s important…
Hunted releases next week, and to get you ready for your adventure, we’ve got blog posts from Prima game guide author, Michael Searle. In his first post, Michael reveals what you can expect from the guide — from co-op strategies to discovering all the game’s secret paths.
Stay tuned to the blog this week for more on Hunted’s game guide. Here’s Michael…
Hunted is just around the bend, so it’s time for a primer on kicking in kick in some Wargar teeth.
In Hunted, you head out on a rescue mission to save a caravan of human slaves from a terrible fate at the hands of a magically corrupted dragon-hunter and his Wargar minions. Generally, you don’t march into the heart of the enemy’s fortress on a humanitarian mission, yet that’s exactly what you’ll be doing.
The latest Hunted developer video takes us “Around Dark Corners” for a look at the game’s sound design. Learn how everything from the game’s music to its squishy death noises were crafted as you go behind the scenes with the talented sound designers, while also sneaking a peek at some of the many puzzles you’ll encounter in the dark dungeons.
Hunted arrives on PlayStation 3, Xbox 360, and PC on on May 31st in North America and June 3rd in Europe.
With Brink launching tomorrow in North America, we plug Splash Damage’s Ed Stern for all the info he can supply. Later, we explore the depths of Hunted: The Demon’s Forge with Bethesda’s David Clayman.
Grab this episode via any of the following methods:
Did our Crucible video from last night pique your interest on Hunted? Want more?? In today’s latest video, Forging a World, you’ll go behind the scenes with the team at inXile Entertainment and learn more about the in-game level editor.
While our BFG event was more than two weeks ago, there’s plenty of new coverage to share for RAGE, Skyrim, Prey 2, and Hunted.
Don’t miss last Friday’s GTTV episode, which featured a new Skyrim interview with Todd Howard, as well as a first look at RAGE’s Subway Town. Catch both segments at GameTrailers.com.
If podcasts are your thing, Giant Bomb has 40 minutes of discussion on Skyrim, RAGE, and Prey 2. While I highly recommend the entire podcast, the BFG coverage starts just before the 50-minute mark. Elsewhere, Shacknews’ Garnett Lee shares his Skyrim impressions in episode 57 of Weekend Confirmed (scan ahead to the 33:25 mark of the podcast), and also divulges on why he’s so excited for RAGE in episode 58. Head to iTunes to download all three podcasts.