We’re excited to announce that in addition to his annual QuakeCon keynote address, John Carmack will return to the stage for lecture-style presentation focusing on light transport and rendering.
Titled “The Physics of Light and Rendering”, the talk will take place on Friday, August 2nd at 5:00pm CST. Learn how light behaves in the real world, and the approximations and compromises that are involved in simulating the behavior with computers. This lecture will be geared towards those interested in the interactions of light in the world and how computer software simulates it. Note: Not for the technically faint at heart.
If you missed John’s 2012 keynote, watch the embed from our QuakeCon YouTube channel.
Later today on Steam we will be releasing the official tool kit for RAGE — the same tools used to create RAGE and it’s DLC, The Scorchers. From the game’s world building tool, idStudio, to game maps and assets, the kit provides everything you need to get started with modding the first-ever idTech 5 title.
Interested? Before you start downloading the hefty 35+ GB file, the RAGE team has provided some documents to read. As described in the welcome document, these tools provided are complex and aimed towards “technically sophisticated and adventurous” modders.
We’ve reached the final hours of 2012, and since our last update, numerous sites have bestowed year-ending honors to Dishonored.
After receiving thousands of votes, Eurogamer announced that the game topped their Readers’ Top 50 Games of 2012! Big thanks to the Eurogamer community for voting one of our titles #1 for the second year in a row.
The roll call of accolodes for Dishonored continues at these sites:
Today marks the 15th anniversary of QUAKE II’s release on PC. Celebrating the affair, id Software’s Tim Willits shared some fun facts about the game:
Only three artists made all the 2D and 3D art for the entire game.
One of the original suggested names for QUAKE II was WOR, but the game’s fast-paced, tactile feel felt closer to a QUAKE game than a new franchise.
‘The Edge’ (Tim’s favorite deathmatch level in QUAKE II or any other game), has over 50 trick jumps possible in the map. Tim only designed two of them, and the rest were discovered by the QUAKE II community.
Later today, Tim plans to celebrate by taking these QUAKE action figures out of the display case and reenacting his favorite moments from the game. Let us know how you’ll be celebrating the game’s anniversary in the comment section below.
Dust off your BFG and ready yourself for the definitive battle against the forces of Hell. Beginning this week, DOOM Classic Complete is available on PSN.
Available on PSN this week for $14.99/£11.99/€14.99, the collection includes DOOM (with the additional episode “Thy Flesh Consumed”), DOOM II (including the additional episodes “No Rest for the Living” and “The Master Levels”) and Final DOOM.
On the heels of DOOM 3 BFG Edition’s release, we heard feedback from fans: you still wanted a chance to purchase the game’s original 2004 release. Beginning this week, the original version of DOOM 3 and its expansion, Resurrection of Evil, are available at a lower price.
Relive your favorite moments of DOOM with the newly-released DOOM 3 BFG Edition — available now in North America and this Friday in Europe on Xbox 360, PC, and PlayStation 3!
BFG Edition includes the original versions DOOM and DOOM II, as well as re-mastered versions of DOOM 3 and its Resurrection of Evil add-on pack. And for the first time ever, play eight never-before-seen DOOM 3 levels in ‘The Lost Mission’.
Later today, PS3 players will be able to download the game directly on PSN. And if you already own DOOM 3 on Steam, between now and November 13th you can save $10 on your purchase.