G4TV Shares their Top 100. You should, too!

Last week G4TV counted down their top 100 games of all time, with both id Software and Bethesda Game Studios being well represented. Titles making the cut included Fallout 3 (#75), Wolfenstein 3D (#63), QUAKE III: Arena (#43), Skyrim (#31), and DOOM II (#12)

Check out the list and email us a list of your Top 100 games for a chance to be randomly selected to win a Jeremy Soule-signed copy of the Skyrim soundtrack!

Rules after the break…

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Announcing DOOM 3 BFG Edition!

Watch the debut trailer for DOOM 3 BFG Edition on the official DOOM YouTube channel.

DOOM 3 BFG Edition is the ultimate collection of groundbreaking games that defined the first person shooter. It includes DOOM, DOOM 2, DOOM 3, and DOOM 3: Resurrection of Evil, as well as the ‘Lost Mission.’ All DOOM 3 content has been re-mastered for Xbox 360 and PlayStation 3 in stunning 3D for an even more terrifying FPS experience.

Watch the trailer

Win prizes and support our developers in the March Mayhem Developers’ Showdown

NCAA March Madness is still a few weeks away, but The Escapist is already kicking off their annual March Mayhem Developers’ Showdown. We’re excited to hear that we’ve got two studios representing — both Bethesda Game Studios (South Division) and id Software (East Division).

In Round 1, BGS faces off against Level-5 Inc (best known for the addictive Professor Layton Games), while id Software matches up against MMO studio Sony Online Entertainment. To support our developers, be sure to register an account on The Escapist and start voting on March 8th. You’ll also be able to cast an additional vote by tweeting your choice with the hashtag #MM12.

March Mayhem also gives you an opportunity to win some cool prizes, including a top-of-the-line Origin gaming computer or an iPad 2. Visit the instructions page for details, and be sure to fill out a bracket before March 7th to get 25 entries into the random prize giveaways.

RAGE HD 2.0 update

Get more on RAGE on the go with the RAGE HD v2.0 update. The update, now available on the iTunes, includes new melee combat, official support for iOS 5, and enables the in-app purchase of two new episodes, Kraken and Aqueduct. The new episodes are available for purchase for $.99 via the “Store” button on the RAGE HD main menu.

After the break, check out more screens from the 2.0 update.

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AIAS Nominees Announced

Today on Gamespot, the nominees for this year’s Interactive Achievement Awards were announced. We’re excited to share news that Skyrim was nominated in six categories (including Game of the Year), while id Software’s RAGE is up for Outstanding Achievement in Visual Engineering.

Below is the full rundown of nominations…

Skyrim – Game of the Year, Outstanding Achievement in Story, Role-Playing/Massively Multiplayer Game of the Year, Outstanding Innovation in Gaming, Outstanding Achievement in Game Play Engineering, and Outstanding Achievement in Game Direction.

RAGE – Outstanding Achievement in Visual Engineering

Join us in congratulating the teams at Bethesda Game Studios and id Software on their well-deserved nominations.

This week in QUAKE

Here’s a trio of cool Quake stories from around the web…

Kotaku recently posted a story discussing “The Carmack Prize” — a $10,000 prize John will award to an amateur rocketeer that can launch a home-made rocket 100,000 feet into space while getting a GPS serial log of the flight.

Late last month, a rocket appropriately named Qu8k, nearly landed Derek Deville the prize. In the video above, watch the rocket jump 122,000 feet into space.It’s a pretty amazing video, but unfortunately Derek wasn’t able to get a GPS log.

In more game-related QUAKE news, be sure to check out 1Up’s recent feature Why Quake Changed Games Forever – in which author Ryan Winterhalter argues the many reasons it could be considered the most influential game of all time. Here’s an excerpt:

Quake changed everything with the creation of the server/client architecture still used by games today. Players would login to a host computer that was preferably dedicated solely to that task alone. It was a revolutionary idea at the time, according to level designer Tim Willits, “In 1996 there wasn’t much of an internet. Doom was a peer-to peer-system, and a pain in the ass. Quake was the first true PC server/client architecture system. People told us we were crazy. They said, why would anyone run a Quake server on their machine to allow people they don’t know to play a game?”

Finally, fans can check out Game Front’s look at the hidden QUAKE room found in RAGE. Consider it a spoiler if you haven’t made it all the way through the game. Watch it after the break…

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All the RAGE: Shawn Casey

It’s RAGE launch week and this week Shawn Casey steps up to the plate to answer questions…

What do you do at id Software (or more specifically on RAGE) and how long have you worked at the company?

I’m a Generalist Programmer and currently responsible for the save games and achievements across all platforms. I joined the team January 2010.

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