DOOM 3 BFG Edition is the ultimate collection of groundbreaking games that defined the first person shooter. It includes DOOM, DOOM 2, DOOM 3, and DOOM 3: Resurrection of Evil, as well as the ‘Lost Mission.’ All DOOM 3 content has been re-mastered for Xbox 360 and PlayStation 3 in stunning 3D for an even more terrifying FPS experience.
In Round 1, BGS faces off against Level-5 Inc (best known for the addictive Professor Layton Games), while id Software matches up against MMO studio Sony Online Entertainment. To support our developers, be sure to register an account on The Escapist and start voting on March 8th. You’ll also be able to cast an additional vote by tweeting your choice with the hashtag #MM12.
March Mayhem also gives you an opportunity to win some cool prizes, including a top-of-the-line Origin gaming computer or an iPad 2. Visit the instructions page for details, and be sure to fill out a bracket before March 7th to get 25 entries into the random prize giveaways.
Get more on RAGE on the go with the RAGE HD v2.0 update. The update, now available on the iTunes, includes new melee combat, official support for iOS 5, and enables the in-app purchase of two new episodes, Kraken and Aqueduct. The new episodes are available for purchase for $.99 via the “Store” button on the RAGE HD main menu.
After the break, check out more screens from the 2.0 update.
Today on Gamespot, the nominees for this year’s Interactive Achievement Awards were announced. We’re excited to share news that Skyrim was nominated in six categories (including Game of the Year), while id Software’s RAGE is up for Outstanding Achievement in Visual Engineering.
Below is the full rundown of nominations…
Skyrim – Game of the Year, Outstanding Achievement in Story, Role-Playing/Massively Multiplayer Game of the Year, Outstanding Innovation in Gaming, Outstanding Achievement in Game Play Engineering, and Outstanding Achievement in Game Direction.
RAGE – Outstanding Achievement in Visual Engineering
Join us in congratulating the teams at Bethesda Game Studios and id Software on their well-deserved nominations.
Here’s a trio of cool Quake stories from around the web…
Kotaku recently posted a story discussing “The Carmack Prize” — a $10,000 prize John will award to an amateur rocketeer that can launch a home-made rocket 100,000 feet into space while getting a GPS serial log of the flight.
Late last month, a rocket appropriately named Qu8k, nearly landed Derek Deville the prize. In the video above, watch the rocket jump 122,000 feet into space.It’s a pretty amazing video, but unfortunately Derek wasn’t able to get a GPS log.
In more game-related QUAKE news, be sure to check out 1Up’s recent feature Why Quake Changed Games Forever – in which author Ryan Winterhalter argues the many reasons it could be considered the most influential game of all time. Here’s an excerpt:
Quake changed everything with the creation of the server/client architecture still used by games today. Players would login to a host computer that was preferably dedicated solely to that task alone. It was a revolutionary idea at the time, according to level designer Tim Willits, “In 1996 there wasn’t much of an internet. Doom was a peer-to peer-system, and a pain in the ass. Quake was the first true PC server/client architecture system. People told us we were crazy. They said, why would anyone run a Quake server on their machine to allow people they don’t know to play a game?”
Finally, fans can check out Game Front’s look at the hidden QUAKE room found in RAGE. Consider it a spoiler if you haven’t made it all the way through the game. Watch it after the break…