We just landed at PAX Prime 2011. To help kick off the weekend, we’ve released an all-new RAGE gameplay video. This time around, we’re focusing on one of the game’s most challenging bandit clans, the Gearheads.
In this video, the Gearheads have started combining Feltrite and Plutonium to create the ultimate power supply. The mayor of Subwaytown sends you on a mission to the clan’s vault so that he can claim this new power for his own use.
For more on RAGE, read the coverage roundup after the break…
On September 14th, the world-famous Sydney Opera House will host ‘An Evening with id Software: A Look At The Past, Present and Future of Gaming’, starring RAGE’s creative director Tim Willits. Tim, the only id employee to attend every single QuakeCon, will talk candidly about id history and where he thinks the game industry is going.
In the coming days and weeks, we’ll share information on how lucky gamers will have a chance to attend this event alongside members of the game industry from Australia and New Zealand.
Read the release after the break for more details…
Now available for your viewing pleasure, watch the id Software 20th Anniversary Panel from this year’s event. The panel includes co-founder/technical director John Carmack, executive producer Kevin Cloud, creative director Tim Willits, president Todd Hollenshead, and is hosted by X-Play’s Morgan Webb.
Watch the final video in our six part behind-the-scenes series for RAGE. In “The Sound and Art,” take a look at the sound design of RAGE with the team at id Software to find out how music, sound effects and voice acting come together to create an unforgettable, immersive experience.
Take a trip down memory lane with members of id Software, as they discuss the company’s early years, the magic of QuakeCon, and what fans can expect out of RAGE at this year’s event. Podcast features John Carmack, Tim Willits, Matt Hooper, Marty Stratton, Jonathan Wright, and “id Mom” Donna Jackson.
Watch the fifth video in our six part behind-the-scenes look at RAGE. In “The Enemy”, the team at id Software discuss the many enemies players will encounter in RAGE, ranging from bandit clans to mutants to the Authority.
Catch the previous four videos on our YouTube channel and come back next week to see the final chapter.
For both Nick and I, our first trip to id’s new offices is something we’ll never forget. In addition to playing plenty of RAGE, it was great spending time with members of the team (more on that later this week) and seeing all the cool DOOM, Quake, and Wolfenstein stuff throughout the office. As you can see from the pics above, the place is full of video game history!
This morning we’ve released part four (of six) in our behind-the-scenes look at RAGE. In this latest video, titled The Wasteland, the team at id discuss creating the world of RAGE, its variety of intense missions as well as co-op and multiplayer combat rally racing.
If you missed any of the other video, head to our YouTube channel to watch these