Inside the Vault: Gavin Carter

gavin2.jpg

This week’s Inside the Vault is about Gavin Carter, our lead producer on Fallout 3. Gavin is responsible for one of my favorite Elder Scrolls quests – Tribunal’s A Star is Born, which involved the player acting in a play. We tried to reprise the concept of the “play” quest for Oblivion, but unfortunately, it ended up on the cutting room floor. Gavin has been involved with Fallout 3’s development from the very start, and he will be responsible for getting it to the finish line, as well (No pressure, Gav).

This will be our last Inside the Vault for 2007. I believe these interviews are a great way to learn more about the passionate, fascinating people working here at the studio. I hope you’ve enjoyed reading about them as much as I have.

Continue reading full article ›

Inside the Vault: Kurt Kuhlmann

kurt.jpg

Today’s Inside the Vault is about senior designer, Kurt Kuhlmann. Kurt has worked on a few Elder Scrolls titles including Oblivion. Much of how we implement quests in the Construction Set, especially when we transitioned to Oblivion from Morrowind, was conceived by Kurt. He once made a web version of the board game, Lord of the Rings: The Confrontation, after we became addicted to it in the office.

Continue reading full article ›

Inside the Vault: Charles Harribey

charles.jpg

Bethesda is not just a developer but a publisher as well. So today’s Q&A is with Charles Harribey, one of our producers who handles external projects. Charles is primarily reponsible for our Star Trek games, and since we shipped his latest project today — Star Trek: Conquest — we thought it fitting to give some insight into Charles’ world.

Continue reading full article ›

Inside the Vault: Orin Tresnjak

orin.jpg

This edition of Inside the Vault features programmer, Orin Tresnjak. Orin is one of the awesome programmers who work on multiple systems. He’s worked on a variety of interfaces and shaders, and even made tools for creating DLC and PC installers (Orin even pitched in and made the installer for Star Trek: Legacy). In short, we drop Orin in and cool stuff results.

Continue reading full article ›