Weekend Update: The Pitt trailer at Gametrailers

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As previously mentioned, the trailer for The Pitt debuted on Gametrailers TV late on Friday night. If you haven’t checked it out, it’s now up on their site.

Moving on to other news, nominees for the ELAN Awards have been announced with Fallout 3 receiving nods in the following categories: Videogame of the Year, Best Console Game, Best PC Game, Best Sound in a Videogame Production, Best Art Direction, Best Game Design, and Outstanding Technical Direction.

At PSDTUTS, both Fallout 3 and Oblivion were included in a list of the Top 40 Video Game Covers of All Time.

Finally, Canadian site Game Focus has a new interview with Pete that went up today. Here’s a snippet:

What mistakes and triumphs did Bethesda learned from Oblivion that helped you with Fallout 3?

A lot of it was learning about the big, open-ended experience. What kinds of things did people like or not like? How do we do that better, and different, in the Fallout universe. Technically we learned a lot about how to make the game run better on all these platforms, but much of it comes from the player experience and what they can do, and see, from moment to moment. I’m sure we’ll learn a lot from Fallout 3 we can put into our next project.

That’s all for now. Enjoy what’s left of your weekend.

New at Planet Fallout

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Just a few things you might be interested in at Planet Fallout.

The staff have a new interview with DLC Producer Jeff Gardiner. Here’s a quick look:

We heard there will be an Arena, Mad Max style. Can you tell us more about that part of the DLC?

Jeff : At a certain point in the quest the player will have to prove their worth and fight a series of battles in the Pitt, a fighting area situated underneath the Steel Mill. Raiders climb the fence above the pitt as the player is challenged variety of foes. Each fight starts with barrels of toxic radiation being dropped down, which adds an additional element of tension. Depending on the player’s previous choices and allegiances, they’ll have different weaponry and other unique items at their disposal.

Blinzler continues his State of Modding interviews. The most recent interviews are with Antistar, who created Weapon Mod Kits and the Project Valhalla Team. Here’s an excerpt from the latter:

What is “Project Valhalla” about?

The premise of the story ties in very closely with the original Fallout lore but tries to expand upon a significant part of what is currently left unanswered. That mainly being what has happened to the state and people of Europe since the war of 2077. This mod tries to explore that idea with a story driven mod about Europeans who come to America on a quest to recover and research PreWar technology.

Moving along, J3X put up a new trailer for Enclave Commander — coinciding with the release of version 0.8. You can watch it after the break…

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Splash Damage lands Killzone 2 Lead Level Designer

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In this week’s Splash Damage update, we’ve got some hiring news. Our friends in London today announced the addition of Neil Alphonso, who worked as the Lead Level Designer on Killzone 2.

Now a member of the Splash Damage team, Neil’s already done a developer Q&A on their site. Here’s a quick look…

What do you do at Splash Damage?

Neil: As Lead Level Designer, I maintain a high level overview of all the different levels in the game, and make sure they fit in with the game’s vision and work together to create something stronger than the sum of the parts. I am of course responsible for the quality of the work our department delivers, but with the talent of the team I’ve inherited, I don’t have to give guidance as much as clear obstacles out of their paths so they can get on with doing their jobs. It’s also my duty to help prioritize different assets and features from other departments that will effect the work of our team, and then chase people around to make sure they get done!

We’re excited about Neil joining the Splash Damage team. When we have new details on the project he’ll be working on, we’ll let you know.

Weekend Update: Fallout 3 named top 360 game at GameSpy

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Hope everyone is having a great weekend. If you’re looking for some news to read, here’s a couple updates we thought you might be interested in.

All this week GameSpy has been counting down their list of the The Top 25 Xbox 360 Games of All Time (So Far!). Earlier in the week, Oblivion hit the list at #13, and last night the list concluded with Fallout 3 being named their #1 Xbox 360 game (so far).

Looking for something to listen to? Last night the latest AVault podcast (#22) went live — featuring an interview with Pete and Emil. Additonally, they’ve got a written interview with Pete here.

Curious about the image at the top of this blog post? You’ll get it if you check out Todd’s presentation from this year’s D.I.C.E. Summit. You can watch it over at IGN.

Wrapping things up, Castle Karstaag from Morrowind has been named one of the most expensive videogame castles over at College OTR. Champagne wishes and caviar dreams!

Enjoy the rest of your weekend!

Meet the Moderators: Summer

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For awhile now, I’ve been interviewing folks from our Fallout/Elder Scrolls mod community. After talking with some guys at the office, we decided it might be fun to interview a different kind of mod — our forum moderators.

We kick of “Meet the Moderators” this week with Rebecca Mueller, otherwise known in the forums as Summer. Summer is a Retired CCRN BSN MS (that’s fancy for being a nurse) and lives in the great state of Alaska.

On to the interview…

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Around the web

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It’s been over a week since we last gave an update from around the web, so there’s plenty to catch up on.

We’ll begin with IGN, who are currently counting down The Top 100 Game Creators of All Time. We’re excited to see that Todd made the list at #70. Here’s a snippet of what they had to say about him:

“Where most designers tend to think in terms of simplicity and economy, Howard’s games have been defined by a staggering sense of scale and immersion that few others can match.”

The list is still ongoing, but there’s some of names worth mentioning. Morrowind/Oblivion composer Jeremy Soule cracked the list at #86. Meanwhile, Fallout fans might recognize a few other names on the list, including Feargus Urquhart (#89), Tim Cain (#85), and Chris Avellone (#80).

Sticking with developer news, if you haven’t seen it already, Todd answered questions for G4 while at this year’s D.I.C.E. Summit. In the ten minute interview, he discusses The Pitt, answers reader questions, and more.

Emil is in the news in a few places, too. At Edge, he was honored in their Hot 100 Games Developers list (#17). Meanwhile, a new feature on storytelling in games features him as well. You can read that here.

More news after the break…

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Around the Web: D.I.C.E. wrap-up edition

The 2009 D.I.C.E Summit wrapped up on Friday and there’s a few more interviews and Pitt previews that you might want to check out.

We start at Gamespot, where Richardo Torres interviewed Pete to find out more details on The Pitt (slated for release next month on Xbox LIVE and Games for Windows LIVE). To check it out, just hit play on the video above.

Over at G4, you can get more information on the Pitt with hands-on impressions from Brian Leahy. Here’s a quick look (caution: some details could be considered spoilerific)…

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Around the web

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Here’s the latest online coverage for Fallout 3.

As we mentioned a few weeks back, PC Gamer named Fallout 3 as their 2008 Game of the Year. If you weren’t able to pick up the issue, you can now read the remarks written by Todd Howard and Emil Pagliarulo over at GamesRadar.

This week, Fallout 3 was nominated for two Game Audio Network Guild’s awards. The game was nominated for Best Use of Multi-Channel Surround in a Game, as well as Best Use of Licensed Music.

In DLC news, there’s a couple things you can check out. If you’re a Game Informer subscriber, you can read a new interview with Jeff Gardiner on their Game Informer Unlimted page. In the interview, Jeff discusses both The Pitt and Broken Steel. Elsewhere, Area 5 share their thoughts on Fallout 3′s first DLC, Operation: Anchorage, in a new video podcast.

Finally, here’s some new modding news from Planet Fallout. This week Blinzler has two new State of Modding Interviews this week — this time with Mr.SlackPants and Joefoxx.

While you’re there, check out some of Planet Fallout’s featured mods. If you’re seeking new apparel, check out Moira’s New Shipment by CrowBennett08 and Camo Uniforms Remix by rebel5555. Need a new place to stay? Check out Yevic1994′s Big Town Junk House or one of Princess Stomper’s homes located in Rivet City and atop the Washington Monument.

Modding Interview: Phitt

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This week we’re talking with Elder Scrolls/Fallout 3 modder, Philipp Termeer (known in the forums as Phitt). Phitt is a resident of Wiesbaden, Germany where he works as an engineer. Phitt has been playing our games since Morrowind, and began modding with Oblivion.

Phitt is currently working on a very impressive Oblivion, Sheogorad, using thousands of meshes made from scratch. Pretty impressive homage to Morrowind!

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