On newsstands: PC Gamer GOTY

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This morning we received the March 2009 issue of PC Gamer, which is announces Fallout 3 as their 2008 Game of the Year. As always, it’s really cool and humbling when you end up winning these awards. In addition to the GOTY, the game also captured awards for Best RPG and the Best Ammo. Apparently the editors at PC Gamer really enjoyed firing Teddy Bears with the Rock-It Launcher.

Elsewhere in the issue, Fallout fan Desslock has a column explaining why Fallout 3 is his personal choice for GOTY. Here’s an excerpt:

“More than any other recent RPG, or computer game, Fallout 3 legitimately gives you the opportunity to roleplay a character who could reflect your actual personality.”

For more magazine coverage, hit the jump below.

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OXM GOTY

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No, that doesn’t stand for Only Xylophone Managers Guard Operating Train Yards. We received the latest issue of OXM and discovered that Fallout 3 was named their 2008 Game of the Year!

In addition to their year end awards, they also look ahead to the games they’re excited for in 2009 (with Fallout 3 DLC coming in at #17). So what game are you looking forward to most in 2009? I listed a few candidates on the current blog poll.

Around the web

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Here’s the latest news on Fallout 3.

Following up their selection of Fallout 3 as the top PC game in 2008, GameSpy has now bestowed the same honor to the 360 version of the game. The PlayStation 3 release of the game also was honored — being named runner-up for GOTY. IGN has begun giving out their year end awards as well, with Fallout 3 winning RPG of the Year on both PlayStation 3 and PC.

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On newsstands

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Thought I’d point out a few articles I came across while going through a stack of magazines at my desk.

The September issue of Play Magazine has an interview with Fallout 3 Lead Producer Gavin Carter. In the interview, the Gav discusses topics ranging from the Gamebryo engine, game performance and Fallout 3 gameplay. Here’s a sample:

play: What gameplay situations in Fallout 3 really demonstrate the engine’s new ballistics and physics system?

Gavin: The best situations to see this in are during VATS sequences. VATS allows you to pause time, target specific areas of an enemy, and queue up moves that are then executed in a cinematic fashion.

For more magazine coverage, hit the jump:

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Around the web and in print

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Here’s a few notable mentions I’ve seen in the press recently.

If you live in Germany, you’ll want to check out GameStar’s August cover story for Fallout 3. The issue is currently on newsstands and features five pages of coverage — written by Christian Schmidt. You can also read his preview on GameStar’s website here.

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Around the web and on newsstands: Bonus Round concludes

For the past few weeks, we’ve shared Game Trailers’ Bonus Round series entitled “Music in Gaming,” which  features Fallout 3 composer Inon Zur. Yesterday, the final segment went live on Game Trailers. This time around, Inon discusses some of the music projects he’d like to see in future games, and how various genres of music are being revived by music — including classical music. If you missed any of the episodes, you can check them out here.

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Catching up with coverage

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If you’re looking for new Fallout 3 previews and interviews, there’s plenty to check out.

First, the above is the cover for the August issue of Peelaja-magazine (Finland) which just recently made its way to newsstands. If you’re over in Finland, be sure to check it out.

There’s quite a few new interviews with Pete stemming from his busy trip to Europe last week. Crispy Gamer has a five-page interview conducted by Paul Semel. Here’s a sample:

Crispy Gamer: Over time, your guns in the game will wear out and ultimately become less accurate. First off, how quickly will that happen? Am I going to have to buy a new gun after every battle?

Hines: All weapons in the game degrade over time. Many are beat up when you first find them. You either have to repair them yourself using your Repair skill, or find people who can repair it for you. It’s not an immediate thing, but as you use a weapon you can see it start to degrade at what feels like the right level. So you have to find more of that weapon to repair it yourself, or pay someone to do it. If you have to do it after every battle, you’re probably wasting a lot of ammo and are a terrible shot. It doesn’t happen that fast.

Additional interviews with Pete can be found at the following sites:

There’s several new hands-on previews as well. Hit the jump to check them out.

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Around the web: A few more E3-related links to check out

Here’s some of the newest Fallout 3 coverage to check out.

We’ll start with interviews, since there are plenty of new ones to check out. As we speak, Pete is touring Europe (five countries in five days), so you can expect new coverage from there in the coming days/weeks. GenNext (Netherlands) already cranked out their preview, which includes an interview with Pete (above).

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