Hunted Roundup

Continuing with roundups on coverage, we switch gears to Hunted.

There’s a pair of new interviews with Game Director Maxx Kaufman– courtesy of Coin-Op TV and Sarcastic Gamer (shown above).

And for more on Hunted, check out these links…

As we have more news on Hunted, we’ll let you know. In the meantime, if you have questions on the game, feel free to post them in our fan interview thread.

From PAX and Beyond: Hunted roundup

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In addition to the new gameplay footage at Machinima, which Nick shared earlier in the week, there’s been plenty of great news and coverage for Hunted coming out of PAX and GamesCom. Here’s a quick look at some of the highlights.

Today on Destructoid, the game was announced as one of their Best of Show picks at PAX. Wanna know how it made the list? Read Jim Sterling’s hands-on impressions from the show. Here’s an excerpt…

“Graphically, Hunted is very pretty looking, and the gameplay, at least for ranged combat, feels highly polished already. The only minor gripe so far is that steering characters left and right, especially when running, is a bit stiff. Otherwise, this is looking like it could be a surprise hit in 2011 and is a game I am definitely excited about.”

For more on Hunted, check out the following sites: Continue reading full article ›

Around the web

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Input overload! We continue to scour the web to find the latest previews out of our Gamers’ Day events… here’s our latest findings.

Inside Gaming Plus has a new RAGE interview with Matt Hooper, the game’s Design Director, who discusses the game’s story, vehicular play, weapons, and how they id is expanding upon the game’s core shooter experience. Watch it below.

If you didn’t watch them already, Inside Gaming Plus also has interviews with Hunted’s Maxx Kaufman and Fallout: New Vegas’ Josh Sawyer.

Hit the jump for more news…

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