Here in DC (the “real” DC, that is), Spring is definitely in the air. The weather’s warming up, the Cherry Blossoms are in bloom, and the baseball season has started up. For you folks that don’t live in DC, here’s a couple ways to liven up The Capital Wasteland that I found at Fallout 3 Nexus.
All that barren wasteland becoming an eye sore? As you can see from the screenshot above, Khyrim’s GreenWorld might be just what you’re looking for. Want some blue sky too? Hattix’s Fellout: The Fallout 3 Weather Overhaul might help too.
Now if we could only get a mod that brings back the Capital Congressmen — so we can all revel in the joys of sport and sunshine.
This week’s modding interview features Barney Blankenship (known in the forums as MentalElf). Barney is a retired software engineer living out in Kauai. He’s also a big fan of Chihuahuas.
How did you first get involved in the Bethesda modding community?
I wanted to become a graphic artist, so I purchased a student license copy of 3DS Max. It occurred to me Morrowind was the best game at the time, having just earned Game of the Year award, so I began learning about modding and playing Morrowind. I soon found the Elder Scrolls forums and how indispensible the community is. I soon got involved with the Children of the Night III (CON3) Morrowind project, and learned about modding as part of a team.
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Planet Elder Scrolls has announced the latest Hall of Fame mods for Oblivion and Morrowind. Let’s take a quick look at the latest (and greatest) mods to be honored…
- Tamriel Rebuilt: Map 2 – Antediluvian Secrets by The Tamriel Rebuilt Team: A massive mod that “aims to recreate ‘Mainland Morrowind’ as Bethesda would have had they included it in the third Elder Scrolls game. TR uses a combination of imagination and lore to bring you new areas to explore, new secrets to discover and allowing a host of new adventures to unfold.”
Great work all!
Just a few things you might be interested in at Planet Fallout.
The staff have a new interview with DLC Producer Jeff Gardiner. Here’s a quick look:
We heard there will be an Arena, Mad Max style. Can you tell us more about that part of the DLC?
Jeff : At a certain point in the quest the player will have to prove their worth and fight a series of battles in the Pitt, a fighting area situated underneath the Steel Mill. Raiders climb the fence above the pitt as the player is challenged variety of foes. Each fight starts with barrels of toxic radiation being dropped down, which adds an additional element of tension. Depending on the player’s previous choices and allegiances, they’ll have different weaponry and other unique items at their disposal.
Blinzler continues his State of Modding interviews. The most recent interviews are with Antistar, who created Weapon Mod Kits and the Project Valhalla Team. Here’s an excerpt from the latter:
What is “Project Valhalla” about?
The premise of the story ties in very closely with the original Fallout lore but tries to expand upon a significant part of what is currently left unanswered. That mainly being what has happened to the state and people of Europe since the war of 2077. This mod tries to explore that idea with a story driven mod about Europeans who come to America on a quest to recover and research PreWar technology.
Moving along, J3X put up a new trailer for Enclave Commander — coinciding with the release of version 0.8. You can watch it after the break…
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The most recent newsletter for ORE (that’s Oblivion Real Estate) has been released and there’s plenty of great information. There’s a feature on TES Alliance (a group that works to strengthen the Elder Scrolls modding community) written by DarkRider, an interview with Korana (who was interviewed here on the blog awhile back), and the announcement of a new site, Fallout Real Estate (or FORE). Above are two screens from one of the first featured homes on Fallout Real Estate, Princess Megaton Home Expansion by Princess Stomper.
To read about these and more, check out the ORE newsletter here.
The latest Elder Scrolls mods to make the Hall of Fame at Planet Elder Scrolls have been announced. Here’s the mods from Morrowind and Oblivion that were honored in February.
- Wayshrines in the University by Rauko Ohtar: This mod adds nine Wayshrines to Arcane University’s garden.
- FCOM: Convergence by dev_akm and TeamFCOM: One of the more popular mods out there, this mod allows you to run Oscuro’s Oblivion Overhaul, Martigen’s Monster Mod, Oblivion WarCry, and Francesco’s Leveled Creatures-Items together.
- Custom Race Fix by KyneTarse: According to the author, this mod adds “catch-all” dialogue to the prisoner at the beginning of the game. This dialogue will trigger the beginning of the game for any non-default race.
Congrats to the modders honored in February. Elsewhere, congrats to Nehrim, who was recently nominated for Best Upcoming Mod at ModDB for his project, Nehrim: At Fate’s Edge.
Those of you out there modding Fallout 3 with the G.E.C.K., I thought you should know about a new modding contest over at Planet Fallout called Project Safehouse.
For the contest, they’ll be looking for the best user-created Vault in three categories:
- Personal Vault
- Corporate Vault
- Government Vault
For each of the three categories, contest sponsor NVIDIA will be giving away a GeForce 9800 GTX Graphic Card. The Project Safehouse Contest is for US citizens who are at least 18 years of age and runs until April 2, 2009. For more details and contest rules, head to Planet Fallout.
This morning a new update (v 1.4) was made available on Games for Windows LIVE and Xbox LIVE. This update is specific to The Pitt only — which deploys later this month.
The update is available here for PC users here on the Fallout 3 Official Site. Here’s what v. 1.4 covers:
- New achievements for The Pitt
- Support for multiple downloadable content
When we’ve got more details to share on The Pitt, we’ll let you know.
This week we’ve got a modding interview with LizTail — a programmer from North Carolina. LizTail is an active modder of Morrowind and his hobbies include gaming, programming, anime, movies, 2D and 3D art, reading, and writing.
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Here’s the latest online coverage for Fallout 3.
As we mentioned a few weeks back, PC Gamer named Fallout 3 as their 2008 Game of the Year. If you weren’t able to pick up the issue, you can now read the remarks written by Todd Howard and Emil Pagliarulo over at GamesRadar.
This week, Fallout 3 was nominated for two Game Audio Network Guild’s awards. The game was nominated for Best Use of Multi-Channel Surround in a Game, as well as Best Use of Licensed Music.
In DLC news, there’s a couple things you can check out. If you’re a Game Informer subscriber, you can read a new interview with Jeff Gardiner on their Game Informer Unlimted page. In the interview, Jeff discusses both The Pitt and Broken Steel. Elsewhere, Area 5 share their thoughts on Fallout 3’s first DLC, Operation: Anchorage, in a new video podcast.
Finally, here’s some new modding news from Planet Fallout. This week Blinzler has two new State of Modding Interviews this week — this time with Mr.SlackPants and Joefoxx.
While you’re there, check out some of Planet Fallout’s featured mods. If you’re seeking new apparel, check out Moira’s New Shipment by CrowBennett08 and Camo Uniforms Remix by rebel5555. Need a new place to stay? Check out Yevic1994’s Big Town Junk House or one of Princess Stomper’s homes located in Rivet City and atop the Washington Monument.