
We’ve released the beta for the STL Mission Editor for Star Trek Legacy, along with the source code. We also plan to launcha STL Wiki page to give modders online documentation that can be expanded on easily. Our experience with the Elder Scrolls modding community tells us that fans love making their own stuff. Legacy has a small but vocal modding community and I hope this helps it grow even more.
A few caveats – the source code is only for the Editor and NOT the game. The toolset is a beta and not officially supported by Bethesda Softworks. We’re hoping there are programmers in the community who can take over maintenance of the Editor and source.
Special thanks to Ryan Lea, Jason Hammett, and Shannon Bailey (pictured above). This effort was entirely on a volunteer basis done in their own free time because they wanted to help and get this tool released. So kudos to those guys for stepping up and helping out. Following is a post mortem that Shannon wrote up. Good read if you plan on modding Legacy, or if you are interested in development, in general.






