Back in 1996, we released Daggerfall, the second game in The Elder Scrolls series. In just a few months of working here at Bethesda, I’ve come to learn that it is a beloved title for many fans because of its depth and ambitious gameplay.
As a result, I often hear suggestions that the game should be remade. While that’s not something we’re really looking into (we’d rather focus on making new games), last week I had a chance to ask a few questions to Deathless Aphrodite (Daniele Brunengo) about his Oblivion mod, Daggerfall Memories: The Liberation of Cybiades — a mod that adds plenty of new content inspired by Daggerfall. Here’s what the Brunengo, a 36-year-old math and physics teacher from Albenga, Italy had to say:
When did you first get into the Elder Scrolls, and when did you first get involved with modding the games?
I’ve played all Elder Scrolls games except for Arena. Daggerfall got me involved as no other game before it. I’ve been hooked ever since. As far as modding goes, I took my first steps with the Morrowind Construction Set and released a couple of mods, but I didn’t really get into it before Oblivion.
For this edition of Inside the Vault, meet artist, Josh Jones. He is the Lead Character Artist on Fallout 3. Josh is also our resident motion capture specialist — he also spends much of his time fine tuning our animation system.
What’s your job at Bethesda?
Lead Character Artist. I split my time between meetings and animation work. I also work a great deal with character rigging and other technical aspects of character art production.
So Monday morning when I got to the office, I immediately went into the blog’s mailbox to see who would become the winner of our contest. When I left on Friday, we had a couple guys with game times around 600 hours, but it turned out our winner would best these impressive efforts. There were also a few folks sending in multiple screen shots showing total game time across different players, but as the rules noted, this contest was for one game save.
Without further ado, I’d like to congratulate KrisztiÃ¡n KovÃ¡cs of Hungary as becoming the “Oblivion Iron Man.” With a gameplay time of 700:48:55, he was the official winner by nearly 50 hours. If you think about that, that’s like playing for the entire month of February — even if it’s leap year! To quote Pete on the accomplishment, “Da-yum!”
Before jumping into the interview, remember you can always shoot us an e-mail if you have a mod project that you think the world should know more about.
What makes the newest iteration of your Monster Mod stand out from your earlier mods?
MMM 3.1 includes a new Wounding and Wounding Effects system. The former allows NPCs and creatures to get weaker the more wounded they become, while the latter displays this visually through blood textures, bleeding, and staggering effects that appear the more wounded an enemy becomes. It’s a lot of fun to play with as it adds a new dynamic to combat.
Late last week, I exchanged a few PMs with one of our active Elder Scrolls modders, princess_stomper, and she let me know that she was working on a video showing a “dance off” featuring our games, Morrowind and Oblivion, as well as some fancy moves from NCsoft’s MMO, Guild Wars.Well, I got to the office this AM and sure enough, Stomper had already sent me the video, and it’s definitely a winner. Featuring mods from more than dozen community members, the videos’ choreography goes great with the selected tune — Gwen Stefani’s “Wind It Up.”
In other Elder Scrolls modding news, thought I’d point Princess Stomper’s Silorn Manor mod, which caught my eye. Soon to be the envy of Robin Leach, this mod adds a marvelous six-bedroom estate featuring, a private lounge, a training facility, top quality wines, and even a oven to let you live out your Easy Bake dreams. Champagne wishes!
Of course, if you’re living in luxury, you’re likely deserving of a fantastic vacation. May I suggest Unique Landscapes’ latest project, Beaches of Cyrodiil. This mod, found over at the Oblivion Files, “is the first in a series of UL mods designed to be a total conversion of the beaches of beloved Cyrodiil.”
This has nothing to do with the MTV Show (you won’t find a Cuhutta here), but it’s fun nonetheless. Posted by VBFilms, these guys do a really good job spoofing gameplay from Oblivion, but obviously, they’re using real people.
My favorite parts are when they dub in voices from the game.They also nail the chair sitting animation.
So far this week, I’ve seen several cool mod additions over at Planet Elder Scrolls. Here’s are a few of my favorites for the week…
The Nazarian Library: Repeal19 has created a mod that builds a library just south of Arcane University. So what makes this library so special? Well, it actually houses EVERY book that can be found within the original quest of Oblivion. So if you’re spending too much time playing the game in the coming weeks when school starts back up, you can at least tell your parents that you’re studying at the library :).
Chargen Diseases: When generating your character, Marbred’s disease mod allows you to make your character suffer from Werewolf disease, Vampire clan disease, or simply no disease at all. Perfect for folks who can’t get enough of Teen Wolf.
Mostly-Mini Todd Howard: Last but not least, and destined to be a favorite around our office, this new Morrowind mod from Fliggerty & Friends adds a “Mini Me” Todd Howard to the game. I’m sure Todd is honored to have his likeness in the game. Now can we just get a new weapon called the “Gstaff” (I’m imagining some sort of staff that has a “G” at the top of it).
Here’s a message from an old co-worker of ours living in Japan, Jason Ruddy:
This is Jason, the guy who did SFX for Morrowind and brought in the doughnuts way back in the day. Well, I went out for lunch with a friend today and met him at Bic Camera (think Best Buy x 100) in Kawasaki – in Southern Tokyo. As we walked through the game section I noticed an Oblivion cap display they had in place. The video constantly looped the JP Oblivion trailer (which was actually pretty loud) and managed to get quite a few people to stop and check it out.
Ironically, the games on display in front of the TV didn’t include Oblivion! The left side was recent best-selling action games, while the right side had lots of Trusty Bell and Blue Dragon. I took the liberty of removing the copies of Blue Dragon and pulling the floor copies of Oblivion right up in front. Seeing as how that is the only Xbox360 display (which makes up about 50% of Microsoft’s gaming presence in the store), I’d say you’re getting some good exposure.
Anyway, I just thought you guys would like to see your game out in the wild in Japan. I’ve seen a few other TESIV:O displays from time to time, but this is the first one I’ve run across looping a trailer. Unfortunately I could not get the top of the display because the shopkeepers were eyeballing me and I had to keep the ketai camera low. (Pictures in-store = clerks no likey.)
And yes, both the aisles to the left and right of the teeny tiny 360 section are dedicated to the DS – plus a couple more. ^___^
For those Texas Longhorn fans, I think I’ve found a mod you’ll want to use. Planet Elder Scrolls member Phaedra has created a mod that allows you to add horns to your character. Looks like you’re able to choose between short, medium and long horns.
With this mod out, I’m waiting to see fan videos parodying the PS2 cult hit, Ico.