Morrowind Now Compatible with Xbox 360

xbox3601.jpg

Last night I saw on Major Nelson’s blog that The Elder Scrolls III: Morrowind is now (finally) backwards compatible with the Xbox 360. I’m not only excited for the many fans that have contacted me about this (Pete figures he’s gotten about 5,000 e-mails on this in the last two years), but now finally I get a chance to get back into the game myself.

I just did a test on a retail 360 at the office (which was more of a scavenger hunt then I expected), and I confirm that after an Xbox Live update, you can play Morrowind, whether it’s the original release, Platinum Hits, or the Game of the Year Edition. For those without Xbox Live, there’s still ways to get the necessary update. Check here for more details.

For information on other games that are now compatible with the 360, check here.

Gators Aided by Morrowind

gator_national_champions.jpg

About a month ago, I got an e-mail from University of Florida instructor Dave Small regarding a “Game Design” class the university is offering this summer. For the class, Small is using the Game of the Year edition of Morrowind for its construction set (as well as other games) to help implement their game ideas. For those considering looking for a school with game design classes, check out the syllabus for the class. There’s also a discussion about the course within our forums, including participation from one of Small’s students.

Despite being jaded towards UF for making the BCS title game over my beloved Wolverines (even though they deserved it), this sounds like a cool opportunity those looking to get into game design. I’m a bit jealous, though I did get to take a blow off class that dealt with films of the 1990′s and gaming my senior year. It was the easiest class this side of Volcanoes and Earthquakes.

Via e-mail, I asked Dave for a little more information about the class. Click below for more details…

Continue reading full article ›