The Bioshock/Oblivion bundle that was announced last month is now available at retail outlets across North America. The bundle costs $39.99 on Xbox 360 and $29.99 on Windows PC. The bundle will be available internationally later this month.
Today we honor mods that achieved Hall of Fame status at Planet Elder Scrolls for both the months of May and June. Check out the links below to learn more about each mod.
- Nicoroshi Creations by Nicoroshi
- Gold and Silver Daedric Armor and Weapons by b3w4r3
- Ainmhi Race by Nequam
- Oscuro’s Oblivion Overhaul (OOO) by Oscuro, dev_akm, MadCat221 (pictured above)
- Unique Landscapes: The Great Forest – Ancient Redwoods by Aelius
- Phoenix Equipment by Kelryn
Congrats to all modders for their fantastic work!
Welcome back to another web update…shall we get started?
At The Escapist, we’ve got two things for you to check out. First, Emil shared a cool gaming anecdote with the site for a series called First-Person Gaming. To find out who pwn’d him in Call of Duty 4, click here. Also on the site, part-time mycologist Zach Miller has a column this week titled, “The Shrooms of Oblivion.” Here, he discusses the realism of Oblivion and how real-world plants (err mushrooms) add to the player immersion. Here’s a snippet of the column, where he talked with one of our artists, Noah Berry:
Noah Berry, an artist at Bethesda, said that using real-world plants was entirely in keeping with the Elder Scrolls series. “Personally, I’ve always found that some of the most vivid and absorbing fantasy worlds – in fiction, film or in games – have familiar elements operating as touchstones for the participant. Even if they only register on a subconscious level, the more realistic trappings can provide contextual grounding for the player.”
We’ll move along (since I hate mushrooms) to Bitmob, who have 21 Random Questions with Todd Howard. Learn about Todd’s favorite book and 20 other random things.
In other news, gaming site Pwn or Die has a feature on 11 of the Worst Virtual Jobs in Video Games. Check it out to see what Fallout 3 job was included (as well as two careers from Fallout 2).
Gamervision also got a chance to see Brink at E3. Check out that preview here. For more on Brink head to Gaming Angels, Maximum PC, and finally Kotaku (AU) — who feature the game as one of The Top 10 Best Original Games of E3.
Update: MTV Multiplayer has an interview with Jeff Gardiner from E3 in which he gives a few details on Fallout 3’s final DLC, Mothership Zeta.
Today in a joint release with 2K Games, we announced a bundle that will feature 2006 Game of the Year Winner The Elder Scrolls IV: Oblivion along with 2007 Game of the Year Winner BioShock into one complete package. Beginning July 7, the BioShock & The Elder Scrolls IV: Oblivion Bundle will be available in retailers across North America for Xbox 360 ($39.99) and Windows-based PCs ($29.99).
For more details, check out 2K’s press release here.
We’re happy to announce that The Elder Scrolls III: Morrowind Game of the Year, The Elder Scrolls IV: Oblivion Game of the Year plus all the downloadable content, and Call of Cthulhu are now available on Steam.
The Elder Scrolls III: Morrowind Game of the Year includes Morrowind and its expansions, Tribunal and Bloodmoon (available in English, French, German, Spanish and Italian).
For Oblivion, you’ll have two different options to choose from. You can get The Elder Scrolls IV: Oblivion Game of the Year — which includes Oblivion plus expansions, Knights of the Nine and Shivering Isles (available in English, French, German, Spanish and Italian).
Or get the “never available before in one package” called The Elder Scrolls IV: Oblivion Game of the Year Edition Deluxe, which features Oblivion, Knights of the Nine, Shivering Isles and all the downloadable content, which includes the following (available only in English):
- Horse Armor Pack
- Wizard’s Tower
- The Orrery
- Thieves Den
- Spell Tomes
- Vile Lair
- Mehrunes’ Razor
- Fighter’s Stronghold
Meanwhile, if you’re a fan of the works of H.P. Lovecraft, you really owe it to yourself to play Call of Cthulhu (available in English, French and German). When he heard it was going up on Steam, Emil Pagliarulo sent me this about Call of Cthulhu – “That game has some seriously terrifying sequences. Headfirst really did a great job of capturing the Cthulhu vibe. Actually getting to experience parts of Lovecraft’s short stories – like ‘The Shadow over Innsmouth’ – is awesome.”
Some caveats: Steam is like Sandals. It’s all inclusive. So if you already own Oblivion but want to get the expansions or downloadable content, you need to own the Steam version of Oblivion. Which isn’t all that bad since it lets you toss that disk.
In addition the the Brink coverage, I thought I’d share some updates on WET, Fallout 3, and even Oblivion.
At Entertainment Weekly, there’s a new feature on 11 Videogames Spawned by Summer Movies, which includes WET as the game draws inspiration from Grindhouse flicks and the works of Quentin Taratino and Robert Rodriguez. Those seeking for information on WET should check out G4TV’s video interview with Lead Designer Ash Ismail. Additionally, new previews are up at Binge Gamer, NowGamer, and Ready Up!
For more news, hit the jump below…
It’s been a while since the last blog post — Pete and Ash were off at E3 while I was getting hitched and enjoying Costa Rica. With E3 in the rear view mirror, there’s plenty to catch up on. Shall we get started?
Last week on Late Night with Jimmy Fallon, SNL vet Jason Sudeikis reported on the events taking place at E3. The clip is pretty hilarious, and actually includes Eliza Dushku and Mickey Rourke, who were on hand signing posters and meeting fans for WET and Rogue Warrior, respectively. There’s even outtakes for both Eliza and Mickey.
Want more video coverage of E3? Revision 3’s Matt Chandronait discusses Brink and chats with Todd Howard about Fallout 3 DLC in one of their E3 specials. Brink discussion starts at the 17:10 mark and is followed by Todd’s interview.
Elsewhere, Todd appeared on 1Up’s ListenUp podcast on the final day of E3 — joining a roundtable discussion about the show. Todd literally walks onto the podcast around the 24:10 mark — head there to get his thoughts on the show. In non-E3 news, a few weeks back Todd shared one of his laws of Gaming AI at Kotaku.
In other news, at the start of E3, Pete wrote a blog post for Edge discussing our plans for the show. Here’s a snippet:
“I guess key to that message is the reveal of a title we have been working on with the folks at Splash Damage for some time now, called Brink. We felt it was the right time to announce this game and start talking about some of the new and different things this game is bringing to the shooter space. I think folks will be impressed with what Paul Wedgewood and his team have come up with.”
Speaking of Pete, yesterday he sent me this fan video on YouTube, titled Oblivion in real life. Props to Wiggler for a hilarious video. If you enjoyed this video, you may also want to check out these posts: The Real World: Oblivion and Getting Dressed with Oblivion.
Finally, my Google Alerts brought me to some great a fan art — a papercraft version of the Fallout 3 Alien Blaster. I wonder if they’ve got plenty of papercraft ammo to share.
This week’s modding interview is with ElminsterEU. Originally from Germany, he now lives in Australia, and indicates he has no plans of leaving. When he’s not modding, he works as a Lead Architect for a relationship database management system. His hobbies include reading science fiction and fantasy novels, pen-and-paper RPGs, swimming, and scuba diving. I guess the scuba diving wasn’t that great in Germany.
It’s been a while since our last modding interview (don’t worry, more are on the way), but we return this week with an interview with Joel Klausen — better known as throttlekitty in the BGS forums. For a living, he works as an airport skycap at the local airport. He enjoys art and tinkering, so it’s no surprise to see hm modding games. When he’s not modding you might find him at a local diner or coffee shop, or hiking in the Black Hills during summertime.
Hit the jump to read the full interview…