Want more from BATTLECRY? Be sure to tune into Twitch tomorrow to catch the “Welcome to the WarZone” panel — streaming live at Twitch.TV/PAX tomorrow night at 11pm ET (that’s 2pm AEDT if you’re in Australia).
This weekend BattleCry Studios descends upon Melbourne, Australia to give folks down under a first chance to play BATTLECRY. Joining the team for the long journey is the studio’s brand-new community manager, Shahin Kanafchian.
Today he’s here to introduce himself, and you can expect to hear plenty more from Shahin in the future…..
My name is Shahin Kanafchian, and I’m really excited to introduce myself as the Community Manager for BATTLECRY. As a lifelong gamer, I love engaging with players and I understand how important it is to put you at the heart of everything we do. It’s still early days, but that’s why I’m excited – it gives me the chance to work with you to build things from the ground up. So, here’s a rundown of where I think we’re at so far, and what you can expect in the future.
I’m a huge believer in transparency, and as a studio, we want to foster a real relationship with you by communicating openly and honestly. This game is for our players, and so your feedback will be incredibly important! The team and I will be doing our best to listen, communicate and collaborate with you to make it awesome. For me, nothing is more satisfying than seeing the crazy ways you’ve managed to min/max your way to victory.
Right now, you can find us on Twitter and Facebook – so expect plenty of information through those channels. You’ll also be able to find news, videos and content through our friends at Bethesda – such as their blog, forums, YouTube and Twitch channels. There may come a time when we outgrow these pages as this pre-alpha game becomes a real boy, but you’ll definitely be in the loop along the way.
I also want to bring the discussion to players wherever we can. For example, a few amazing people have already set up a BATTLECRY subreddit and we love them for it! I’ll do what I can to chip in and hang out wherever possible. Word of warning, , I’ve even been known to frequent IRC in the past. Yes… it’s that bad.
This weekend we will be in Melbourne for Bethesda’s first-ever showing at PAX Aus!
Attending? In addition to being able to play BATTLECRY at our booth (#2100), we have a full docket of panels that we’re participating in — highlighted by Pete Hines storytime keynote and our BATTLECRY: Welcome to the WarZone” developer panel — both which will be streaming globally on Twitch.TV/PAX.
But there’s much more. Get the full rundown below (all times listed in AEDT)
Friday, October 31st
Storytime with Pete Hines
10:30am – 11.30am | Main Theatre | Streaming live via Twitch.tv/PAX
The Customised Is Always Right: Pre-gen vs Custom Characters
16:30 – 17:30 | Galah Theatre
Panelists Include: Rich Vogel, Executive Producer, BattleCry Studios | Jessica McDonell, Video Journalist, GameSpot | Jeffrey Yohalem, Lead Writer, Ubisoft | Aidan Scanlan, Assistant Director of Design, Bioware | Moderated by Nic Healey, senior editor at CNET.
Halloween Horror Games Panel
19:30 – 20:30 | Dropbear Theatre
Panelists Include: Pete Hines, VP of PR & Marketing, Bethesda | Robert Dowling, Game Developer, Pixelpickle Games | Drew Hobbs, Writer and Game Director, IRL Shooter | Brian Hicks, Lead Producer, Bohemia Interactive | Moderated by Zorine Te, Associate Editor, GameSpot
Saturday, November 1st
BATTLECRY: Welcome to the WarZone
14:00 – 15:00 | Wombat Theatre | Streaming live via Twitch.tv/PAX
BattleCry Studios Panelists Include: Rich Vogel, Executive Producer | Lucas David, Design Director | Mark Tucker, Senior Systems Designer | Shahin Kanafchian, Community Manager | Moderated by Rae Johnston, Presenter, Tech Space
Building New IP- Pixel by Pixel
18:30 – 19:30 | Wombat Theatre | Streaming Live via Twitch.tv/PAX
Panelists Include: Pete Hines, VP of PR & Marketing, Bethesda | Siobhan Reddy, Studio Manager, Media Molecule | Randy Pitchford, President, Gearbox Software | Ken Wong, Lead Designer, UsTwo Games | Barry Meade, CEO, Fireproof Moderated by Bajo, Presenter, Good Game.
Sunday, November 2nd
The Importance of Diverse Skillsets When Making Games
14:00 – 15:00 | Fruitbat Theatre
Panelists Include: Lucas Davis, Design Director, BattleCry Studios | Randy Pitchford, President, Gearbox Software | Ken Wong, Lead Designer and Artist, UsTwo Games | John Nesky, Feel Engineer, thatgamecompany | Michael Hampden, Lead Game Designer, Ubisoft Singapore | Moderated by Jessica Citizen, Editor, Player Attack.
As mentioned earlier this week, attendees of The Evil Within Experience at PAX Prime will have a chance to win a limited and customized Xbox One console. If you’re not able to make the event — heck, if you’re not even in Seattle — you still have a chance to win this custom Xbox.
In recent years, one of our favorite PAX traditions has been putting together off-site community events themed after an upcoming release (see: Dishonored, The Elder Scrolls Online, and Wolfenstein: The New Order). For this year’s event, we’ve once again joined forces with iam8bit with the goal of terrifying you with The Evil Within Experience!
Being held at “The White Room” in the historical Seattle Underground — a less than 20 minute walk from the PAX Exhibit Hall – the place will be prepped for madness as Saturday at PAX Prime winds down. From 8pm – midnight, you’ll be able to play The Evil Within! Enjoy food & drink, and soak up the blood-stained atmosphere of our event.
In addition to being able to play the game, our first 700 attendees will receive a PAX-exclusive t-shirt commemorating The Evil Within.
And as teased earlier today, courtesy of our friends at Xbox, three lucky winners will win a custom-designed Xbox One console using our designs from our reverse packaging contest.
We hope to see you Saturday night for an unforgettable and terrifying time!
Note: All attendees must be 18 years of age or older, and admission is not guaranteed. Attendees will be welcomed on a first come, first served basis. And next to the event, those over the age of 21 will be able to join us for an adult beverage at Doc’s — just few steps away from the event location.
Chance of winning an Xbox One console depends on the number of participants that attend the event.
Easily one of the most fun weeks of the year is attending PAX Prime in Seattle. Closing out the summer meeting some of our biggest fans is always a thrill. And if you’ve ever been to Seattle, the weather in late August/early September is damn near perfect.
For Bethesda’s 7th PAX Prime, we’ve got a pretty exciting lineup — we’re showcasing The Evil Within, BATTLECRY, and The Elder Scrolls Online.
With less than two months until its October 14th release, we’re celebrating The Evil Within, Shinji Mikami’s return to survival horror, in a major way. By visiting our booth in the Washington Convention Center, you’ll have a chance to go hands-on with the game on either Xbox One or PlayStation 4. What’s more, we’ll have multiple contests during the week for a chance to win custom Xbox One consoles and a one-of-a-kind piece of memorabilia that’s sure to
charm terrify your friends and family. And don’t worry, fans at home will have a chance to win, too — more details later this week.
Mock-ups of customized Xbox One consoles that lucky winners will have a chance to score! More details to come!
Also at the Bethesda PAX booth, multiplayer madness will be in full effect for both The Elder Scrolls Online and BATTLECRY. With the the former, ESO veterans (and newcomers) will have a chance to participate in tense, 3v3v3 multiplayer in Colovian Crossing — a special capture-the-flag PvP worth checking out. It’s a real treat.
All players that check out ESO will come away with something special, too — a download code for a limited edition Bristlegut Pig pet to accompany you in your Tamriel travels.
Meanwhile for BATTLECRY, we’ll be showcasing 8v8 matches in an all-new game mode, Land Grab, with plenty of loot for players to grab. All participants will score a BATTLECRY pin for playing. But winning teams will have an opportunity for even more prizes, including…
… this Cossacks vs. Royal Marines lithograph signed by the game’s Creative Director Viktor Antonov if you win one match, and…
… one of these PAX Prime BATTLECRY faction t-shirts if your team wins two consecutive matches.
PAX Prime takes place August 29th – September 1st at the Washington Convention Center in Seattle, WA. Stay tuned here on the blog and follow our @bethblog, @battlecry_game, @tesonline, and @theevilwithin Twitter accounts for updates through the week!
Since our first trip to Seattle back in 2008, the Penny Arcade Expo (PAX) has been a favorite event for many of us — especially Pete Hines. Be it Boston or Seattle, Pete’s always looked forward to showing off our games, participating in panels, and finding some spare time to play MtG at the show’s tabletop area.
Lucky for Pete, he gets an extra taste of PAX in 2014. At the tail end of our launch week for The Evil Within, Pete will be provide the ‘storytime’ keynote for PAX Australia. It’s sure to be amazing. You can always call on Pete for an entertaining story from his 15+ years with Bethesda — one that started with Morrowind in ’99.
PAX Australia takes place in Melbourne between October 31st and November 2nd. If you can make it, be sure to say hello to Pete.
Learn more about PAX Australia in the press release after the break…
Starting with VG247, watch a new Gamescom interview with creative director Jens Matthies.
GamesRadar — “Based on today’s playthrough, The New Order could be the most genuine, most satisfying follow-up the original games have ever had. It looks, sounds and feels completely modern, but the staunch dedication to creating fast, smooth, brutal fun on a moment-to-moment basis resurrects Wolfenstein’s spirit as efficiently as its occult Nazis resurrect their own dead.”
Xbox 360 Achievements – “A barnstorming demo, MachineGames has left us in no doubt that Wolfenstein: The New Order is a hot prospect, controlling like a dream and boasting a number of memorable story beats…”
The Gamers Hub — ” Not only was this my game of Gamescom 2013, I honestly cannot wait to hear, see and play more of this promising title.”
AusGamers — “… The New Order is definitely hitting all the right notes.”
IGN — Greg Miller joins PAX attendee Gavin Brown to share impressions from playing early sections of the game. Find out what they think.
The Sixth Axis — “This is a game which knowingly calls back to the old school of thinking, and it’s something which is just rammed home as soon as you discover that you can dual wield machine guns. It’s ridiculous, and absolutely fantastic.”
Destructoid — Jim Sterling & Jordan Devore explain why they’re taken by the gameplay.
As announced this summer, Wolfenstein: The New Order releases next year. Stay tuned for updates
To everyone that made the booth possible – iGad, Purepartner, IES, our Events/IT/PR/Dev teams, and everyone else involved – thank you!