Legendary Release

Today we’re happy to announce plans to release the complete Skyrim collection with The Elder Scrolls V: Skyrim® Legendary Edition.

Coming to Xbox 360, PlayStation 3, and PC on June 4th for $59.99 (European territories will see its release on June 7th), this package includes the most up-to-date version of the original game (employing the 1.9 title update),as well as the game’s three add-ons: Dawnguard, Hearthfire, and Dragonborn.

Dishonored 1.3 Update

In preparation for the release of Dishonored’s upcoming add-on, The Knife of Dunwall, this week we’re rolling out our 1.3 title update for PC, Xbox 360, and PlayStation 3.

So what’s in the update? Check the changelog below…

Dishonored Steam Update (v. 1.3) – Changes are for all platforms unless noted otherwise.

New Features

  • Adds support for Dishonored’s upcoming add-on, The Knife of Dunwall.

Bug Fixes (Dunwall City Trials)

  •  Fixes a bug in Back Alley Brawl challenge where live grenade remains in player’s hand when restarting match.
  • Fixes a rare bug in Back Alley Brawl challenge where restarting match while cooking grenade causes disabled left hand.
  • Fixes a rare bug in Back Alley Brawl challenge where you can fall down into The Void.
  • Fixes a rare bug in Back Alley Brawl challenge where being killed by player killed by Warfare Overseers will restart challenge with lowered health.
  • Fixes a bug in both the Back Alley Brawl and Bend Time Massacre challenges where a Headshot bonus is not awarded if an NPC dies after Bend Time II effects end.
  • Fixes a bug in Bend Time Massacre challenge where Explosive Pistol does not count as an explosive kill.
  • Fixes a bug in Bend Time Massacre challenge where achieving the Power Combo bonus using Blink is awarding 2 kills.
  • Fixes a rare bug in Bend Time Massacre challenge where you are unable to possess Nobles after firing gun through glass.
  • Fixes a rare bug in Bend Time Massacre challenge where restarting as the Bend Time effect ends causes the round to complete with zero score and a black screen.
  • Fixes a rare bug where you can inadvertently receive the Time Management achievement/trophy after failing to get the bonus.
  • Fixes a rare crash in Bend Time Massacre challenge during Waiting For Effects sequence.
  • Fixes a bug in Oil Drop challenge where aim assist does not work on PC.
  • Fixes a bug where file integrity check requires a game restart at Dunwall City Trials first boot on PC.
  • Fixes a bug in Thief (Expert) challenge where key inventory is not reset when restarting from completion.
  • Fixes a bug on PC where game displays keyboard and controller art together.
  • Fixes a rare bug in Kill Chain challenge where countdown timer will stop after killing some enemies.

Bug Fixes (Dishonored)

  • Fixes a bug on where you receive a kill in Player/Mission stats if sliding into Slackjaw after freeing him.
  • Fixes a bug where City Watch does not leave attack posture when rewiring an arc pylon.
  • Fixes a bug in Overseer Backyard where player could get stuck on chain.
  • Fixes a collision issue when Corvo drowns.
  • Fixes a bug where navigation in Piero’s shop was difficult when only one weapon upgrade remains.
  • Fixes a bug in Overseer mission where loading autosave created after actioning poison causes Campbell & Curnow to run.
  • Fixes Player/Mission Stats bugs.
  • Fixes a bug in Lighthouse where patrols are broken and there’s no sound after reloading a savegame in low chaos.
  • Fixes a bug where Specter Achievement does not activate upon completing requirements in Brothel.
  • Fixes a UI bug where turning off Health/Mana gauge show gauges when powers are used via hotkey.
  • Fixes a rare crash when signing out of your profile (Xbox 360)
  • Fixes a rare bug where installation in Czech doesn’t work if the previous language was Polish (Playstation 3)
  • Fixes a rare crash when rewiring a Watch Tower and taking a possessed rat into line of fire (PlayStation 3)

Dragonborn’s Release

Dragonborn is our favorite Skyrim add-on to date, and with reviews making their way online, it appears the gaming press shares that sentiment. In Eurogamer’s review from Dan Whitehead, he likens the content to a full-on expansion that was just what he needed to come back to Skyrim. Here’s an excerpt:

“This isn’t DLC. This is an expansion, like in the good old days. It’s an entirely new area, a blank map waiting to be filled in as you roam, packed with new quests, miscellaneous tasks, dungeons, barrows, ruins and crypts. It’s an absolute beast, with a main storyline that lasts a good few hours and enough supporting content to keep you playing for weeks more.”

Early reviews include:

  • Attack of the Fanboy (Loved It) – Dragonborn is the best Skyrim Expansion to date because it gets back to the roots of what made Skyrim fun in the first place.
  • Xbox 360 Achievements (9/10) – “… Bethesda have created here is exactly what Skyrim fans would have been crying out for… and that’s an experience that captures the brilliance of the main game but in a much more bitesize manner.”
  • Videogamer.com (8/10) — “After completing the main quest in 11-12 hours, I still have a lot of side quests to complete, a majority of the map lies undiscovered and I haven’t even begun gathering all the new loot.”
  • Kotaku – “Worth playing, worth exploring, worth leaping into like you’re starting Skyrim all over again.”
  • While OXM UK and CVG haven’t completed their reviews, they’re already sharing live impressions from their experience.

For those that are playing the content already, we hope you’re having a blast in Solstheim. And as noted in Monday’s blog post, we’re hard at work to make this content available early next year on PS3 and PC. On PS3 in particular, we turned our attention to Dragonborn, as we thought it was the best content to release first, and we didn’t want folks to wait longer. Once it’s ready to go for everyone, we’ll continue our previous work on Hearthfire and Dawnguard for PS3. Each one takes a lot of time and attention to work well in all circumstances and all combinations of DLC. Once we have a better idea of release timing and pricing, we’ll let you know.

And we also have some more stuff planned for everyone next year as well.  We do everything we can to return the support you have given us, whether it’s The Creation Kit, Steam Workshop, game updates, or DLC. Thanks for your continued support and for sharing your adventures with us!

PC System Requirements for Dishonored

With less than two months until Dishonored’s release, we want players to prepare their weapons of revenge. No, I’m not talking about our website, I’m talking about the rig PC players intend to play the game on.

Below you’ll find both the recommended and minimum system requirements for the game.

Minimum Spec:

OS: Windows Vista / Windows 7
Processor: 3.0 GHz dual core or better
Memory: 3 GB system RAM
Hard Disk Space: 9 GB
Video Card: DirectX 9 compatible with 512 MB video RAM or better (NVIDIA GeForce GTX 460 / ATI Radeon HD 5850)
Sound: Windows compatible sound card

Enhanced for:
64-bit
multi-core

Recommended Spec:

OS: Windows Vista / Windows 7
Processor: 2.4 GHz quad core or better
Memory: 4 GB system RAM
Hard Disk Space: 9 GB
Video Card: DirectX 9 compatible with 768 MB video RAM or better (NVIDIA GeForce GTX 460 / ATI Radeon HD 5850)
Sound: Windows compatible sound card

Want to learn more about the PC release of Dishonored? Be sure to read our UI feature that includes discussion of unique PC options in the game.

A look at Dishonored’s many UI options

Dishonored is often referred to as an “immersive” game, and that can imply a lot of things — everything from a first-person perspective to, say, dynamic sound design. For Arkane, it means a commitment to all aspects of the word, and that involves the user interface.

While Dishonored features a robust interface to support its rich mechanics, it also affords you the option to tweak the UI for a fully immersive experience. In addition to the general gameplay options — which you can take a look at here — we wanted to reveal the full slate of interface options you’ll be able to enable and disable individually in all versions of the game, as well as some PC-specific features. Click through for the second page of the options, as well as some comparison screenshots.

Continue reading full article ›