Bully PS2/Xbox 360 hits shelves in Japan

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This morning ZeniMax Asia put out a press release announcing that they’ll be shipping Bully to PlayStation 2 and Xbox 360 on July 24th to Japanese retailers. Developed by Rockstar Games, the critically-acclaimed game allows you to experience the life of a troublesome schoolboy. Originally released on the Xbox 360 in 2008 and the PlayStation®2 in 2006, this is the first time the game will be available to the Japanese market.

To read the full press release, head here.

Conquest shipping in Europe beginning this week

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Since releasing Star Trek: Conquest in North America last fall, I’ve received plenty of emails from fans wondering when the game would be released in Europe. Well, I’ve got some good news. Beginning this week, the game will start shipping in the following European territories:

  • UK/Ireland March 14th (PS2/Wii)
  • Italy: Out Now (PS2) & March 14th (Wii)
  • Spain: March 19th (PS2/Wii)
  • Portugal: March 14th (PS2) & March 21 (Wii)
  • Australia: March 20th (PS2/Wii)
  • Germany/Switzerland/Austria: March 20th (Wii). PS2: TBA
  • France: March 21st (PS2/Wii)
  • Benelux: March 21st (PS2/Wii)
  • Sweden/Norway/Denmark/Finland: TBA

You’ll see there are a few TBAs in the list…when we have more information on the release dates in these territories, we’ll let you know. For more details on Conquest, head to our Star Trek website.

Conquest hitting Europe this 1st Quarter 2008

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This morning, our new London office, ZeniMax Europe, put out a release that sheds some light on the European release of Star Trek: Conquest. The press release confirms that the game will be coming to PS2 and Wii this quarter in the following territories: United Kingdom, France, Italy, Germany, Spain, and Australia. So if you’ve been waiting to play the game, your chance is on the horizon. When we have more details, we’ll keep you updated here on the blog.

With this news, we decided extend our Conquest “Meet the Devs” challenge. The new deadline for the contest is 11:59 PM (EST) on April 6th. For more details on contest rules and how to win a Landing Party statue, check here.

First Conquest Review

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This morning Losi let me know that Sam Bishop at IGN has posted the first review for Star Trek: Conquest. Reviewing the PS2 release of the game, IGN seemed pleasantly surprised by the game. The review’s standfirst states: “First sign of the apocalypse: a $15 Star Trek game ends up being the best in years.”

Here’s a sample from Bishop’s review:

Conquest does one thing, and does it well. Freed from all the TV actors and even the characters themselves, the game instead just rests comfortably in providing a tried-and-true game of strategy with enough variety and differences in play style to make every race feel like they can tackle the game differently.”

In addition to the PS2 release of the game, Conquest is also available on the Nintendo Wii ($29.99). If you’re looking for more impressions of the game, head over to our Star Trek boards, where a number of folks are sharing their impressions of the game.

Now Shipping: Star Trek Conquest for Wii and PS2

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Losi sent out a release this morning that Star Trek Conquest is now shipping for both Wii and PS2 in North America. The Wii version is only $29.99 and the PS2 is a mere $14.99…that’s a pretty darn good deal. If you’re looking for a little turn-based strategy mixed with some arcade-like real-time combat (not unlike Star Trek Encounters) give it a look.

Full press release after the jump. Also, if you’re still looking for more coverage about the game, check out another interview with Frank Arnot over at Star Trek Games.

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Another batch of Conquest screens

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Star Trek: Conquest will be on shelves soon, but before it does, we figured we could share a few more screenshots from the game. The screen above, which shows a Dominion Cruiser flying past Archanis, as well as screens below are all taken within the Arcade aspects of the game.

Also, if you haven’t seen the “Empire” trailer yet, check it out.

Continue reading full article ›

See Conquest in Action

GameVideos.com has uploaded two videos for our upcoming PS2/Wii release, Star Trek: Conquest. The trailer above, entitled “Empire,” gives fans their first chance to see how the game’s arcade-style space combat and turn-based strategy play out. The site is also also hosting a 15-second clip that focuses soley on the game’s arcade combat.

Expect to see Conquest hitting shelves next month on both PS2 and Wii. For more of our coverage on the game, click here.

Conquest Screens for Wii, PS2

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On Friday we released our latest Bethesda Softworks Newsletter. Along with touching on the Fighter’s Stronghold download and the Fallout 1oth Anniversary Contest, we also revealed some new screens for the PS2 and Wii versions of Star Trek: Conquest.

Today, the new screens are available on our Star Trek site. Three of the screens are from the PS2 release of the game. We’ve also got two new Wii screenshots up, including the one shown above, which offers a glimpse at how you can simulate combat within the game.

In other Conquest news, check out new interviews regarding the game on Armchair General and Star Trek Gamers.

Conquest “Question of the Week” Concludes

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For our final edition of Conquest Question of the Week, Frank has offered up answers to two questions, and I’ve thrown up a new screenshot above from the Wii version of the game . Up first is a question we received in the Bethesda Blog mailbox from “Tom” who asks:

Q: Is the SKIRMISH mode in Star Trek Conquest in regards to the look and play, closer to Tactical Assault? Or ST Encounters?

A: Skirmish Mode in Star Trek Conquest does what it’s supposed to do, which is to allow you to create any battle with any of the pieces from the game. It’s especially useful to try out new tactics or learn how to play as or against a certain race. And because you can play for 5 minutes or 5 hours, it’s perfect if you want your Star Trek battle fix, but don’t have time for the full campaign mode. Options are numerous and include: Choose between Sim or full Arcade battle mode, opposing races, opposing Admirals, Admirals ranks and experience, exact fleet construction for both sides, which race you will control, whether you are attacking or defending, which map you wish to fight on and what structures, if any, are on that map such as starbases and turrets. It’s a blast to try out “what if” scenarios that you would never do in the real game. For example invading

Romulus with just the Defiant against seven Romulan D’deridex Warbirds backed by a fully armed Romulan Starbase.

Our second question, comes from Anra from within our forums, asking:

Q: Will we be able to play as characters from the series at all? Will characters from the series show up?

A: Yes, each of the admirals in the game for all the races is a known character in the universe.

While “Question of the Week” is wrapping up, we’ll continue to share news about the game before its release.