From the land down under

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Today on Gameplayer, Chris Stead has an 8-page preview with new impressions of Fallout 3 based on a recent meet up with Pete. Here’s a snippet of the preview:

The theme of Fallout 3 is Sacrifice and Survival. Or more to the point, what will you sacrifice to survive? The whole diverging paths and user-defined narratives that we have been experiencing in RPGs over recent years has become less of a gimmick and more of something truly emotional this generation. Who did you kill in Mass Effect, for example? Fallout 3 takes this feature and powers it with atomic energy. There is a full moral see-saw to ride in the game, referred to as karma. Various decisions you make in regards to completed and uncompleted quests, in combat and in conversation act to split your experience into multiple parallel universes.

Meanwhile, over at Gamespot’s Australian site, you can check out new impressions of the game, as well as an interview with Pete on their show Crosshairs. If you want to skip ahead to the Fallout 3 stuff, fast-forward to around the 11-minute mark of the video.

Update: Here’s two more Australian preview to check out — one from PALGN and another over at The Age.

July magazines on newsstands

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After being out of the office for a good part of last week (travels and a bad back), I found a stack of magazines on my desk this morning, so I started sifting through them to find any coverage on Fallout/Oblivion/etc.

Here’s what I came up with. In the July issue of PlayStation The Official Magazine (US), there’s a 3-page preview for Fallout 3. Here’s a snippet:

Vault 101′s denizens are infamous for never venturing out into the world, so you can imagine the stir that ensues when your father suddenly vanishes. The Overseer naturally assumes you, now 19 years old, had something to do with his disappearance.

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Around the web: Be like Pete edition

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Happy Monday! Here’s a few that you might want to check out.

After sharing a handful of updates on Fallout 3 a few weeks back, TGR has a new interview with Pete Hines up on their site. You’re not going to find any new insight on Fallout 3, but if you’re curious about the ins and outs of Pete’s job, you might want to give it a read. Here’s an excerpt:

THE GAME REVIEWS: Those are very rare talents. What would you suggest to somebody who is looking to get into the industry either in PR or marketing?

PETE: I think the biggest thing is to know how the system works, and get games. When I am looking through resumes or applications, I look at where they went to school and job experience. I interview many folks who are interested in doing this, and they don’t seem to know much about games. If you really want to do this for a living, then it better be something that you enjoy and take seriously on some level so that you can participate, have knowledge and make an effort at it. If you are going to talk to me, you better know what we publish, what we make and have made an effort to play those or have an understanding of them.

If you’re dying for more insight on getting a career in gaming related to marketing/PR, check out this blog post from Pete.

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Around the Web: “Help Me Obi-Wan Kenobi” image of Todd edition

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Here’s the latest Fallout/Elder Scrolls coverage from across the web.

We’ll begin at 1Up, where they have a feature titled “Three Wishes,” in which developers from around the industry share their wishes for the future of gaming. Amongst those asked to rub the magic lamp, Todd shares his utopian wish for “a standard platform across all consoles and PCs for games.” Sounds nice.

To read Todd’s wish, as well as the wishes of others (including Gas Powered Games’ Chris Taylor and Sims/Spore extraordinaire Will Wright), head here.

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Around the Web: Peterem Hinesem edition

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Last week Pete had a chance to meet with Polish gaming journalists to discuss Fallout 3 — so if you’re fluent in Polish, you might want to check these out. First, Gram.Pl has a video interview with Pete — where he discusses character gender, NPC companions, and more. Even if you don’t understand Polish, you should be able to pick up on the questions asked based on Pete’s answers.

Meanwhile, Gry-Online has footage up from their interview with Pete as well. They’ve also got a four-page preview on their site.

And just a reminder, as Pete mentioned in the interview with Gram.Pl, our Fallout 3 homepage is now available in Polish. We’ve also got the site localized for French, Italian, German, Spanish, and Russian fans as well. If the cookies on your PC already have the site set to English and you want to change it, you can find the different language options at the bottom of any page on the site.

Hit the jump to find more Fallout 3 news coverage.

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New Fallout 3 coverage to follow

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Here at Bethesda HQ, we just got the June 2008 issue of Game Informer, which includes a new Q&A with Executive Producer Todd Howard. Here’s a snippet:

Game Informer: Are there going to be location-based encounters, or events not tied to particular quests or missions — such as the unicorn or goblin caves from Oblivion?

Todd: Absolutely, lots of that. We can’t stop ourselves from squeezing as much content as we can into every inch. I think the density is getting really good.

Be on the lookout for the new June issue of Game Informer on newsstands.

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More Fallout 3 news to chew on

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Here’s a few new places you can read up on Fallout 3 coverage — both in print and online.

As a follow up to Kieron Gillen’s preview for Fallout 3 last week, Eurogamer has a new interview with Pete up on their site. Here’s a sample of their conversation:

Eurogamer: Bar Liam Neeson, any voice actors you can talk about?

Pete Hines: Not that we’re talking about. The bulk of the voice acting will be voice people – people who are more in the voice-acting business. We’re not going for an all-name cast. So we pick out key roles for people and who we’d like for those roles and what kind of presence we thought they’d bring to it. And we always thought Liam was the perfect father figure. We have one or two other roles which we have things in mind but the bulk of it – and we have a lot of voice-acting in the game – is done by voice actors.

If you’re in Portugal, PSM3 has a second look at the game in their latest issue. Those of you looking for a new magazine to read and you’re in the UK, there’s a few new previews to check out. Issue #165 of Play (UK) has a two page spread covering the game. Likewise issue #42 of 360Gamer has a six-page preview. Finally, the latest issue of OXM (UK) has a two page second look, and the game cracks the magazine’s “Your Top Five” list at #5.

 

Todd talks open-world games, Fallout 3 on X-Play

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On Friday we let you know that Todd would be making an appearance on G4′s popular gaming show X-Play.

In other Fallout 3 news, Play.tm posted an interview with Pete discussing the game. Here’s a sample:

Play: What have you learned from Oblivion and how important a release was this, in relation to Fallout 3?

Pete Hines: Every game we make always helps us learn how to make these types of games better. There are lots of things we’re doing differently in terms of quests and gameplay balance based on our experiences with Oblivion, but also realize that Fallout 3 is a different game in terms of scope. There are fewer people living in this post-nuclear world, and so that change alone makes it a lot easier to give everything more depth and meaning that when you make a game like Oblivion that has so many more characters living in this one place, and all these big, thriving cities to account for.

Lastly, Video Game Media has their latest preview for the game up on their site. Here’s a snippet:

“Character creation is a feature that seems to improve as more companies continue to enhance it. Bethesda was able to take it to a whole new level in Oblivion by allowing you to customize almost every aspect of your character, ranging from the shape of your nose, cheeks, and mouth to even your age. This time Fallout 3 will feature a new way of character creation that will be a first in games. Creating your character will literally start from birth. A hazy cinematic sequence will start with a perspective from the operating table as you are being born from your mother. This is where you will choose your character’s gender and name. “

That’s it for now. We’ll keep you updated as more coverage comes out.