Here’s a few new places you can read up on Fallout 3 coverage — both in print and online.
As a follow up to Kieron Gillen’s preview for Fallout 3 last week, Eurogamer has a new interview with Pete up on their site. Here’s a sample of their conversation:
Eurogamer: Bar Liam Neeson, any voice actors you can talk about?
Pete Hines: Not that we’re talking about. The bulk of the voice acting will be voice people – people who are more in the voice-acting business. We’re not going for an all-name cast. So we pick out key roles for people and who we’d like for those roles and what kind of presence we thought they’d bring to it. And we always thought Liam was the perfect father figure. We have one or two other roles which we have things in mind but the bulk of it – and we have a lot of voice-acting in the game – is done by voice actors.
If you’re in Portugal, PSM3 has a second look at the game in their latest issue. Those of you looking for a new magazine to read and you’re in the UK, there’s a few new previews to check out. Issue #165 of Play (UK) has a two page spread covering the game. Likewise issue #42 of 360Gamer has a six-page preview. Finally, the latest issue of OXM (UK) has a two page second look, and the game cracks the magazine’s “Your Top Five” list at #5.
On Friday we let you know that Todd would be making an appearance on G4′s popular gaming show X-Play.
In other Fallout 3 news, Play.tm posted an interview with Pete discussing the game. Here’s a sample:
Play: What have you learned from Oblivion and how important a release was this, in relation to Fallout 3?
Pete Hines: Every game we make always helps us learn how to make these types of games better. There are lots of things we’re doing differently in terms of quests and gameplay balance based on our experiences with Oblivion, but also realize that Fallout 3 is a different game in terms of scope. There are fewer people living in this post-nuclear world, and so that change alone makes it a lot easier to give everything more depth and meaning that when you make a game like Oblivion that has so many more characters living in this one place, and all these big, thriving cities to account for.
Lastly, Video Game Media has their latest preview for the game up on their site. Here’s a snippet:
“Character creation is a feature that seems to improve as more companies continue to enhance it. Bethesda was able to take it to a whole new level in Oblivion by allowing you to customize almost every aspect of your character, ranging from the shape of your nose, cheeks, and mouth to even your age. This time Fallout 3 will feature a new way of character creation that will be a first in games. Creating your character will literally start from birth. A hazy cinematic sequence will start with a perspective from the operating table as you are being born from your mother. This is where you will choose your character’s gender and name. “
That’s it for now. We’ll keep you updated as more coverage comes out.
Here’s a few things to check out/be on the lookout for to help get you through your day and into the weekend.
Tonight on G4, Todd Howard will be talking Fallout 3 with the folks from X-Play. For those planning on going out tonight, be sure to set your DVR for 8 PM (Eastern Time).
Speaking of Todd, he’s one of several folks in the game industry sounding off in a feature at 1Up.com called “Chairman of the Boards.” Written by Robert Ashley, it’s an interesting community feature that focuses in on the influence of one particular gaming forum — NeoGaf. In addition to Todd, Microsoft’s Jeff Bell, Newsweek’s N’Gai Croal, and God of War creator David Jaffe are among the other guys “in the biz” that discuss the relevancy of this popular gaming site.
Continue reading full article ›
Getting my feet back under me after a couple weeks of traveling and showing off some new stuff on Fallout 3, and in going through my emails I came across quite a few notes on coverage going up. Also of note are three new Fallout 3 screens that were released today, which can be found on a variety of sites as well as on the official site as well.
Bit-Tech has a three-page preview up that talks about the various aspects of the demo I showed to Joe (who describes himself as “one of the biggest fans of the series in the world”). Here’s a snippet:
Fallout 3 is, like the first game, a post-apocalyptic adventure. It isn’t a post-apocalyptic musical comedy and if you’re looking for a game with that 1950s comedy feel then Serious Sam 2 may be more up your street. Here all we have is The Inkspots providing the soundtrack and buckets full of deadpan and gore.
Continue reading full article ›
This week, Pete’s been pretty busy touring Europe to demo Fallout 3. Videogaming247 seems to be all over the coverage, having updated their site fives time already. In their coverage, Pete discusses Dogmeat, the possibility of downloadable content, PC requirements, the game’s framerate, and how the 360 became the lead platform. Here’s a sample of Pete’s discussion about the 360:
“We had a year’s head start on the 360 because it came out a year earlier, so we had final dev hardware to work with earlier on than we did with PS3,” he said. “But as this point all three of them are pretty much on par. The goal is that, if I get three versions in here and hide the console or PC and just had them running on the screen, that you wouldn’t be able to tell the difference.”
Is this the end of the site’s coverage, or will there be more? Head over here to keep track.
On Friday, the folks over at 1Up followed up their latest preview for Fallout 3 with a round table discussion of the game on the 1Up Yours podcast. The podcast is over two hours long, so if you want to go straight to the Fallout 3 goods, fast forward to the 14:20 mark. Aside from the regular hosts (Garnett Lee, Shane Bettenhausen, and Shawn Elliot), Newsweek’s N’Gai Croal and GameTrailers TV’s Geoff Keighley discuss the game for nearly 20 minutes.
To listen to the podcast, you can download it from the iTunes music store, or simply visit the 1Up Yours podcast page.
Yesterday there was quite a bit of new Fallout 3 coverage, but previews are still popping up in a few places. At GameTap, Thierry Nguyen shares the “Seven things you need to know about this post-nuclear wasteland.” Here’s a snippet:
“Watch out, for there are creatures like radscorpions and deathclaws about. Beyond those, there are quite a few supermutants–slobbering freaks that wander around and kill people for the heck of it. There’s also the supermutant behemoth, a gargantuan mutant that runs around swinging a lamp post as a club. Ghouls also make a return from previous games, but now there are three different types: ones that can still think and talk (like Harold from previous titles), feral ghouls that simply act on an instinct to kill or eat you, and “glowing ones.” The last type is heavily irradiated to the point that their presence can make you sick and heal any other ghoul nearby.”
Continue reading full article ›
This week Pete’s been pretty busy showing Fallout 3 to some of the gaming press over on the west coast. Beginning this morning, many of these sites are starting to share their impressions.
Here’s where I’ve spotted previews thus far:
Whew, I’ve got plenty of reading to get through. As more previews come out, we’ll let you know.
Here’s a quick heads up on two international cover stories for Fallout 3.
- I received word today that the April 2008 issue of PSW is now available in the UK. When you head for the newsstands, bookstore, whatever…keep an eye out for the cover shown above on the left.
- If you’re in Poland, be on the lookout for this month’s issue of Play. DoskonaÅ‚y! (Did I get that right?)
As more press on Fallout 3 is released, we’ll keep you posted.
Yesterday in the mail, we received the most recent issue of EGM, which features a two-page preview of Fallout 3. The preview shares a few new screenshots — including new shots of a Brahmin, a Super Mutant, and Dogmeat. Here’s a sample of the preview:
“But your radio serves another purpose. In the wake of the apocalypse, several poor souls set up emergency radio beacons in the (futile) hope that someone might find them and save them. While many operators have long since expired, their signals — and their loot stashes — persist.”
If you’re a subscriber, your issue should be arriving any time. If you’re not subscribed, keep an eye out for the May issue on a newsstand near you.